T
TorontoReign
Guest
Mods will fix it.
Mods will fix it.
Mods will fix it.
Mods will fix it.
Mods will fix it.
Mods will fix it.
Mods will fix it.
I think Fallout 4 might end up not having many mods. Morrowind has an endless supply of them because it has a fanatical following. Skyrim allowed Steam Workshop for the first time and there was so much hype around that game so modders went to town on that. New Vegas and Fallout 3 were huge successes with modding communities. I just don't see Fallout 4 having the kind of following necessary to have such an extensive modding community. Maybe I'm totally wrong though, but it looks like this is the game that will end up breaking that tradition due to its total shallowness and failure to deliver.Mods will fix it.
Mods will fix it.
Mods will fix it.
Mods will fix it.
It won't make it any less of a boring slog.It will be hard to make many story-based mods given the voiced player, but I think we'll see a ton of fixes, balance mods and a huge number of vanity mods.
"And I walked through the wastes on a quest with no brains."
Sorry. Bad pun. Also, if that was your reaction, you need anger management.
It won't make it any less of a boring slog.It will be hard to make many story-based mods given the voiced player, but I think we'll see a ton of fixes, balance mods and a huge number of vanity mods.
It won't make it any less of a boring slog.It will be hard to make many story-based mods given the voiced player, but I think we'll see a ton of fixes, balance mods and a huge number of vanity mods.
I think silent pc and dialog menu mods will be essential and almost everyone who plays with mods will use these two.
I won't play with either because I like the voiced protagonist and I don't want to know how bad the dialogue is. Remember, I'll be playing F4 as a Borderlands game.
Yeah, that topic was hilarious, pretty obvious that who ever was responsible for the design of it either didn't cared enough, or was runing out of time. And yet ... people defended it, like LULZ! It's singleplayer, what do you care?
Yeah, that topic was hilarious, pretty obvious that who ever was responsible for the design of it either didn't cared enough, or was runing out of time. And yet ... people defended it, like LULZ! It's singleplayer, what do you care?
Good God just imagine Bethesda trying to make any sort of multiplayer game. People would complain about balancing issues and their fans would tell those people "you're just not playing that character right" or "you're bad at the game scrub".
Though at this point I'm surprised Fallout hasn't turned into "Fallout Online".
Trying to place in three competitions at once, instead of trying to hit the bullseye in either. This makes [business] sense when the prizes for placing [at all] in each exceed the prize for placing first in either.Can't find @Gizmojunk 's awesome image with the 3 targets, but it perfectly describes Bethesdas design goals. Go for everything, hit nothing.