Update 1.3 Lies

He wasn't that bad.


Just an update on how Bethesda can't fix shit before they finish the game, or after they finish the game. And then they lie about it during development, during completion, and during post-release.

Well, I'll give them points for effort. Zero does count as a point, yes?

Someguy was bad. He ignored people's points and changed topic when he was beaten.
 
It's a prick of a game, and the last part is straight-up bad, just one long-ass fetch quest with a twinked out boss fight at the end of it. I like it, but I know why others wouldn't.
 
It's a prick of a game, and the last part is straight-up bad, just one long-ass fetch quest with a twinked out boss fight at the end of it. I like it, but I know why others wouldn't.

If I recall correctly, it was made by one developer alone, at least the release version was. Working by himself with only previous inspirations to draw from, I can see where flaws could've popped up. But for a one-man job, the first 30 minutes alone was already excellent.
 
I believe Styg had a small team by the time final release came about, but yes.

I think he was trying to channel SS2 with the last part of the game. It isn't pretty. The rest is great. Very unforgiving game though, God help you if you spread your abilities out too much or try to change your character's focus halfway through the game.
 
I believe Styg had a small team by the time final release came about, but yes.

I think he was trying to channel SS2 with the last part of the game. It isn't pretty. The rest is great. Very unforgiving game though, God help you if you spread your abilities out too much or try to change your character's focus halfway through the game.

It's not my favourite game, but I enjoy it.

I'd describe it as having balancing issues, but I don't think that's really the case. It feels more as if it wasn't really playtested well; the creator went through it and fixed the bugs, but I don't really see any outside perspective or influence to reel in some of the more tedious and unfair sections (re: everything you mentioned).

I wasn't aware it was made by just one developer (or a small team, as it may be), but I definitely suspected it. All in all, it's a good game though, like Metro 2033 filtered through Fallout 2, with System Shock 2 as an added bonus.
 
I just didn't like the amount of combat in the game, and the not very prevalent charismatic approach.

Wrong game for you then. Combat is the main focus for sure. It would be like saying Tactics had too much combat. I can see why that might not appeal to someone if they are looking for something just like Fallout 1 and 2.
 
Wrong game for you then. Combat is the main focus for sure. It would be like saying Tactics had too much combat. I can see why that might not appeal to someone if they are looking for something just like Fallout 1 and 2.

Exactly. Yeah, I prefer games with heavy dialogue and more stealthy or peaceful approaches. Which is why I prefer Age of Decadence by far.
 
Exactly. Yeah, I prefer games with heavy dialogue and more stealthy or peaceful approaches. Which is why I prefer Age of Decadence by far.

I'm kinda the same way. AoD is next on my list. Those two games may have saved my sanity. If it was just Fallout 4 and Wasteland 2 and nothing else right now...I would die. Possibly by suicide.
 
I'm kinda the same way. AoD is next on my list. Those two games may have saved my sanity. If it was just Fallout 4 and Wasteland 2 and nothing else right now...I would die. Possibly by suicide.

Cool. Yeah it's great, has a ton of C&C. Suicide is so pointless, I don't recommend it.
 
Just tried playing FO4 again since the new patch was released, but now it's worse than it was before. I now see what people were complaining about with the framerate problems, and the game still crashes to the desktop when I try to access the workshop inventory in Covenant. Ugh. Maybe the 1.5 patch will fix things. It's too bad that it's a Steam game; I can't even uninstall the patches like I can with a proper PC game. The only bugs I noticed in the initial release was not being able to leave the house in the prologue and an invincible assaultron, both of which were fixed by closing and restarting the game.
 
I still remember after I first started up that game it would only stay in a small window in the top left corner of my monitor no matter what settings I chose. I had to follow some convoluted instructions just to get it fullscreen. I don't know how you can fuck up a PC port that bad that even Skyrim's screen options didn't give me that sort of crap. Can't forget all the times I crashed to desktop.
 
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