Wasteland 2 screenshot and tidbits

Discussion in 'NMA News and Information' started by WorstUsernameEver, Jul 20, 2012.

  1. Verevoof

    Verevoof Cryptid oTO Moderator Orderite

    Jul 12, 2009
    My thoughts exactly. The alpha screenshot looks pretty nice. Can't wait to see more.
  2. Makagulfazel

    Makagulfazel Adept Bungler of Things Orderite

    Jun 14, 2007
    ♫ BEE AYE EN GEE OH! ♫
  3. maximaz

    maximaz Sonny, I Watched the Vault Bein' Built!

    Apr 2, 2006
    I don't know what you people are on. My jaw dropped so hard that it hurt my nuts when I saw this screen. I honestly did not expect THAT. I thought it was going to look rugged as fuck, considering the budget and the timing.

    And I also think that the desert looks like cheeto-land because they want to make it seem like the sun is scorching the shit out of the place. You know how the contrast is off the charts wherever you look, when you are at a beach? After they add the effects and tweak the lighting, it will probably all have that effect.
  4. Ulrox

    Ulrox First time out of the vault

    Mar 13, 2012
    I think the reason wasteland 1 was so colorful was due to old hardware limitations. You can't do much with 16 colors now can you? I do think the saturation is too high, but besides that its good, especially for something released was it 90 days after the project began? ^^
  5. Bewitched

    Bewitched aka Vault_13

    Jun 13, 2006
    Wow, this looks much more better than the Wasteland 1! :mrgreen:
  6. Tagaziel

    Tagaziel Panzerkatze Staff Member Admin Orderite

    Dec 10, 2003
  7. Ulrox

    Ulrox First time out of the vault

    Mar 13, 2012
    Also I must admit to never having played wasteland 1 so I really cannot say what it's :"style" is. I'm 25 years old and I played a ton of amiga games, and wasteland 1 was never on the amiga, and likely even if I had wasteland 1 back then I would probably not even have been able to read english enough to understand the game to :"know" what was happening. Like I had pools of darkness and my big brother played it, but I didnt realise what the fuck was going on :D

    The reason I backed wasteland 2 is because interplay made the best games ever back then, and getting interplay up and running again is one of the awesomest things that can ever happen. So I trust InXile to do a great job really. I dont think the screenshot says much at all about what kind of game wasteland 2 will be.
  8. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    I know its not subject related but after reading Ulrox's post about old Interplay I suddenly wish that Inxile would make a Star Trek game again like 25th Anniversary and Judgment Rites.

    Sadly that is unlikely to happen, some of the actors are dead now plus the license would be ridiculously expensive.
  9. WorstUsernameEver

    WorstUsernameEver But best title ever!

    May 28, 2010
    Sure, but stuff like armored bunnies, hillbillies attacking you, etc. was part of the setting, so I don't see a saturated art style as a big departure from the crazy setting of the series (can we even call it that when there was only one title, an unofficial sequel, and we're getting the real sequel like.. 20 years later?). I wouldn't really mind some slightly more subdued colors anyway, though this didn't really look cartoony to me.
  10. Ulrox

    Ulrox First time out of the vault

    Mar 13, 2012
    Well I think the main thing is that there are so many fallout fans out there who has never played wasteland (myself included) who imagined fallout subconciously. It doesn't bother me much though because I have faith in fargo and his team. The things he has talked about in those interviews about the state of rpg's (vision document expanded on this) and how this will be an oldschool isometric rpg. That really is the most important aspect to me. Graphics and everything else is far from the most important aspect.

    It is just very sad how newschool rpg's have devolved.
  11. Brother None

    Brother None This ghoul has seen it all
    Staff Member Admin Orderite

    Apr 3, 2003
    I can't remember if anyone asked here, but:

    Yes, you can climb up ladders.

    Yes, you can use cover.

    And yes, the cartoony/plastic look will be less pronounced as work progresses.
  12. Ulrox

    Ulrox First time out of the vault

    Mar 13, 2012
    But I want cartoony look!!!1111

    Nah just kidding :P
  13. TheWesDude

    TheWesDude Sonny, I Watched the Vault Bein' Built!

    Feb 25, 2005
    then play WoW :P

    had to be said
  14. Mr Fish

    Mr Fish ...The pain of being dead...

    Sep 11, 2010
    Due to the amount of realistic grit and grey I am happy if this is the design direction they want to go in.

    I love vibrant colours an I love it when games don't go for a hyper-realism look.
    So this screenshot? I love it and I hope they keep the art design going in this direction.

    I also don't see the problem with it being "cartoony" or having vibrant colour.
  15. TorontoReign

    TorontoReign Dedman oTO Staff Member Moderator Orderite

    Apr 1, 2005
    I have a problem with it being too "cartoony", but I'm sure it will look much better later on. If not I will still like it anyway.
  16. .Pixote.

    .Pixote. Carbon Dated and Proud

    Sep 14, 2009
    It's not the colours that bothers me so much, more the scale, renderer, and shadows - but it's early days, so I don't expect the finished game to look 100% the same.
  17. WorstUsernameEver

    WorstUsernameEver But best title ever!

    May 28, 2010
    inXile more technologically advanced than Bethesda confirmed?
  18. DemonNick

    DemonNick It Wandered In From the Wastes

    Feb 17, 2010
    I sort of like the saturated colors, because to me they feel a lot like the original game. Wasteland was always kind of a semi-serious cartoon. Even if you set aside the original game's colour palette, which was sort of typical for the time, a lot of the character design/actual stuff in the game was pretty cartoony. I mean, giant robot scorpions on treads called Scorpitrons? That's kind of GI Joe. So is the exaggerated, ultra-violent combat text and some of the jokes in the character design.

    I like it because it's got more realistic design sensibility than WoW, but it doesn't really look as washed out and grim as, say, Modern Warfare or STALKER. I think it strikes a good balance.
  19. dukem

    dukem First time out of the vault

    Jun 23, 2003
    am I the only one who laughed out loud at the toy story shot somebody made on page2 ?

    other than that, I like the screen and I hope the next one might take place in a greener environment (like the city that is shown on the wallpaper)
  20. Sobboth

    Sobboth It Wandered In From the Wastes

    Aug 29, 2010
    No time to waste on improving the graphics when so much must be made about the gameplay IMHO.