Things we learned from Fallout 3

Discussion in 'Fallout 3 Discussion' started by maximaz, Mar 7, 2009.

  1. CthuluIsSpy

    CthuluIsSpy A Smooth-Skin

    636
    Dec 20, 2011
    But won't that also result in the benevolent bacteria dying as well, like in the gut? I mean, not all bacteria is harmful. Some are actually needed. Not to mention that if there was enough radiation in the PC's body to kill bacteria, then all of the cells would die as well. It makes no sense!

    But then again, this is a game where you can gain an ability that basically makes you into a walking A-Bomb, so go figure.
     
  2. WillisPDunlevey

    WillisPDunlevey Mildly Dipped

    534
    Feb 2, 2010
    maybe thats why all the pants are brown... no good bacteria.

    Not only is it post apocalyptic... but it is a skid mark hellscape
     
  3. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Coming 2012: Skid Mark Bandits, a post apocalyptic action adventure game.
     
  4. Jeff10001

    Jeff10001 First time out of the vault

    10
    Dec 26, 2012
    Things we learned from Fallout 3
    -----------------------------------------

    That nobody else, can make such a great game.
    I'm waiting for the next game comes out.

    Fallout 4 ?????????

    Let's wait and see.

    I'm still replaying: Fallout 3 and N.V. :crazy: 8-) 8-)
     
  5. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    is this serious or not? :confused:

    Anyway,

    632: Guns break and are unusable after firing a few hundred rounds.
     
  6. SnapSlav

    SnapSlav NMA's local DotA fanatic

    Jul 1, 2012
    I think he was serious, but didn't understand the purpose of this thread, or its intended format.

    633: Through unexplained means, the decline of civilization has resulted in humanity losing all sense of basic economics. Highly prized items (like medicine) are cheaper than most common services like sub-par repair jobs.
     
  7. MrMagic

    MrMagic First time out of the vault

    32
    Dec 31, 2012
    634: Escaping from a Government designed bomb shelter that was inherently designed never to be opened can be done with relative ease.

    -EDIT- 635: Radio DJ's who rip their style off of Wolfman Jack can change the world.
     
  8. The Sixth Ranger

    The Sixth Ranger It Wandered In From the Wastes

    118
    Mar 10, 2013
    636: The radio DJ is a fanboy of yours, and cares nothing for the rest of the Wasteland, but he does care that you give a bottle of water to some random beggar.

    637: A man wearing either a massive, powered steel suit, or one wearing a massive, electrified, powered steel suit, are still easy prey for a 10 mm pistol.
     
  9. Alesia

    Alesia It Wandered In From the Wastes

    196
    Mar 3, 2013
    638: I can run my sleeves under a device which is supposedly locked to my body forever.
     
  10. The Sixth Ranger

    The Sixth Ranger It Wandered In From the Wastes

    118
    Mar 10, 2013
    639: A small trading town just north of the mutant and raider infested ruins, where no one passes through on a regular basis, is supposedly one of the most prosperous places in the wasteland.
     
  11. Wintermind

    Wintermind Vault Senior Citizen

    Jan 21, 2011
    639-A even if it only has like, six NPCs in it.
     
  12. woo1108

    woo1108 Vault Senior Citizen

    Sep 27, 2012
    640- Lot of people like game for appearance of game. not for play, system etc.
     
  13. Arcanix

    Arcanix First time out of the vault

    53
    Mar 2, 2013
    641: Bathesdas interpretation of the S.P.E.C.I.A.L system is a violation of trust. (Having 1 strength being able to carry 19.200 lbs and still walk around).
     
  14. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    642. Speaking of which, with Intelligence of 1 you can still speak intelligently and fluently with everyone on the planet.
     
  15. The Sixth Ranger

    The Sixth Ranger It Wandered In From the Wastes

    118
    Mar 10, 2013
    643: And with one perception, you are still easily able to see and hear with crystal clarity.
     
  16. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Ha I never even thought about that!

    Somebody should make a mod to address it :D
     
  17. BFox17

    BFox17 Still Mildly Glowing

    235
    Apr 20, 2012
    This was during the Nuka Cola Challenge quest, when you're talking to Sierra about Quantum.

    Lone Wanderer: [Medicine] If it's radioactive, then it can't be safe to drink.

    Lol, that needed a Medicine skill check to know?
     
  18. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    What's even funnier is the statement out of context is a very oversimplified version of a complex problem. Certain amounts of radiation are fine, there are different forms of radiation, safe is a relative term, etc etc.
     
  19. BFox17

    BFox17 Still Mildly Glowing

    235
    Apr 20, 2012
    Yeah, I just found it funny that the Player Character required medical knowledge to know that:

    Radioactive stuff= Not that good for your body!
     
  20. Wintermind

    Wintermind Vault Senior Citizen

    Jan 21, 2011
    [Intelligence] So you fight the good fight on galaxy news radio with your voice.