The screenshots thread

Rain man said:
Hi to all ! :)

I just want to say, that the translation of Olympus demo-version is in progress :D

[youtube]http://www.youtube.com/watch?v=vFp7fQkjE3I[/youtube]
If there is not already a thread for Olympus here, you should make one so that all things like this can go in its own thread :)

And I disagree completely with Lexx, I like the music a lot.

The engine looks a lot like Tactics.
 
It's time for some Wasteland love!

ibfec3.jpg


2q3ysxy.jpg


2r466ih.jpg
 
Maybe it is little off topic, but I couldn't resist...

[spoiler:ba757e0611]
masterv.jpg
[/spoiler:ba757e0611]

Yep... I was bored... :D
 
Nice.

[spoiler:aef4cd4407](in voice of The Master) This is a Blue Screen Of Death. Death. Death![/spoiler:aef4cd4407]:D
 
Screenshot from a time I tried something with mapper and script editing beside the usual graphics. (note only 2 script been made both for characters but dialog was lame, starting equipment was made and some graphics)
 
That's fallout 2 using fallout 1 gfx i assume? What was changed aside from the Vault#?
 
I have changed the Vault itself making it have 6 level no cave entrance though. 1st default vault level 1 6th is default level 3 and from 2-5 there were vault rooms a movie room another mess hall a little lab, a generator place. I should have posted an image that shows those areas...
 
Sduibek said:
Rain man said:
Hi to all ! :)

I just want to say, that the translation of Olympus demo-version is in progress :D

[youtube]http://www.youtube.com/watch?v=vFp7fQkjE3I[/youtube]
If there is not already a thread for Olympus here, you should make one so that all things like this can go in its own thread :)

And I disagree completely with Lexx, I like the music a lot.

The engine looks a lot like Tactics.



holy shit that looks nice, what the hell is that, where is that to get, and what language ? ^^
 
While I was only doing some new tiles for forest grounds, I was bored and did some "scene". It's nothing spectacular. Some lighting on the trees is wrong (or nonexistant) too..

deserttemplate0wuw0.png


Sorry for the horrible quality, I had to upscale it a bit and accidently saved with only 256 colors. :roll:
 
Thank you .Pixote, when it comes to Woodland, I'm always looking at art from Baldurs Gate 1 or other Infinity Engine games and try to mix it with the gritty tone of Fallout -

331043-baldur-s-gate-i1enz.png


such stuff is simply beautiful too look at. :)

I know I'm not very faithfull to original graphics of fallout, but I'm trying to make them as faitfull as possible while still maintaining my own style and idea of how the world should look like. Lately, I'm basically doing all my mapping in photoshop, never thought I'd eventuall do this. :)
 
Surf Solar said:
such stuff is simply beautiful too look at. :)

Indeed. I guess we'll be seeing a lot of different 'areas' in your mod; woodlands, snowlands, wastelands...
 
Hmmm can't imagine typical green woodlands but snowlands sounds very nice. I liked some of those missions in Fallout: Tactics (well, only the last one had some snow in it) and I think it would fit in post-apo storyline (nuclear winter/global weather changes).
 
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