There are options to get there.
One way is find a job to sponsor you also known as to luck out. This can happen if you get hired by someone as a teacher and some people even go visiting Japan and look for work to sponsor them. Since you're there is easier to talk to them and get them to hire you hence giving you the 10 year working permit.
Another way is to sign up for a Japanese language school paired with a special visa that lets you study and work ( usually you need to be outside the country for both ). They check your bank account to make sure you have at least 10 000 dollars. So save up 10k and go to cheapest language school in Tokyo finish that and you get a 10 year working permit. It's the safest way to become permanent resident.
I guess I fall into the first category -- luck out. Been here for 20 years on a work sponsored visa.
Many of my other friends got a permanent visa, first through work, but they all end up married.
I renamed the Leaf Blower item to Wood Chipper and changed Wood Chipper model and name to Coolant Component (in preparation for a craftable Cryo gun MAYBE). This is because Leaf Blower in fact uses Wood Chipper model which clearly has "Mister Chipper" printed on the side . And furthermode only Leaf Blower is required for Rock It Launcher but since both look identical you may pick up a Wood Chipper thinking is the right component. With this change any item you find looking like a Wood Chipper with the name Wood Chipper is the right component for Rock It Launcher and there are no other items that look the same. Thoughts??
Oh and I renamed the text everywhere to refer to a Wood Chipper instead of a Leaf Blower.
I had noticed that and was surprised no one had ever come out with a mod to just remove the "Mr Chipper" text but then I thought, "wait a sec, the Mr Chipper Company probably just makes leaf blowers as well as wood chippers. Yea, that's got to be it."
Cooling Component sounds interesting and definitely a good choice for a Cryo gun component. I'll be honest though: why in the world would those be scattered across the wasteland? I assume you're making the cooling component only available at VERY select locations, right?
Hey good news!
I managed to have a look at NV throwing animation and managed to create a similar one essentially a clone of their anim using a grenade anim so it means throwing is gonna be enabled in next version CB1.7 and I have just tested it and works fine even in VATS. The projectile doesn't spin around like it does in FONV I don't really know how to do that but it's pretty cool. I painstakingly duplicated all their settings on a grenade anim making my anim identical to theirs so it works same way more or less.
It's mapped on AttackThrow4 and I think im gonna clone their dynamite lighting fuse with lighter anim for molotov and dynamite stick I have prepared.
I have throwing hatchet, throwing knife (essentially a inverted knife held by the blade), throwing spear , throwing knife spear and throwing rock. They all have same speed/throwing anim but just deal damage differently/have different stats. Unlike NV these ones can be picked up if they didn't hit the target. But are broken if they do hit.
Throwing is governed by the melee skill. What do you think?
I'm very happy you've got Throwing Weapons working
Good job! Now it's entirely feasible to add a Tribal Alternate Beginning! I agree that the best category is Melee skill. At least it's the choice that matches best of the choices we've got. No "Throwing" skill like we had in
Fallout.
Though I'm a "Big Guns" kind of guy I'll definitely test out the Tribal Start & throwing weapons once it's available.
You know what's odd. Why are there no Native American First nation race / people in Fallout 3? There should at least be some. Tribals are not First Nation. I was considering adding first nation race into the game. Some have managed to do it. Or simply make point lookout tribals more asian/1st nation looking and make them selectable as a race in the GOTY version hmm.
Actually now that I think about it you could make First Nation race from asian but change the bone structure a bit. There is a certain look maybe less or no facial hair and much longer hair. I think in CB there are a couple of long hair styles for men. I'm not 100% sure. There was a lost CB 1.4 that had a lot of features added i can't remember now. I will look into it.
But it bugs me they as a people got no representation in the game. Nobody mentions ever anything regarding first nation. There is chinese , hispanic, caucasian, black, but nothing american indian although they are a huge part of american culture esp post apocalyptic stuff which is essentially western spinoffs.
Anyway. Excited for throwing stuff should be good
Works perfectly I really like it. I think throwing should either be melee weapon based on Strength skill based . Maybe Strength skill makes more sense.
My opinion on this is mixed but anyhow here's why they're not properly represented: In the real world, the total population of
all Native Americans in the US always hovers around 1~2%.
So taking the
Fallout world into account about the percentage of people of the *total* US population that survived the Great War (it was small) shows why almost no actual Native Americans exist in Fallout.
That being said, the few who did not make it into shelters who survived, as well as a few vault's populations, "went tribal" after the war due to lack of technology/resources that was previously available. That explanation is fairly believable and shows why the tribals tend to be mixed race.
Some tribes could have survived. Maybe even a whole tribe somewhere. BUT, according to the US Census Bureau, over a third of the entire population of these actual American Indian tribes are located in California, Arizona, and Oklahoma, which means that is the
most likely location to find them in the
Fallout universe. Not the only location, but definitely the most believable. This is unfortunate because as much as I hate FNV I have to quote it now, "most of the tribes were absorbed into Caesar's Legion."
We
might find some Native American tribes on the East Coast, but they'd definitely be very rare and not 100% Native American for sure -- they'd be mixed race.
Minor side note: looks like I got the day off so I'll be "play testing" CB all day long