Jesuit said:
DarkUnderlord said:
Nope. Half-Life doesn't have a character creation system or dialogue system. Both of those were built by Troika from scratch specifically for Bloodlines. Fallout 3 uses a tweaked variation of Oblivion's dialogue system. The skills are certainly different but both games had skills as opposed to your Half-Life / Bloodlines comparison. Fallout 3 and Oblivion are also being made by the same company, with most of the same people. Bloodlines was made by an entirely different company to Valve.
Oh? So there
is more to it than just the engine and the weapons used?
I didn't realise I had to make a comprehensive list of the obvious. "Oblivion with guns" is being used as a euphemism. If you don't know what one of those is,
now's the time to look it up.
Jesuit said:
From what I know about Oblivion (I haven't played it)
Then how can you say it's not Oblivion with guns? What you're really saying is "you don't know". If I get a Chrysler Crossfire and add guns to it, then say it's a "Chrysler Crossfire with guns", are you going to tell me I don't know that, simply because you've never personally seen a Chrysler Crossfire? Bethesda have stated now on several occasions that they took the Oblivion engine, tweaked it and added guns (among other things) and they refer to it as "Oblivion with guns" themselves.
Jesuit said:
Of course, my original point was that me and any number of fans who haven't bothered to play Oblivion will not see the game as Oblivion with guns simply because we have no experience with Oblivion. Thus, it is false to claim that that is how this game will be regarded by the entire fallout fan base.
Nope, nothing was ever said of the sort about the "entire Fallout fan base". Goral's comment
which you originally replied to was:
Goral said:
Judging by facts we know so far his statement is valid, Fallout 3 will be considered Oblivion with guns, not Fallout sequel. You don't need crystal ball to know that.
Your reply was three-fold:
1) There are no facts to suggest this game is like Oblivion (facts you seem to be accepting above?)
2) The people who have said so expressed their opinion, that is not a fact.
3) You personally won't consider it as Oblivion with guns as you've never played Oblivion.
You've taken a literal interpretation of Goral's statement. Of course he doesn't mean "everyone on the entire planet" because
that would be absurd. Only a retard would think Goral (or anyone else for that matter) meant anything like that. Are you retarded? You don't seem to be. The fact is (and yes, it is a fact) that several previews have referred to the game as "Oblivion with guns" in both a good and bad context. "Oblivion with guns" is being used to describe the game by the game's developers. In general, right now, a large number of people perceive Fallout 3 as being "Oblivion with guns" in some form or another.
As such, for good or bad, the game is percieved as being "Oblivion with guns". If you want to argue semantics, feel free to add "Oblivion with guns in a different setting with robots" and whatever else you might care to include.
Jesuit said:
Fact: Bethesda are calling Fallout 3 "Oblivion with guns". Are any of your other examples touted by their creators as "Unreal with X"? Was Bloodlines sold as "Half-Life with Vampires"? Nope. If
the developers of the game call it "Oblivion with guns", why wouldn't we?
Todd Howard said:
"If you're talking to an enthusiast, there are so many differences, and we feel it's under-selling the game to say it's Oblivion with guns. But when we started talking to more consumer-oriented magazines, we'd have, like, two seconds...and we'd say, 'it's like post-apocalyptic Oblivion with guns.' And they're like, 'Awesome!' To Joe Public, it's mainly first-peron, wide-open game and you get to do what you want. The game it's closest to is Oblivion. So now when someone asks, 'Is it Oblivion with guns?' my main answer is, 'in all the best ways.'"
You're reading that quote in the way you want to.
So Todd Howard isn't calling his own game "Oblivion with guns"? The mind boggles.
Todd Howard said:
All I see is Todd Howard saying that 'Oblivion With Guns' works when you only have 10 seconds and you want to appeal to a bunch of console readers. That sounds like a solid marketing strategy to me given Oblivion's success.
But, Todd Howard's word isn't exactly trusted around here so why quote him?
Are you now adding your own opinion as to whom we can and cannot trust? Todd Howard is the Executive Producer of Fallout. And that's a fact. If he considers his own game to be "Oblivion with guns", why wouldn't everyone else use that term, like they are doing right now? You even said yourself, it's good marketing! If that's the case, everyone should be referring to the game as such. So why is it inappropriate for others to use that euphimism when referring to the game? If someone invents a new machine that they call a "computer" and several other people start calling it a computer, even if there's one guy out there that still thinks it's a "calculating machine", it doesn't really matter. Most will still think it's a computer.
Jesuit said:
Here's the perspective of the NMA community:
It's on the same engine, by the same makers, using a number of mechanics similar to the Oblivion game. But Fallout 3 is even less similar to Oblivion than Oblivion was to Morrowind. Todd Howard has stated a will to reinvent each new game, and that's the case here. (ref)
So rather than Oblivion with Guns, what we have here is a conglomerate of influences from a whole bunch of games.
This is coming from the man who said "Keep in mind, opinions aren't facts". That just appears to be someone's opinion.
Jesuit said:
This is from the NMA fallout preview. I don't know what to make of this all but Fallout was certainly more than a set of game mechanics to me. Maybe not for you?
We'll see what happens when you encounter underground tunnel full of bad guys to kill number #374... ala Oblivion.
Jesuit said:
Actually what I'm saying is if this community is going to spend most of its days ripping apart previews of the game then they should be willing to tolerate the same from other communities.
I think we are. People even said "really surpised by the Wired blog"
when it was posted. Brother None even said "ouch man, ouch". NMA's actually ripped apart both the good and the bad previews. It certainly didn't appear to be picked up and lauded as "finally, an honest preview" which seems to be what Tom and others are implying.
Jesuit said:
The only real difference I see between what goes on here and Tom's post is that Tom has actual game play experience to back up why he thinks the Wired preview was unfairly harsh.
Wired has game-play experience and thinks bad things. Tom has game-play experience and thinks Wired have launched a smear campaign and have been infiltrated by NMA. So speaking of opinion which completely lacks any facts... If Tom has half an hour which he deems enough to see "preliminary bits of awesomeness" and is able to judge that in his view, the characters were "plenty likeable", then there's plenty of time for someone else to make their own judgements too. Just because Tom doesn't agree, doesn't mean Wired has been infiltrated or has launched some kind of smear campaign.
Jesuit said:
I'm all for tearing apart and exposing bullshit in previews, that's why I read these comments, but it's a little incongruous to go into super-defensive mode when other people do it.
Tom directly accused NMA of infiltrating Wired so they could bad-mouth the game with a smear campaign. I think that warrants a pretty robust response, don't you? Considering we are on NMA right now. If Tom had simply called the Wired review harsh, it probably would've been ignored like all the other responses to Wired's blog. He didn't though. He went further than that. So far as to suggest that anyone who harshly criticizes Fallout 3, even after they've played the game, must be an "NMA goofball".