Anyway, never mind the quotidian stuff. What you say is interesting, because it suggests that Inxile might be in a position where they're contractually obliged to keep gilding and regilding the lily way beyond the point where adding stretch goals and whatnot becomes unnecessary bloat, depending on the money supply.
I mean, whilst I'm well-aware these need to be taken with fistfuls of salt, particularly at so early a stage in the funding campaign, check the Kicktraq projections out:
http://www.kicktraq.com/projects/inxile/torment-tides-of-numenera/
...also bearing in mind the inevitable 'hockey stick' of last minute funding before the clock runs out.
I never thought I'd see the day when an indie - a much beloved indie - could suffer from a surplus of cash, but this is a rather amusing as well as potentially inconvenient situation for them.