Chaito
Led Storm.
N+1: Post-nuclear factions' only motivation is the amount of hate/like/need-for-free robots.
"You can't handle da truthh!"Here you go, all the piper you can handle.
Nothing should get in the way of poorly written romances and shagging!512: Despite the fact you just watched your spouse get shot in the head 5 minutes ago (well technically 60 years ago, but its like 5 minutes for you) you're ready to start dating again.
It'll be more interesting if the Institute had its own currency like the Legion and NCR of New Vegas which requires the player to convert caps into said currency to buy anything (like 1 Institute credits equals 20 caps etc.)513: The Institute also trade in bottlecaps. Because... um... I'm sure Petey can come up with a good reason.
They just expect you to make characters as shallow as the characters they put into the game.512: Despite the fact you just watched your spouse get shot in the head 5 minutes ago (well technically 60 years ago, but its like 5 minutes for you) you're ready to start dating again.
It's called lacking in originality.513: The Institute also trade in bottlecaps. Because... um... I'm sure Petey can come up with a good reason.
Why would there be caps in the first place IN COMMONWEALTH? And why would the instupiditute ever need money if they're an isolated state?It'll be more interesting if the Institute had its own currency like the Legion and NCR of New Vegas which requires the player to convert caps into said currency to buy anything (like 1 Institute credits equals 20 caps etc.)
Er... How would they buy something? I feel like they'd have some kind of internal credit system and then barter with the outside.Why would there be caps in the first place IN COMMONWEALTH? And why would the instupiditute ever need money if they're an isolated state?
Or do they ever contact with the outsiders at all? Haven't notice this really.Er... How would they buy something? I feel like they'd have some kind of internal credit system and then barter with the outside.
No, I'm saying that's how it should logically work. Right?Or do they ever contact with the outsiders at all? Haven't notice this really.
Sure. But the institute is not about working society or logic, it's humanity's last hope.No, I'm saying that's how it should logically work. Right?
514: it actually is possible for a game to have more plot holes than fo3.Sure. But the institute is not about working society or logic, it's humanity's last hope.
145. And that purebred dog is the ONLY purebred dog in the entire game. Every single other dog is either mutated, mangy, or furless/skin and bones with lots of sores.
513: The Institute also trade in bottlecaps. Because... um... I'm sure Petey can come up with a good reason.
Thanks Petey.
Bottlecaps are shiny, prevalent, but not too prevalent as to be worthless. I find it more unbelievable people would go back to gold in NCR than stay with an existing useful currency. Given dollars are just slips of paper and gold is just worthless yellow rocks, I don't see why caps emerging as the new currency stretches disbelief.
Thanks Petey.
Bottlecaps are shiny, prevalent, but not too prevalent as to be worthless. I find it more unbelievable people would go back to gold in NCR than stay with an existing useful currency. Given dollars are just slips of paper and gold is just worthless yellow rocks, I don't see why caps emerging as the new currency stretches disbelief.
Caps are backed by water in the west, they aren't a faux-fiat currency like they are in the east. Considering the power struggles in the New England Commonwealth, I find it a little crazy that there aren't any scrips/chits/credits (Brotherhood, Institute, Bunker Hill, Diamond City all have incentive, the Institute especially to try to control the economy above ground). The reason caps exist on the east is because, like the Brotherhood and the Enclave and the desert, it's what Bethesda thought Fallout was about.
It's still odd that everyone in the Wasteland all came up with the same idea for currency, even more glaring that the Institute, a supposedly isolated community, uses caps rather than some kind of proper currency of their own and forcing the player to use said currency (i.e convert caps to pitiful amounts of Institute money).As for why caps. If traders used them on the East Coast, they don't have to introduce their own currency. Hell, the BOS could very well have used caps on the West Coast and been happy to discover it was the same on the East.
It's still odd that everyone in the Wasteland all came up with the same idea for currency, even more glaring that the Institute, a supposedly isolated community, uses caps rather than some kind of proper currency of their own and forcing the player to use said currency (i.e convert caps to pitiful amounts of Institute money).