TheKingofVault14
Fallout Fan For Life!
I mean c'mon now, I can't be the only one to think this right?:
*Also consider that FO3 is a reskinning of TESIV, complete with Tamriel being the internal world name. Oblivion does play in third person optionally, just like Skyrim; it's ignored in FO3, but it's still in there.
Thanks! Lol. I'm not shocked by the numbers too much honestly. I thought Fallout 2 would have gotten a few more overall than it ended up getting though. I think Fallout (1) getting more than 2 in the end makes the most sense though. It's the root of the series and every sequel has refused to entirely let go of many things it introduced despite how sensible it would be to do so. You can expect Super Mutants in every game and I don't see that changing anytime soon. Brotherhood of Steel too! They were iconic of the first game, showed their faces in the second game, and ever since have been coined as the de facto things that a Fallout game must have.Also, it's crazy to see how many times certain games in the Fallout series is referenced in the Magic cards, Tactics BARELY made it, while others like New Vegas & 4 have the most references out of them. Kinda sucks to see Fallout 1 & 2 having the least amount though, I do wonder why they left out BOS, when they could've made just ONE for it like Tactics hmmm?
Oh, and KUDOS to @SquidWard for creating that tally of the number of references the Magic cards had!
Thanks! Lol. I'm not shocked by the numbers too much honestly. I thought Fallout 2 would have gotten a few more overall than it ended up getting though. I think Fallout (1) getting more than 2 in the end makes the most sense though. It's the root of the series and every sequel has refused to entirely let go of many things it introduced despite how sensible it would be to do so. You can expect Super Mutants in every game and I don't see that changing anytime soon. Brotherhood of Steel too! They were iconic of the first game, showed their faces in the second game, and ever since have been coined as the de facto things that a Fallout game must have.
New Vegas has its online presence of a cult classic that also pisses people off at this point. Probably due to the massive love it still receives.
Fallout 4 is probably Bethesda's biggest Fallout sales wise and is more recent than 3 so that also lines up. Though, I personally think that Fallout 3 was more culturally relevant than Fallout 4 was. It was a reboot-sequel of what a truly cult classic game series that had a lot of turbulence. Old fans were likely excited and many disappointed but hopefully not as disappointed as they were with BoS. And the game brought a lot of new fans to the series even if they only ever played 3 and onward. Fallout would not be a popular subject if it weren't for that game and still be a more niche cult classic. That was the only thing that somewhat shocked me. I really thought 3 would overall be closer to NV and 4s count due to that but I guess Bethesda doesn't want you to remember that game as much as they want to push their more recent titles (and they've likely given up on trying to sell you on 76, either you're in it or you're not).
Yeah I know, but anyway in regards to this show, I see some pretty interesting similarities between BOS & The TV Show...Well... It's been like that since FO3 released. FO3 has always been —essentially FOBOS2— in almost every discernible way.
Well... It's been like that since FO3 released. FO3 has always been —essentially FOBOS2— in almost every discernible way.
Basically FO3 is what one would expect of a studio (known for hiking sims and empowerment fantasy) to make after scrutinizing FOBOS, and cherry-picking nouns from the IP to dress up their Oblivion game as an ersatz Fallout title.What do you mean by this?
Basically FO3 is what one would expect of a studio (known for hiking sims and empowerment fantasy) to make after scrutinizing FOBOS, and cherry-picking nouns from the IP to dress up their Oblivion game as an ersatz Fallout title.
Gameplay is basically the same as FOBOS/Oblivion—sans the ISO/3D. Treatment [presentation] of ghouls, the BOS, Supermutants, and the world setting are basically the same; the pathos of each discarded. The mentality of the populace is nothing like Fallout or even Fallout 2.
Not just that, but the setting. The BOS were a xenophobic cult hid away in a bunker that the player —might— encounter during the game; they were just barely mentioned in Fallout 2. In FO3 they are the self styled saviors of the world; "we're fighting for the future of mankind".Ah so you mean in spirit, gotcha.
This needs to be posted far and wide; everywhere it can be seen.
Oh don't worry bro, I've been sharing this similarity all across Social Media ever since!This needs to be posted far and wide; everywhere it can be seen.