Things we learned from Fallout 4

146.Future Bethesda games will only give player one main quest and even less weapons and armour variety than Fallout 4. Everything else will come from the DLCs and mods ( who work for free to make this game a bit more enjoyable than what Bethesda provides or "fixes").
 
147: It just works.
148: 200 years after the war, the "Jewel of the Commonwealth" is a baseball park with a couple of shacks built inside it. Oh, and a noodle stand run by a Protectron, because reasons.
 
151. Assault Rifles- weapons for an infantrymen, rushing from trench to trench, trying to stay light on his feet and fit in tight spaces. But... what if we stuck a massive fucking water tank on the barrel and gave it a diagonal clip?
 
155. Since Todd Howard is literally depicted as one of the most successful dictators of all history and Emil wrote himself into the game with a character named Parker Quinn, this most likely means we can expect Pete Hines to be the main antagonist of FO5.
If it means I can blow Pete's head of, I'm sold.
 
156. Anne Hargraves keeps going on and on and on about how I should listen in to their radio show because they do wonderful plays of Shakespeare, even though no radio show actually exists. Thus I learned that this woman must have severe delusions and believe she's actually living in the time of Shakespeare. Reminds me of that one woman from FO3 who thought she was from Pre-War times.

157. If you sleep in the same bed as Anne Hargrave, you'll get the Lover's Embrace experience boost as if you'd slept with one of your sex dolls- I mean companions. This means companions are even more useless than we previously thought.
 
He'll be essential and after the fight spams you with more radiant quests.
What kind of radiant quests are we talking about here? Maybe we could help Pete Hines market shitty Pip-Boy games to idiot wastelanders. Then again, that could get boring as there woudn't be enough things to shoot.
 
Ragemage said:
156. Anne Hargraves keeps going on and on and on about how I should listen in to their radio show because they do wonderful plays of Shakespeare, even though no radio show actually exists. Thus I learned that this woman must have severe delusions and believe she's actually living in the time of Shakespeare. Reminds me of that one woman from FO3 who thought she was from Pre-War times.
Maybe they're saving it for a future DLC. "Shakespeare Radio DLC" Only $5!
 
158. We learn that a tuber (potato) and a fruit (tomato) can somehow naturally merge together and create a totally new plant called Tato

159. Potatoes go extinct in less than 10 years even though Rivet City scientists with little resources manage to grow them radiation free... After Project Purity is activated and clean water is supplied to the capital wasteland in massive amounts somehow the potato gets extinct.

160. In less than 10 years (and in a not very radioactive environment anymore) Fresh Carrots change from this:
33dhyx3.jpg

to this:
xee5h3.jpg

While never have mutated at all in 200 years of heavy radioactive fallout/ground/water/etc.
 
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