mobucks said:
Holy crap this looks waaaaaaaaaaay better than I thought a million dollars would buy.
Exactly! It's not just that it looks and feels great, it's that it looks and feels much better than expectations.
On the one hand, I find it annoying that everyone is complaining about the dialog system. On the other hand, I agree with the complaints and definitely miss the option to choose whole sentences (reflecting different ways of responding with the same keyword, which often are the same response internally, and are just there to entertain the player). So, I don't know why I should be annoyed.
* Dialog System
* Fallout
* Expectations
* Coffee
* Million Dollars
[Dialog System] I guess it's fine. It's not lame like the Mass Effect style "up to 4 choices radial dialog". And I'm enough of a role player that I can read the response however I want in my head.
* Mass Effect
* Expectations
* Coffee
[roll play] I don't know anything about that.
[role] Yeah, I like RPG game role playing sometimes. I don't do larping or cosplay. That's just weird.
[Expectations] I know it's 2013, and I shouldn't be surprised when a game looks and feels good. Game engine technology is an established art, and game art is an established, um, art. But, I'm surprised and impressed with the look, feel, and all that. It's not just that it's technically excellent or beautiful to look at, it's also tasteful, interesting, and desirable. The GUI and the mechanics make me WANT THIS GAME, er, I mean "are very compelling."
(Terrified that if I get too optimistic I'll be let down later. Props to Bethesda for making that fear a permanent part of my enthusiasm over any new release of anything.)
* Done
[Done] I've been talking your ear off, haven't I? If you have more questions, I'll be standing somewhere in this part of the map, occasionally shifting my weight.