Torment Kickstarter goes live

Re: Think there will be enough tomb stones?

smber2cnma said:
....with there be an entire graveyard planet?
Don't worry. One huge mass grave with a single monolith covered with names will do the trick. :twisted:
 
Well, I changed my mind. I'm going to go for the $75 tier, mostly because I want to have a physical copy of the game :mrgreen:
 
Re: Think there will be enough tomb stones?

valcik said:
Don't worry. One huge mass grave with a single monolith covered with names will do the trick. :twisted:
Having a monolith with the names would actually be a good idea. It'd be a nod to the monolith outside the mortuary in PST and would keep the game itself from becoming cluttered.
 
cdoublejj said:
2 mill. I have yet to back. hopefully i can scrape up 25 bucks.

I honestly hope you and all the other people here re-think really well about donating because something isnt right.

In the comments of kickstarter i saw a guy with the same thought as me: A LOT of money is being asked for stretch goals. Why? I dont understand the reason for this, i'll give a good example:

Why 500.000 to add ONE SINGLE AREA to the game? It makes no sense, for those here who didnt see it just check the Project Eternity's Kickstarter updates, they had a reasonable price, kept well the interest in the project, they werent kinda "abusive" like the ones from Torment and aside that they added new areas for a fair price.

I'll repeat what i said in the previous paragraph. WHY 500.000 to add ONE SINGLE AREA? They didnt promise us a full game with only 900.000?

I dont want to start a flame war here, i just want you to think about this before donating.
 
Stretch Goals don't mean that every extra is gonna be used solely for the thing listed, the stretch goal is like an extra thing to be included in the game after they reach certain amount of money that they will use on the rest of the development in general. Like a reward or a bonus.
 
Felipefpl said:
By that logic Project Eternity spent $500k on MCA's Arcanum LP.
Just sayin'

EDIT:
For more information on why you're a <s>retard</s> special needs person, please consult this neat little picture here.
 
Geech said:
Hey, his time is valuable. REALLY valuable.
Well, if he's paid by the hour then it makes a lot sense that he's spent around 2 hours so far, yet still hasn't managed to leave the starting area.
 
Walpknut said:
Stretch Goals don't mean that every extra is gonna be used solely for the thing listed, the stretch goal is like an extra thing to be included in the game after they reach certain amount of money that they will use on the rest of the development in general. Like a reward or a bonus.

Well, that isnt explained there, so any doubt that comes from that is reasonable, i still believe the entire thing is overpriced.

By that logic Project Eternity spent $500k on MCA's Arcanum LP.
Just sayin'

I'm not against things like that to call the attention/money of people, i'm ok with companies giving cheap things like thematic mousepad, USB driver, whatever, this wasnt what i talked about either, i talked about 500.000, a LOT of money required to build one area when the entire game would cost 900.000, i dont trust in this and i strongly believe every donator should think about it.
 
Felipefpl said:
By that logic Project Eternity spent $500k on MCA's Arcanum LP.
Just sayin'

I'm not against things like that to call the attention/money of people, i'm ok with companies giving cheap things like thematic mousepad, USB driver, whatever, this wasnt what i talked about either, i talked about 500.000, a LOT of money required to build one area when the entire game would cost 900.000, i dont trust in this and i strongly believe every donator should think about it.

I think the premise of your position is itself a little unfair. They could have simply not bothered with stretch goals at all. Is that better or worse? Does your $25 suddenly become a worse investment because a stretch goal added later doesn't promise more loot at a good enough rate? No one person is going to front the $500,000, so why should an individual back be concerned with the spacing of the goals?
 
Felipefpl said:
I'm not against things like that to call the attention/money of people, i'm ok with companies giving cheap things like thematic mousepad, USB driver, whatever, this wasnt what i talked about either, i talked about 500.000, a LOT of money required to build one area when the entire game would cost 900.000, i dont trust in this and i strongly believe every donator should think about it.
Seems you missed my edit.
Look at this picture: https://s3.amazonaws.com/ksr/projects/444692/posts/422515/image-221040-full.jpg?1362696621
Each $500k buys an additional writer, more novellas, a new area and a new companion. There's the the orchestra at $2m too of course.
Given the writing, scripting, testing, potentially entirely new class, and potential voice acting that goes into making a companion, I wouldn't be surprised if that's actually more expensive than the new area.

Of course, if all you care about is the new area then I'm sorry but this game isn't for you. Please go back to playing Skyrim and keep away from this kickstarter. You won't be missed.
 
I think the premise of your position is itself a little unfair. They could have simply not bothered with stretch goals at all.

i dont believe it's unfair and it's impossible for them or anyone not bother with that since Kickstarter works like this.

Is that better or worse? Does your $25 suddenly become a worse investment because a stretch goal added later doesn't promise more loot at a good enough rate? No one person is going to front the $500,000, so why should an individual back be concerned with the spacing of the goals?

this isnt about me, it's about everyone. ;)

Seems you missed my edit.
Look at this picture: https://s3.amazonaws.com/ksr/projects/444692/posts/422515/image-221040-full.jpg?1362696621
Each $500k buys an additional writer, more novellas, a new area and a new companion. There's the the orchestra at $2m too of course. Given the writing, scripting, testing, potentially entirely new class, and potential voice acting that goes into making a companion, I wouldn't be surprised if that's actually more expensive than the new area.

i saw the updates and what they contain, and i'm sure every new area that was added in Project Eternity required more writers, scripters, etc and even so the price wasnt excessively big. If that's more expensive than the new area, well, it would be good to see an update talking about it, i saw a news about a kickstarter that required 100.000 to add one single character to an already existing game, but the developer explained why and how he needed that amount. That isnt the case here. ;)

Of course, if all you care about is the new area then I'm sorry but this game isn't for you. Please go back to playing Skyrim and keep away from this kickstarter. You won't be missed.

why are you being offensive to a person who never did anything to you?
 
Felipefpl said:
I'll repeat what i said in the previous paragraph. WHY 500.000 to add ONE SINGLE AREA? They didnt promise us a full game with only 900.000?

What we list in stretch goals are solid, citable examples of things we add, not a full list of everything added at that point. All the money goes into the game anyway, so the game is always being built out and expanded, existing areas and new. What else do you think happens with the money? This would only be a concern if there was some kind of purpose for the money we're hiding, but we're not: it all goes into the game.
 
It's probably worth noting that the basic promises about this game, sans stretch goals, are appealing enough to reach and surpass 2 million usd, as proven by the rate of pledges before the goals were posted. So at this point, the stretch goals are just bonuses. Heck, I suspect they'll have to add more stretch goals to justify keeping the campaign going for 30 days.
 
Took nap, half a million was added. :mrgreen:

I can understand what Felipefpl is saying though. Meaning, I understand that Felipefpl doesn't understand how Kickstarter works.
 
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