Ehm, none including Fallout 3. Although they did consistently overrepresent the amount of this in Oblivion.archont said:And how many bethesda games have been purposefully and deliberately designed with a complex storyline, intricate characters, and deep underlying moral and philosophical questions in mind as they key selling points of the game?
It isn't? Because all of the previews so far are aimed at the casual player, as is the gameplay very obviously.archont said:F3 is targetting the somewhat more hardcore audience though. Not the casuals, that's for sure.
archont said:And how many bethesda games have been purposefully and deliberately designed with a complex storyline, intricate characters, and deep underlying moral and philosophical questions in mind as they key selling points of the game?
todd said:...it's like post-apocalyptic Oblivion with guns.
Sander said:Also, you'd think that if these were the hallmarks of Fallout 3, they'd show them off in the previews.
It isn't? Because all of the previews so far are aimed at the casual player, as is the gameplay very obviously.
Bodybag said:Man, I so wanted to post that here when I first saw it, but just assumed it would be deleted (foul tip).
Bodybag said:
Anani Masu said:Sure, they are idiots too and shouldn't be given much credence.
Anani Masu said:In fact he used words that cover the whole game (entire, all, none) without qualification 7 times.
archont said:Sander said:Also, you'd think that if these were the hallmarks of Fallout 3, they'd show them off in the previews.
No, not really. You can post a screen that shows off the graphics or a trailer that shows the gameplay, sound, whatever. How are you supposed to demonstrate moral problems or complex storylines without actually seeing them unfold?
Those are the kinds of things you can't demonstrate, unless you choose to do so in a very distasteful way. And that means treating the gamer like an imbecile who needs to be told just how complex and rich the storyline is, or how immersed he will be.
I've played my share of games. And I'm sure of one thing - if I were to rate Planescape: Torment or the Soul Reaver series based on just 30 minutes I couldn't say anything positive about the immersion nor the storyline.
I'd say Morrowind was their best to date. I really liked the kind of Rashomon esque ambiguity over the events surrounding the death of Nerevar and the disappearance of the dwemer. As far as characters go they aren't as good as F1/2 but then they prioritized having thousands of NPCs over lots of depth. Still there were a few like Crassius Curio that stuck in my mind. And I think the self made godhood and subsequent revisionist mythmaking surrounding the Tribunal is pretty interesting stuff when it comes to your final point.fedaykin said:How many Bethesda games can you name that have a complex storyline, intricate characters, and deep underlying moral and philosophical questions?
Of course I am not sure what Soul Reaver is doing in the same sentence as Planescape: Torment. Wasn't that a Playstation action game, as opposed to an RPG ?
Brother None said:]To be honest, if you had posted it, I would probably have vatted it as cross-site trolling
Brother None said:Funny how they themselves foul up by calling it a review, which it isn't.
Anani Masu said:You're falling into the trap of seeing it as a problem of positive/negative as opposed to the real problem of impression/declaration.
Bodybag said:More like "Best Game of the Show."
Fact: It uses the Oblivion engine.Jesuit said:I don't even know where to start with that one. Which facts? Keep in mind, opinions aren't facts.Goral said:Judging by facts we know so far his statement is valid, Fallout 3 will be considered Oblivion with guns, not Fallout sequel. You don't need crystal ball to know that.
Who will consider it Oblivion with guns? Unless you mean everyone, which I know from your post you don't, are you implying that one group of people's perception is going to be more valid than another group's? How will the validity of these opinions be ranked?
In half an hour VoodooExtreme were able to:Tom Chick said:I had my thirty minutes with the game today and it was over like *that*. I barely had time to meet a few characters, dig the combat against a couple of molerats and dogs, and do a little perking up, all the while tuned into a crackly broadcast playing some Billie Holiday.
GamesRadar only had 20 minutes:We only had 30-minutes, so there was a limit to what havoc we could create, but I managed to explore the surrounding area a bit, enter a town, talks to a bunch of NPCs, collect a few new weapons and other items of interest, get a couple quests and of course, kill a bunch of radioactive critters.
I'll ask the question: What would've happened if they'd decided to talk to those characters instead? They wouldn't have had to reset and start again and they'd have gotten a taste of the dialogue.I say hints because in the time-frame I had to play Fallout 3 I only have brief encounters with the beasts that inhabit it. First time up, Stephen breaks out of the vault and decides to follow the compass over to a group of NPCs accompanied by a kind of two headed Yak. Rather than chat to them and encourage them to be his friends (you can have up to three compatriots) he ineffectually attempts to pickpocket them right in front of their eyes, with very little skill. The result is that within 10 minutes of the demo he's managed to get two very persistent enemies following him around the map, twatting him in the head whenever they get close enough. There doesn't seem to be any way of killing them either. Time to reset.
Now is that the whole game or just the first 30 minutes? Should he have said "shaping up to be but we can't be sure yet" or added any other kind of disclaimer? Where's the Tom Chick reply to what clearly must be an anti-smear campaign?Fallout 3 is wicked cool.
Filled with them. Where are the complaints about that? How can he possibly know the game is filled with them after only half an hour? Yet they too were able to mention Megaton and state "we could talk to the denizens, make deals, and get jobs, while outside, we had to fight off violent scavengers, who shot at us on sight".The game is filled with quirky references to mid-century Atomic Café bomb-shelter culture, with amusing ads for retro products and references to classic duck-and-cover education films of the '50s...
Chock-full? Really? Half-an-hour lets him say that? Where's the Tom Chick anti-nerd outrage?First, let me reassure franchise fans -- Fallout 3 is still chock-full of its particular style of humor.
He only saw half an hour and yet, he's already saying it'll put Oblivion to shame. RAGE!All in all, Bethesda did a phenomenal job of translating the 2-D Fallout world into 3D, and all but the most rigidly inflexible of Fallout fans should find it to be a satisfactory adaptation.
It simply goes above and beyond the call of duty much in the same way that the original Fallout titles did on the PC. It's easy to pick up and play, incredibly immersive, and from the character customization and gameplay options that I saw, Fallout 3 will feature replay value that puts even Elder Scrolls: Oblivion to shame.
Fallout is back, and Bethesda has done its fans proud. The only hard part will be waiting until this autumn.