Surf Solar said:just large areas full of ... nothing.
terebikun said:Surf Solar said:just large areas full of ... nothing.
That'll make for riveting gameplay. And if you do have a vehicle to traverse it, I don't think I've ever seen a game randomly throw vehicle physics and handling into a franchise and turn out okay.
UnidentifiedFlyingTard said:even that event isn't worth talking about.
Brother None said:I'm more shocked that we'll see the first Fallout RPG without Dogmeat (and Harold)
Jet1337 said:Maybe the D.C. BoS contacted the BoS from the west and you'll learn about what happened over in D.C. from them.
Other than the purifier, there's no other event worth talking about.
Jet1337 said:Other than the purifier, there's no other event worth talking about.
Lexx said:The NCR was growing and as we can see in New Vegas, they are big now and follow the Van Buren roots: They expand(ed) to the east.
Lexx said:Yes, the east coast brotherhood has infected the west coast brotherhood with their knightly attitude. What great news! :p
Brother None said:Sadly Emil actually implied as much in his BoS profile for the official site.
Man, that'd suck.
Dead Guy said:If they decide to make them a bunch of assmunchers again, at least give me the option of putting them down for their own good. I've had enough of the "knocked out" shit sandwhich.
USA Today said:In those games, as well as in 1998's Fallout 2, the main character leaves a fallout shelter
Reconite said:that is exactly what i was thinking they must have doneLexx said:Did they even play Fallout 2? Or just try to guess what happened in it? Maybe they saw the intro, which takes place in a Vault... and... guessed?![]()
Limitless numbers of super mutants also ticked me off
Jet1337 said:Maybe the D.C. BoS contacted the BoS from the west and you'll learn about what happened over in D.C. from them.
Other than the purifier, there's no other event worth talking about.
sarfa said:Lexx said:"You were a courier, and you were obviously carrying something that somebody wanted," Hines says. "Part of the story is finding out what you had and what they took."</blockquote>
This ofcourse was the plot of PS3 exclusive superhero game Infamous. Infamous' biggest weakness was it's crap story.
As for it still being post acoplytic- what stuns me is that in Fallout 2 some progress had been made in getting past the acoplypse, but not in Fallout 3. I wonder if (in terms of post acoplyptic development) if New Vegas will have bizarrely undone the little progress we saw in Fallout 2?