The screenshots thread

Very atmospheric screenshot. I definitively like your art direction!
I'm wondering if the Fonline engine can handle weather effects ?

--
Aguirre
 
Yeah, it has "built in" rain effects, (press a button and rain appears) - the other weather effects (fog, storms etc) I simply create with large animated .fofrm files that I put on some points on the map (so the storm isn't inside buildings etc).

I've also tried to do some birds (vultures) moving on the screen like in the Infinity Engine games, but it looked like shit, I have to try it again some day. :D And yeah, I like to have different "themes" in the game, so they are easily distinguishable. Funny enough, snow areas are the hardest to create. It's not easy to do snow "right" so it doesn't look like just a white plane..

Tom9k - the radiation can do wonders with formerly green maedows, so it suddenly grows rapidly and in odd shapes etc. ;)
 
Surf Solar said:
And yeah, I like to have different "themes" in the game, so they are easily distinguishable. Funny enough, snow areas are the hardest to create. It's not easy to do snow "right" so it doesn't look like just a white plane...

What are you going to do regarding critters for those cold lands (FO1/2 critters don't have clothing for such weather)?
 
x'il said:
Surf Solar said:
And yeah, I like to have different "themes" in the game, so they are easily distinguishable. Funny enough, snow areas are the hardest to create. It's not easy to do snow "right" so it doesn't look like just a white plane...

What are you going to do regarding critters for those cold lands (FO1/2 critters don't have clothing for such weather)?

There'll be new clothes and stuff to craft, those people will have new models aswell. ;)
 
Are you going to use 3d models from Mr Karpov had made, Surf Solar? I cannot wait for your release game because it is amazing. Please do this game complete.
 
Pretty crazy (in a good way) that there are so many ambitious old school Fallout related projects in the works in 2011. Really looking forward to MR, SD2, Olympus, EC Paris and What Remains.....

Question for Surf Solar - I'm assuming WR will be a stand alone download when it is completed. Is that true or does Fallout Online have to downloaded/installed first?
 
@ Null: the game comes with a normal exe to directly start the game, just like with any other game. ;) You don't have to download any additional thing. You will need the master and critter.dat from your Fallout 2 CD though.

@tester123: Yes, I will. I'm currently trying to learn rigging etc. so I can create new armors for myself and help the people doing 3d models.
 
Someone asked for screenshots of the snowy landscapes, I am just working on some overhaul of these maps, so here's an example. :)

ice1dk1c1.png
 
I have only added the critter pictures and the snow weather effect (ingame it's causing my game to slow down like fuck) to the image, the rest is straight out of the mapper.

EDIT: Just noticed I forgot to remove 2 stones at the upper part. D'oh. :)
 
@Surf Solar : This is looking very good!
Is the slow game related to your pc or to the fonline engine ?

Btw, you already got my vote for the mod of the year ;)
 
Surf Solar

I just saw some of the pics you posted in moddb. Many of the pictures there look like paintings I would gladly put on my wall. Could you make some high resolution pictures like that? Especially loved "Preservation", "Snowy Wasteland" and... "Chopper in the woods" would look great if you took the time to fix it.
The fonts (even some text might be a bit harder to read) and in-game UI also look really great too.

Are you an artist or just have an eye for things like that?

PS: voted for the mod :)
 
Surf Solar, your last few pics are... AMAZING! You are.... AMAZING! The last one in wintertime is my new wallpaper starting now. And that must be pretty good considering its replacing this.

Sienna-Guillory-1.JPG
 
Thanks guys! :oops:

Though, to stay fair, 's not that I am some amazing artist (I only have "an eye" for this stuff because I have photography as a hobby, everyone develops such an eye over time if doing lots of photos) - it's more that people are used to the older Fallout graphics and something new is always looking good, I am also not restricted to tile based ground textures and can easily add more details in photoshop. So I'm sure, if others would work with the same methods as me they could easily achieve same or even better results. ;)

You probably see these pictures as "paintings" because they don't look as flat as the older Fallout titles. This is achieved by simple tricks and drawings over the maps I do in photoshop with my graphic tablet, some example here:

With those "drawings":

desert1no48d.png



Without them:

desert2i00sn.png



As you can see, such little stuff makes it possible to look more detailed and pleasant to the eye (atleast it does that to me). Adding shadows by "painting" also enhances the picture imo.... Just so you can see it's not some sort of wizardry and everyone can do that. :p


@ Aguirre: The slowing down is because I use a very old computer with restricted RAM, there shouldn't be any problems on newer PCs. I'll still tone the snow down though, it sometimes makes it a bit hard to see items on ground if some blizzard is licking on your screen. ;) (congrats for working with the MR team now btw! These are good guys. :D )
 
Looking great Surf Solar, what percentage of completion have you reached? Please don't tell me we have to wait until 2020. :cry:
 
Surf Solar said:
(...)I am also not restricted to tile based ground textures and can easily add more details in photoshop(...)

Isn't it the same? people working with ground tiles couldn't just make large images and then cut them up into the required 'puzzle pieces'?... No, it looks really nice because you're putting a lot of love into details there. :ok:

.Pixote. said:
(...)what percentage of completion have you reached? Please don't tell me we have to wait until 2020.

Like MR? :|

:P
 
x'il said:
.Pixote. said:
(...)what percentage of completion have you reached? Please don't tell me we have to wait until 2020.

Like MR? :| :P

So true...but I think the game has basically been remade since Chris took over, we are in the final straight, but it is a pretty long straight. I have to say we have a good bunch of guys working on it ATM, I have just finished building 11 new item racks for different weapon combinations, it's just a small detail I thought needed addressing. Weapon merchants now will have weapons on their tables, instead of some generic stuff. A sneak preview...

3. Clubs, knives, spears, hammers, unarmed.

0303testns001.gif
 
x'il said:
.Pixote. said:
(...)what percentage of completion have you reached? Please don't tell me we have to wait until 2020.

Like MR? :| :P

I was waiting for somebody to ask this question. If everything goes well, we should be done before 2020. Say... Quarter 4 of 2019? :lol:
 
I'd hoped to release my shit on 30.09.2012, which would be the 15th birthday of Fallout and also 5 years after the SD1 release. :p Though, I have big doubts that I can finish everything that is left in the next 10 months.

/Edit: As this is the screenshot thread, some random screenshot:

 
Back
Top