Weird things you do in your games...

I just take it as a limitation of the medium, so I don't really care as long as the important characters are well acted.
 
not sure if this counts as wierd, but I can never create a female character without selecting the same-sex perk (Cherchez la femm or something).
 
Regarding the voice acting, this guy is responsible for my biggest gripe with New Vegas:
[youtube]http://www.youtube.com/watch?v=WrBtRK-lIgE[/youtube]

He does one single voice, used for the majority of male NCR troopers, along with a whole sea of named NPC's. And it's not even a good voice. How he can be a big name in the voice acting business is beyond me.
 
aenemic said:
Regarding the voice acting, this guy is responsible for my biggest gripe with New Vegas:

He does one single voice, used for the majority of male NCR troopers, along with a whole sea of named NPC's. And it's not even a good voice. How he can be a big name in the voice acting business is beyond me.

Yeah, can't say I'm a big fan either.

I'm sure there's a guild for voice actors (can't be arsed to look it up right now) that would preclude this but with with so many games having such small voice casts I've often thought "Hell, just stick a mic in front of every employee in the building and get some variety".
 
Walpknut said:
Because he has made a lot more work than the unnamed npcs in New Vegas?

I've seen him do some of his other voices and I can't say I noctied much variety.
 
Josan said:
I'm sure there's a guild for voice actors (can't be arsed to look it up right now) that would preclude this but with with so many games having such small voice casts I've often thought "Hell, just stick a mic in front of every employee in the building and get some variety".
Ironically, Bethesda actually did this to some small measure of... ahem... "success", in at least FO3. One of the programmers provided the voice for the Lone Wanderer's mother (and a bunch of other voices, I'm sure), and like the cast of FUNimantion, she was just working there, she wasn't a professional voice actor. It has the same pitfalls as relying on porn stars to do some acting; sure you'll get more variety, but if that's not their job, they're bound to be bad at it. Not all (Western) porn is proliferated with SOLELY deplorably laughable acting, as some come off half-decent, so resorting to "side talent" is still a viable alternative to re-using the same talent over and over. It's just seeing the ROOMS of eager hopefuls wanting to become voice actors at damn near every convention (in the US, at least) that has me coming away with a feeling of certainty that it's NOT a matter of cost or even difficulty in supplying the voice talent for the hundreds of roles games are creating; it's that the developers simply don't bother.
 
One of the things I do is distributing supplies. My favorite character was a doctor of the Followers of the Apocalypse, and after I completed Old World Blues, I decided to use the technologies there to help the wasteland. Bottling large amounts of water from the Sink, turning my surplus vegetables into Soylent Green, crafting large amounts of Stimpaks (especially Auto - Stimpaks with Lonesome Road), crafting helpful chems, etc.

I don't consider this weird, but it is odd to a lot of gamers, as they are only in it for the loot, and not helping NPCs (unless the NPCs have loot they can steal).
 
I care for the normal people, I always rush to protect wastelanders if they're under attack and can't bare the idea that they can die, If i here gun shots i immediatly starts to run towards it.

I also sometimes walk together with people to protect them, one time I finally found out why Sergeant mcgee (stationed at primm) always ends up dead in the mountains, I was actually running from Goodpsrings to Primm (Late game) out of nostalgia or something, when i heard gun shots. It was Mcgeee fighting geckos in the mountains "this time I can save him" i thought and did exacktly so. Then he continued to go, up to Hidden valley, through that radscorpion-infested mountain pass, onwards along the long 15 over some really dangerous hills full of Cazadores and finally he ended up in Camp Forlorn Hope, I had saved his ass more than 20 times and had battling super mutants, cazadores, raiders, legion raading and assasin parties, some deathclaws and all kinds of dangerous wasteland critters, it took hours for him and i to walk that way, but we did. :) i once did the same for than Great Khan guy that are behind the attakcs against the refugee camp above Bitter springs, I came at a bit of a crossroads when three NCR troppers attacked him outside the NCR Sharecropper farms... in my first playthrough i let them take him beacuse i simply couldn't attack the NCR, in my third playthorugh though i said fuck you you imperilist californian assholes! And gunned them down saving his life and sort of complicating my relation to the Republic a bit...
 
pyroD said:
I'm sure this isn't that weird but if I am vilified by a faction then I have to erase them. The Powder Gangers were extinct by the time I was through with them. Or at least as close as you can get to extinct with the gamebryo engine.
I think it's a "weird thing" I do, in the sense that I realize it's just an obsessive compulsion on my part, but I do the exact opposite of that... Even though the game is MADE for you to be incapable of pleasing everybody, I go to painful lengths to make EVERYBODY like me, as much as possible. No hostility, if it can be helped. So, even if I'm playing a "saintly" character who's aiming to help the NCR take control of New Vegas, I might just help the Powder Gangers keep NCRCF, or blow up the Long 15, or simply avoid helping Goodsprings with their Power Ganger problem until I can get enough credit with the group for them to like me overall. I "have to" complete jobs for the NCR that clash with the Legion by sneakily never getting caught, and keeping my reputation clean on both sides. It gets really tedious and boring, fast, but I'm just compelled to do it... =/

I made the mistake to go agains't the Powder Gangers at the Beginning of the game, then i felt bad, when they got slauthered by the legion, that i got the same behavior. Now that i met and got love from all factions (except Powder Ganger, saving them from the legion wasn't enough), i quit playing FoNV until i get the nerve to betray some of them...

I also felt bad killing the feral ghoul in repconn, now that i know Bright would have brought them with him. Same for the two Davison buddies (the one with the key, and the brahmin killer)
 
I generally roleplay quite heavily, but I don't think that qualifies as weird.

I do have little quirks though

-Whenever I enter an area high in Radiation, I hotkey Film-Grain on, and turn it off once I clear the area
-I make "Survivalist Caches" in particularly dangerous areas, usually I put a couple bits of food inside, maybe a stimpak or two and I put in a decent amount of ammunition that I'm not using (I.e any ammo that doesn't go in the guns I am currently using) and any alcoholic drinks I have on me. I sometimes carry around a paintgun so that I can spray a blue X on the Cache location.
-I usually light a cigarillo or cigar (mod) after a difficult quest or impressive kill
-I always carry the bare minimum amount of guns (i.e, I can fit two rifles on my back, have on in my hand and two pistols on my hips at the very maximum, but usually I go for two rifles and a pistol.)
-I always carry around a hatchet,knife or machete (Even if I don't put any points into Melee, my character would still need to cut stuff regularly.) and If I'm a Prospector character, I'll carry a crowbar.
-I never store anything larger than a pack of cigarettes inside ED-E (I could imagine a small compartment on him somewhere, but I couldn't imagine him hauling a set of power armor and a gauss rifle around.)
 
-After so many playthroughs going through the usual route (Towards Primm and the like) I've started to go through the deathclaw infested path to New Vegas, trying to sneak through and trying to stick to the high ground.
- I usually role play my characters to start of the game a bit more naive and good hearted, trying to help everyone, taking the nicest dialogue options. Then as the game goes on and more bad things happen to/around my character he gets more jaded and becomes a bit of a grizzled prick.
- Despite everything I've always been a bit of a Enclave sympathizer, tho that might just be because I think their power armour look cool. :lol:
 
Well, I have some rules that I use while playing, you can call them something like ''real life role playing''

The first rule is about weapons. I carry only a limited size of weapons, two rifles, one pistol/smg,one sharp weapon, two dynamites or one hand grenade. I still have a set of special rules if I'm carrying a big melee weapon ( like an axe) it will take a rifle slot and if I'm using a machine gun I can't use my backpack (mod) and only can carry a handgun and a knife (the basic one)

The second rule is about armor, I can only carry two armors (counting the one I'm already using) if both of them are cloth based, if I'm using a medium/heavy/power armor I'm only limited to the one I will use. My concern for creating this rule was '' how I can store these armors with me with only that little backpack?'

The third is how I use the VATS. I can only use it after I use 4-6 of Steady, I like to think that it is a effect from the large quantities of chems that I used.

The fourth is about ammo, it depends what I'm going to do, if I'm going to a gunfight I bring more ammo but I sacrifice other items because of ''space'', if I'm going to travel I carry less ammo (depending on the location) in favor for the other things.

The fifth is about caps. I only bring a limited value with me and with my companions, the maximum is 500 caps and I think it should be less ( too many caps, I can only imagine the sounds)

To not leave all the loot and caps behind, I generally use a pack brahmin (mod) or Lilly ( although she carry less than the brahmin)

I quite like these rules. They make me think to only carry the necessary and make me think more about the fights ( The element of surprise is a powerful one, especially with the real damage mode. Of course this can go against me since now a bullet to the head would be more than a kick in the head)
 
I also sometimes walk together with people to protect them, one time I finally found out why Sergeant mcgee (stationed at primm) always ends up dead in the mountains, I was actually running from Goodpsrings to Primm (Late game) out of nostalgia or something, when i heard gun shots. It was Mcgeee fighting geckos in the mountains "this time I can save him" i thought and did exacktly so. Then he continued to go, up to Hidden valley, through that radscorpion-infested mountain pass, onwards along the long 15 over some really dangerous hills full of Cazadores and finally he ended up in Camp Forlorn Hope

Crap, is this why he always dies randomly?? I thought it was a glitch or something. I should try to see if I can catch him and provide an escort.
 
I mostly avoid looting, not because I have some rule about it but because I have always find looting kind of boring. I will only check a body if they had cool armor or if I am starved for food or stimpaks and I am just getting desperate, but for the most part I respect the dead (except when I move them into funny positions).
 
Wow, I couldn't imagine that, I loot everything thats not bolted to the floor. :p
You can imagine how tragic the end of Dead Money was for me.
 
- I like messing up offices to people I don't like. (Dragging books out of the bookshelves and generally just making a mess.)
- After the Ghosttown gunfight quest, I like to hang 1 or more members of the Powder gangers up on the Goodsprings sign to serve as warning.
 
I mostly avoid looting, not because I have some rule about it but because I have always find looting kind of boring. I will only check a body if they had cool armor or if I am starved for food or stimpaks and I am just getting desperate, but for the most part I respect the dead (except when I move them into funny positions).

I try to loot "realistically", i.e. I'll go through the pockets of my dead enemies but won't grab armor or weapons unless I'm swapping out my current set.

I try to limit myself to one rifle/large melee weapon, one sidearm, a knife, and maybe a few grenades or sticks of dynamite, along with a single set of (usually light) armor. ED-E gets to carry my radiation suit, which I will grab if necessary.

Something I do is to try and avoid getting injured during fights. If I wind up with more than a few scratches, I always make my character "rest" - i.e. sitting for at least a few hours, drinking lots of water and alcohol and injecting extra stims - in addition to using a Doctor's Bag or Hydra. If I've actually crippled a limb (which is rare for me), I will make it a point to rest for at least one day before continuing on - I figure that even with Stimpaks and Hydra, nobody just gets right back up after breaking an arm or a leg. Even on Hardcore Mode it is far too easy to recover from injuries, since Doctor's Bags are plentiful and easy to make.
 
Wow, I couldn't imagine that, I loot everything thats not bolted to the floor. :p
You can imagine how tragic the end of Dead Money was for me.
One playthrough I decided to just throw all the money and gold bars to the floor, take only a few stimpaks and then run out, insulting God and laughing about how his predictions were dead wrong.
 
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