Oh, right. Gamebryo console commands. Unlike Source console commands, which are typically utilised in messing around on hilarious second playthroughs of games that are functional, balanced and fun on release, Gamebryo console commands are available so that the player can fix the game themselves.
Maybe we wouldn't need to type in random arrangement of letters and numbers to be able to move out of a wall or make your buddies actually move in the correct direction if the game was developed so that you weren't stuck in a wall while your friends have no idea where to go next in the first place! If I wanted to type something in every five minutes to keep going, I would play a text adventure game, which would probably have more replay value than Fallout 4.
- Fixed an issue with Minutemen quests repeating improperly
Oh, holy crap, this actually got fixed. There've been reports that Preston Garvey is no longer yapping about new different quests that are the same and that he is actually giving new quests now.
So that's why they've been holding out on the GECK! It would be some bad publicity for Bethesda for a couple of fans to wrangle open the inner workings of their game and find out that it's half-complete, and that either they released the game with:
- Preston bugged out so he wouldn't give the new quests properly, because Bethesda can't work out simple things RPG developers worked out decades ago
or
- New quests coming in with a patch and calling it a fix as a cover-up, when actually Preston never had any new quests
Both of which is just as bad as each other. Either way, it's surprising to see that Fallout 4's release version isn't the complete version. At least, it's surprising to me, I guess most of NMA saw this coming from a mile away.