The screenshots thread

It is not a screenshot, but however it shows the game atmosphere :)
Also you can estimate the music, that will be used in game (created by The Glow Inc.) :wink:

[youtube]http://www.youtube.com/watch?v=9gkc6m1tCWE&feature=player_detailpage[/youtube]
 
Please, remember, that Olympus is just similar to Fallout, but it's not Fallout. Consider it like a new game with its own postapocalyptic atmosphere :-)
 
It's da biggest and da strongest!

Rainman, is very epic, cool and dark-post-apocalypse video. I'm still wait a demo ;)
 
Man your artists are surely very talented. :)
If the writing and the gameplay is on par with the looks and feel of the game, I am sure thousands of Postapo-Fans all over the world will drool and cum in buckets. ;)

It looks like a "grimdark" version of Fallout 2, set in some dystopian Megacity. Very nice!

Funny anecdote, your musician uses the same synthesizers as I do.;D It's quite recognizable.

Best of luck to you!
 
I once again (for the third time already after 2 fails :) ) layed my hands on the Mesa Verde stuff from the van buren ressources since I can't do any modding on this pc here (don't have my files with me) - so I did this mockup animation.

Used are the aforementionend van buren assets, 2 of contis awesome "hanged woman" graphics and my own crappy photoshop actions. ;)

hmmr3g.gif


Higher Definition Screens of it in:

Broad Daylight and Nighttime (with Smoke Effects).
 
Hi to all ! :)

I just want to say, that the translation of Olympus demo-version is in progress :D

[youtube]http://www.youtube.com/watch?v=vFp7fQkjE3I[/youtube]
 
Dude101 said:
Can't agree more.
I'm currently learning russian, but it will still be a long time until I could understand the game. So I hope there will be a translation :)
 
Very beautiful! I like the gloomy and dark style of that underground level, the character models look sweet too! I don't really like the music though, I also noticed that the Punch/Kick sounds are not synchronized to the animations - or is that just an issue of the video?

Looking very good!
 
The music starting at ~0:50 sounds very strange to me. I am very sure it would annoy me a lot very fast.

Also I saw various issues with the transparent egg when moving around in front of scenery (example: ~4:00 at the wall). You either have set the wrong object direction in the proto file (north/east, west corner, etc) or the graphic object is too big and causes this issues. You should try to fix that too, imo.
 
Also I saw various issues with the transparent egg when moving around in front of scenery
Yes, I know, there are many things to fix before the release. I'll try to do my best.
 
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