And here I was thinking everybody agrees that the Temple Of Trials is the worst location in Fallout 2.
How wrong I was.
How wrong I was.
And here I was thinking everybody agrees that the Temple Of Trials is the worst location in Fallout 2.
How wrong I was.
I think the phrase "worst location" makes most people think of locations on the world map rather than subsections of those locations. The TOT is a subsection of Arroyo, which is IMHO a successful location overall. It's a little short on quests but has good NPCs and does a fine job of establishing the quaint and humble beginnings of the character.
Every area is the worst area in Fallout 4.Probably Concord or Lexington in Fallout 4.
So much opportunity in those towns that just ended up being filler dungeon content with no interesting exploration or stories.
Ahh, my bad. I misread the thread. I'll delete my post then since it's off topic.Luckily Fallout 4 isn't in Fallout 2, which this thread is about.
This thread has the wrong title then. It should say "The worst settlement in fallout 2" instead.I think the phrase "worst location" makes most people think of locations on the world map rather than subsections of those locations. The TOT is a subsection of Arroyo, which is IMHO a successful location overall. It's a little short on quests but has good NPCs and does a fine job of establishing the quaint and humble beginnings of the character.
This thread has the wrong title then. It should say "The worst settlement in fallout 2" instead.
No worries mate.You just quoted something that answers your question, by the way i can't even change the thread's name now, and "settlement" doesn't sound as cool as "location"
Abbey is super boring.
for official location, Gecko or Redding I guess. I don't find these places very interesting.
Favorite is NCR, Vault City and Reno.
i agree with the monk temple. it feels really out of place in the fallout setting. it would have fit better in a fantasy rpg.
If the location was made 2 weeks before deadline, you really can't blame it on the designer.
The monk temple, the Abbey, was directly inspired by the post-nuclear novel Canticle for Leibowitz in which a post-nuclear monk order become keepers of lost knowledge and technology. I always felt it was superfluous in the Fallout setting because this same idea had already been adapted into the Fallout setting (with a motif more suitable to Fallout's cynical message of humanity) through the Brotherhood of Steel in the original Fallout.