UP and RP updates

i installed v8 over rp 2.3.3 yesterday and can't find party.txt anymore. i use a modified one i want to play with.

and thanks a lot for continuing killap's endless fight against Bugout! ;-)
I have used party.txt from Miria mod.
 
after rpu installation party.txt was gone and i want to know if i have to place the file back into the data folder or do something different to use it.
 
Hey burn, thanks for your work. Its really nice to see that the Restoration Project isn't completely stuck in limbo anymore! One request if I may: Could you please add the missing installer options from RP 2.3.3 into rpu.ini so that no customizing options are missing? I'd personally like to remove the new animations for scoped rifles, but I am unable to do so. (And yes, I know they are brilliantly crafted and most people love them, but I'd like my game without them, which is not possible with RPU.)

I'm also not a big fan of the blondie and redhead player skin (they differ too much from the other critter graphics in the game imho) as well as the red dog alternative, but those couldn't be disabled in "vanilla" RP either. Would be nice to have toggle options for the individual skins, but I don't know if this would be much work.

Anyhow, keep up the good work! :)
 
Would it be possible to lock goofy things behind a "Wacky Wasteland"-toogle as in New Vegas?

Imagine that you have to play with "Wacky Wasteland" enabled to get the most bizarre things like scorpion playing chess, ghosts and the talking death claw?
 
after rpu installation party.txt was gone and i want to know if i have to place the file back into the data folder or do something different to use it.
Backup is in backup/rpu directory. I don't now why do you need in the first place, though.

Hey burn, thanks for your work. Its really nice to see that the Restoration Project isn't completely stuck in limbo anymore! One request if I may: Could you please add the missing installer options from RP 2.3.3 into rpu.ini so that no customizing options are missing? I'd personally like to remove the new animations for scoped rifles, but I am unable to do so. (And yes, I know they are brilliantly crafted and most people love them, but I'd like my game without them, which is not possible with RPU.)

I'm also not a big fan of the blondie and redhead player skin (they differ too much from the other critter graphics in the game imho) as well as the red dog alternative, but those couldn't be disabled in "vanilla" RP either. Would be nice to have toggle options for the individual skins, but I don't know if this would be much work.
To get rid of rifle animations, just delete the corresponding dat from mods directory. As for skins, just don't use them? I'm not sure what's that about the red dog, you can open a github issue about that.

Any estimates when the v9 of the Restoration Project might be out?
Pretty much everything is finished, unless new bugs come up. I'm waiting for new sfall and modderspack release.

Would it be possible to lock goofy things behind a "Wacky Wasteland"-toogle as in New Vegas?

Imagine that you have to play with "Wacky Wasteland" enabled to get the most bizarre things like scorpion playing chess, ghosts and the talking death claw?
I didn't play New Vegas, so really I have no idea what you're talking about. But it sounds out of RP scope. Better done as a separate mod.
 
Installation instructions aren't very clear? especially for overwriting the ddraw.ini, i get the big red text error telling me i've overwritten the RP ini and need to revert back.

Does RPUinstall.bat need admin privileges?

Also, this doesnt fix the numerous "black screen" bugs when entering certain towns or areas, such as Umbra, The Den, and Broken Hill (The 3rd of which im currently suffering with)
 
Installation instructions aren't very clear? especially for overwriting the ddraw.ini, i get the big red text error telling me i've overwritten the RP ini and need to revert back.

Does RPUinstall.bat need admin privileges?

Also, this doesnt fix the numerous "black screen" bugs when entering certain towns or areas, such as Umbra, The Den, and Broken Hill (The 3rd of which im currently suffering with)

Some Capitan-Obvious rules of thumb first:

1. never install Fallout games to windows protected folders like "C:\Program Files\Fallout2" or "C:\Program Files(x86)\Fallout2", which are usually default installation folders. those folders are protected by windows in a certain way and You'll require admin rights not only to apply mods but to play the darn games as well. If You install somwhere else like "C:\games\Fallout2" You'll be fine without admin rights.

2.Keep the game updated if playing comuity mods:
RP_2.3.3 has old Sfall by simply downloading newer version and copying over ddraw.dll you remove lots of issues. also if you want new features you can open both new and old ddraw.ini and add missing functons to the old one (go through them one fuction by one). (use your brain to not screw up)

P.S. If You use Steam version and Steam itself is installed In Program Files folder on C: partition, then You'd have to reinstall steam to a different location in order do play without most issues.

P.S.
Those blackscreens tell me You've got UAC protected Fallout 2 folder. which is a bad idea, because if You don't know what You're doing You'll run into problems running older Fallouts
 
Game is installed to my desktop, i have multiple backups of everything, no black screen on bunker hill anymore after another reinstall and then installing this mod, ddraw overwritten successfully.
Idk what UAC protected means but i'd like some help

I finished the game because i finished fallout 1 a while ago and remember never getting passed navarro in fallout 2 so i decided to play again last week and completed a vanilla run, now i installed the RP, have run into a few problems the most notable being the black screen with no exit grids, other than that i have terrible fps and stuttering issues especially in the map.

Ive installed this new RPU version and things are fine as of now but i know 100% that i will encounter another bug soon
 
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most notable being the black screen with no exit grids

You mean the player character is in a black screen but you see the interface and can walk around, etc?

If so, that's a proto issue. After installing the mod you should check if the /data/proto/ folder is set to read only. This is necessary, otherwise fallout2.exe will delete the proto files on gamestart, which will fuck up the game.
This isn't a problem if the files are in a *.dat file, but not every mod is doing that. Don't remember if the RP installer did this (probably not).
 
You mean the player character is in a black screen but you see the interface and can walk around, etc?

If so, that's a proto issue. After installing the mod you should check if the /data/proto/ folder is set to read only. This is necessary, otherwise fallout2.exe will delete the proto files on gamestart, which will fuck up the game.
This isn't a problem if the files are in a *.dat file, but not every mod is doing that. Don't remember if the RP installer did this (probably not).
They are set to read only, is it bad if my proto folders are empty? i assume hidden files

Can the uploader provide actual installation instructions? i just checked and the "installer" moves your entire data folder to a new folder called "backup" where the game cant read anything.

I'm fairly certain it's installed correctly, nevermind.

What's with the red text telling me i've overwritten the ddraw ini file and i need to revert? every single time i move it pops up

Do i need to install this on a fresh fallout 2 install because it doesnt work with RP itself, big red text "you have overwritten the rp ddraw ini file"
 
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You did something wrong.

I just tried it myself.

1. Fresh Fo2 installation.
2. Downloading RP from here (I used the manual version).
3. Downloading latest RPU from here (v8).
4. Extracted all RP/main/ files into my Fo2 folder.
5. Overwrote all files with the RPU files.
6. Started rpu-install.bat and waited till it was done.

Started the game, walked around a bit in the Temple of Trials. No popup or anything related to modified ddraw.ini file.
 
I did the exact same thing and i got it, i just reverted back to the old ddraw ini game working fine now, only thing wrong is that i cant use the save editor, some access error (i want micro cells to charge my car)

Aight heads up guys this mod is incompatible with ANY save editor, my regular RP saves can be edited fine but my ones, even if not set to read only, from this one do not let you edit at all, just a heads up before you install if you wanna give yourself anything then do it right now before installing.

6. Started rpu-install.bat and waited till it was done.

Started the game, walked around a bit in the Temple of Trials. No popup or anything related to modified ddraw.ini file.
Running the bat just MOVES everything to backup, the only thing left in the data folder after that is scripts
 
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Please use the edit button in the future, multiple posts just clutter up the forum after a while.
 
Running the bat just MOVES everything to backup, the only thing left in the data folder after that is scripts

Yes, and you have a new /mods/ folder, which is where all the mod files are now. The RPU is installed in a more up-to-date way than the RP. It also doesn't require anything to be read only anymore.
 
Game is installed to my desktop, i have multiple backups of everything, no black screen on bunker hill anymore after another reinstall and then installing this mod, ddraw overwritten successfully.
Idk what UAC protected means but i'd like some help

I finished the game because i finished fallout 1 a while ago and remember never getting passed navarro in fallout 2 so i decided to play again last week and completed a vanilla run, now i installed the RP, have run into a few problems the most notable being the black screen with no exit grids, other than that i have terrible fps and stuttering issues especially in the map.

Ive installed this new RPU version and things are fine as of now but i know 100% that i will encounter another bug soon


UAC stands for User Account Control. It is a Feature for windows Vista and all newer windows systems including latest windows 10. All it does, is it protects certain folders in windoes system such as Users and it's subfloders ( including desktop subfolder) and Program Files [ Program Files(x86) too] and Documents. when installng in a protected folder, certain old games that were designed prior to User Account Control existance (such as Fallout 2 and it's mods), have problems installing and running while beeing installed in such folders. So as a general rule of thumb, one should install Fallout 1/2 somwhere else like D:\ partition or C:\games for example. Just *not* the default C:\Program Files or C:\Program Files(x86).
 
Looks like v9 is out now :)

Any changelog?

Or better yet, a list of changes, fixes and/or additions since v1.

Would be nice to know what to look forward.
 
Looks like v9 is out now :)

Any changelog?

Or better yet, a list of changes, fixes and/or additions since v1.

Would be nice to know what to look forward.
Burn doesnt speak very good english from what i can gather so he needs time to translate things accurately, do i need to start a new game when i install v9?

UAC stands for User Account Control. It is a Feature for windows Vista and all newer windows systems including latest windows 10. All it does, is it protects certain folders in windoes system such as Users and it's subfloders ( including desktop subfolder) and Program Files [ Program Files(x86) too] and Documents. when installng in a protected folder, certain old games that were designed prior to User Account Control existance (such as Fallout 2 and it's mods), have problems installing and running while beeing installed in such folders. So as a general rule of thumb, one should install Fallout 1/2 somwhere else like D:\ partition or C:\games for example. Just *not* the default C:\Program Files or C:\Program Files(x86).

Okay i literally open with the fact it's installed to my desktop, i fixed it already dont worry.
 
If you click on the link in the first post and scroll a bit down, there is another link called "Changelog"

Here is what's new for 0.9: (RP version)

Version 9
  • General:
    • Allowed all Kaga version to be knocked down.
    • Added Party Orders to release package.
    • Added missing "being hit" animation for Sulik in leather armor.
    • Fixed rifle animations preventing NPCs from equiping those rifles.
    • Fixed Kitsune being unable to equip weapons and not showing armor.
  • Den:
    • Fixed missing orphan floats.
  • EPA:
    • Fixed Depressed Mr. Handy causing slowdowns.
  • Modoc:
    • Fixed being unable to resque Jonny if talked to him before starting the quest.
    • Fixed shitty death narration being stuck.
 
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