Things we learned from Fallout 3

762. Daddy is disappointed that his daughter denoted a bomb in a town that was waiting to be eradicated.
763. Mutants are unable to kill children, but can kill matured humans.
764. Self-defense against your best friend's father is a terrible thing to do (even if he attempted to kill his own daughter as well).
765. If one were to assault the East Coast BoS' main outpost, they would have to be forgiven in 72 hours before re-entering the base.

My god, this game was even more more idiotic than I remembered.
 
My god, this game was even more more idiotic than I remembered.
766. Daddy loves you enough to give you more BB's after you shot the whole box at his face.

767. Stealthboys make everyone ~else absent minded. One second they they can be in a town-wide lynching; out to kill your character, but use (eat!?) a stealthboy, and suddenly you were never there.
767a. The Church of the Atom is completely indifferent to strangers scorching and defacing their god/idle ~during a sermon.



768. The Brotherhood are kind and forgiving of psychotic episodes.

 
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770. Cyanoacrylate is not only useful in cosmetics and forensics; it can be combined with mole rat meat to make it more palatable and nutritious.

771. The scientist making this discovery will hire murderous raiders and even return from the grave to kill you in order to keep this a secret.

772. Firing the Experimental MIRV at your toes will not vaporize you. Instead it will blow your intact body sky high - but no higher than Tenpenny Tower.

773. Killing yourself (in-game character) is the only way to create a valid save game (instead of a TMP file) past a certain point.

:razz:
 
774. From that video it seems the Brotherhood of Steel has perfected immortality technology and gave it to all of it's guards.

775. In the post Apocalypse they have kept the trains running by using them as hats and forcing a poor sap to move it Flintstones style.
 
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777. CHING CHING CHING! The Brotherhood of steel believes in a magical force called Steel that guides you and gives you luck. Aparently. If "Steel be with you" is anything to go by....
 
778. It's fun at first, but after a while, playing it makes you feel like you're cheating on Real Fallout, and consider killing yourself.
 
782.

I learned that modern consumers on the whole will gleefully accept an inferior product to one which was made decades ago.
 
782.

I learned that modern consumers on the whole will gleefully accept an inferior product to one which was made decades ago.
I think this comes of internally identifying 'new' as 'improved'; where a young person considers themselves new [and improved?].

Or it could come of a misguided trust in another's intent only to improve upon the past.

______

783.
I learned that some companies will do anything for a buck; and use past loyalties like toilet paper.
 
I think this comes of internally identifying 'new' as 'improved'; where a young person considers themselves new [and improved?].

Or it could come of a misguided trust in another's intent only to improve upon the past.

I'm pretty young, I mean sure I'm an adult, but I wasn't when FO3 came out.

I bought FO3 a while after it came out, GOTY edition for PS3, then later for Tale of Two wastelands.

But god damn, I always knew FO1-2 was better.
 
0: That you can raid every major faction and plot from the previous titles, reduce them to caricatures, cobble a story together from them, and most people won't care or even notice.
 
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