trollworkout
It Wandered In From the Wastes
Just realized the casing meshes and textures were a bit off .
Also found out the dot notation for caliber .308 for example is the imperial (inches) notation equivalent to mm.
And I have found out .308 is same barrel size as 7.62x32 NATO which I have added into the game. However, they are not the same bullet type and although you could technically use .308 into 7.62x33 mm or vice versa there will be penalties. NATO 7.62x33 rifles often use non-reloadable stronger brass pre-primed bullets since the barrel is much longer.
I will probably use this in the game making .308 optional ammo for FNFAL and M60 and making 7.62mm optional ammo for Sniper Rifle. Since sniper rifle has a long barrel the performance should be same . However, loading .308 into 7.62x33 mm rifles (FNFAL, M60) will make the weapon jam a lot and deal way less damage.
Also found out the dot notation for caliber .308 for example is the imperial (inches) notation equivalent to mm.
And I have found out .308 is same barrel size as 7.62x32 NATO which I have added into the game. However, they are not the same bullet type and although you could technically use .308 into 7.62x33 mm or vice versa there will be penalties. NATO 7.62x33 rifles often use non-reloadable stronger brass pre-primed bullets since the barrel is much longer.
I will probably use this in the game making .308 optional ammo for FNFAL and M60 and making 7.62mm optional ammo for Sniper Rifle. Since sniper rifle has a long barrel the performance should be same . However, loading .308 into 7.62x33 mm rifles (FNFAL, M60) will make the weapon jam a lot and deal way less damage.