What 5 games would you like to be officially remastered?

Only games I would want remade would be games I don't like but would want to like. Games like Morrowind I would never want remade because I think it is as close to a perfect game as a game can be. Plus, I'm glad Filthy casuals stay away from my favorite games.

1.) Fallout 4. It is a shit game. If it was remastered by J.E. or Tim I would be down.
2.) Fallout 3. See above
3.) Skyrim, replace Emil with Kirkbride.
3.) Fade to Black, Improve the engine so the actions you make with the mouse respond in real-time.
5.) Ultima VIII: Pagan, Good game, but broken in many ways.
 
Ok I might have different lists for remastered games (I might also use one slot for more than one game if it is a series of games) also they are not in any particular order:

List one; games that just need some bugs fixed, a more modern engine, "today's graphics", cut content restored and/or a good game editor/creation kit/modding tools but keep the gameplay and game systems (combat, levelling up, dialogue, perspective, etc) the same:

1. Fallout and Fallout 2

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2. The Elder Scrolls III: Morrowind GotY

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3. Neverwinter Nights Diamond and Neverwinter Nights 2 Complete

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4. Star Wars: Knights of the Old Republic and Star Wars: Knights of the Old Republic II: The Sith Lords

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5. Master of Orion and Master of Orion II Battle at Antares

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Extra one: Fallout New Vegas Ultimate Edition

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List two; games that could use a total overhaul (might need all of the stuff from the first list plus deeper changes like changing the perspective of the game, change or tune the combat or character progression system, change dialogue system and/or also have a new expansion added like the Age of Empires 2 HD has, etc):

1. Command and Conquer Generals and Zero Hour

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2. Wasteland 1

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3. The Elder Scrolls II: Daggerfall

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4. Albion

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5. Arcanum: Of Steamworks and Magick Obscura

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Extra one: Temple of Elemental Evil

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The witcher needs it to be honnest. The gameplay and the uglyness of 80% of the people in that game made me almost give up on the serie.. The second game seems to be a lot better but i haven't gotten around to it yet.

Deus Ex did not ages well as mentioned but it still works for most parts.

Fallout 1-2 with the looks of Fallout tactics or better? Yes please! As long as they keep all the old but gold parts of the games.

Shemue 1-2 would be nice even if they are not my kind of games i did like them quite a bit back in the days.

Gorky17/Odium would be sweet aswell! The old version got some visual problems and it hard to get new people into.

How could i forget about Vampire the masqurade? :|
 
Morrowind Should not be remade and this video illustrates why in a much better way then I can.


Like that video says about Skywind is exactly what I say about a remastered Morrowind and why it is in my first list.

Just fix bugs, give it the engine it deserves (make it run better on newer hardware by removing some limits it had to have back in the day, make the engine be less clunky in some areas, give it better creature skeletons, make controls and some animations less clunky, allow higher distant objects/creatures/land visibility without external patches, improved FPS on some newer OS/Hardware for example), better lighting, make it so the rain does not fall through roofs like they weren't there (still happens today in newer Bethesda games :lmao:) get better modding tools for it (the creator kit is totally outdated and could be made much better these days) give it higher resolution textures (not meaning totally different ones, the same but higher resolution), allow it to play at high resolution monitors without external patches, etc. Do not change combat, do not change music, do not change maps, do not change magic or spells, do not change quests, do not change items, do not change the voices, do not change the dialogues, do not change the architecture style of buildings, do not change the classes, do not change the skills, do not change the gameplay, etc.

In sum make it use the advanced technology and software we have access these days and fix some bugs that still exist, only.

I am sure even with a remastered version like this I would always go back and play the older one when I feel nostalgic about the "magic" of the original, even the bugs and clunkiness have their own charm. :nod:

Morrowind is my favorite Bethesda game, I only dared playing Fallout 3 because of Morrowind and I still have it installed on my computer and play it to this day (it was one of the maybe 3 games I brought with me when I moved to the other side of the world and I also went and got it on GOG.com, it is really one of my favorite games for PC), and I am also against making a remaster of it where it loses it's essence like that video says.

That is why I made two lists, the first for remastered games that should keep the same "essence" and the second list for games that could use a more "aggressive" remastered version.

It's like when some people say "I would love a Fallout New Vegas using Fallout 4 engine" and I go "Hell no! I rather have a remastered Fallout New Vegas where it just uses an updated engine (updated engine =/= Fallout 4 engine), fixes bugs, gets rid of the 32bit architecture, higher textures, some animations and creature skeleton fixes, better LOD, better AI, maybe open the separate areas like The Strip and Boulder City, etc but keeps everything else the same. Keep the gameplay, soul and essence of the game the same". :nod:
 
Hmm what would would I want to see be remastered or overhauled?
Several of the games I would choose have already been suggested here by others so instead I will add some favorites of mine that have not been.

1. Dark Forces 2 Jedi Knight/Mysteries of the Sith. I enjoyed this game a lot but it has not aged that well compared to its sequels Outcast and Academy. Better graphics/animation/models, perhaps a little map fixing. (extra: perhaps Outcast and Academy in the visual department)

2. Indiana Jones and the Infernal Machine/Indiana Jones and the Emperor's Tomb. I really would like to see both games being graphically updated, controls improved, and bugs treated (and Emperor's Tomb really needs a quick save).
But for the rest the games can stay as they are. (well I would like bigger levels and puzzles in ET)

3. Star Trek Voyager Elite Force. Still one of my most favorite Star Trek games. I can live with the current graphics but I really would like to see them being improved to today's standards.
Perhaps a few more levels and bigger ones.

4. Return to Castle Wolfenstein/Wolfenstein 2009. RTCW is a good game but it could use a graphic overhaul. It would also be nice if weapon modifications from the later games can also be put in it.
With Wolfenstein 2009 I would like to see the health system being overhauled (perhaps a mix of traditional health/armor with limited regenerative health), and much bigger levels. (all locations but especially the city, the castle, and the airfield scream for more areas). I simply want more of this game as I enjoy it.

5. Wing Commander 1 and 2 (and Privateer). I still have a great fondness for this series and really would like to see these three games being remade and updated as they for me helped shape the universe. (I don't dislike Wing 3, 4, and Prophecy, they are just very different)

6. Mega Man Legends 1 & 2. They could really use a graphic overhaul to be more Anime like as the graphics on the Playstation version already suggest. Furthermore Legends 1 could use the control scheme of Legends 2. I also would like the games to become a little more Zelda esque with the dungeons, making them a bit more of a puzzle. (oh and that the player can carry all extra weapons, it is frustrating to have to go all the way back for a tool to overcome a barrier)

7. Star Trek 25th Anniversary/Judgment Rites. Not actually anything wrong with the adventure part but I would like the space battles to be redesigned to be like those of Star Trek Bridge Commander and be a bit more balanced.


Edit:

I would like to see Deus Ex Invisible War be completely redone and be more of an experience like Deus Ex 1.
 
None. The only remaster that made sense to me was BG, BG2 and IW (probably other isometric games of that era), because making them work on widescreen was an issue and even then, everything was tiny as hell. The remaster solved that, but that's a real issue that needed to be solved. With other games i just don't see the need, especially as the remaster is done by a different team that takes liberties in deciding how it should look and that might not work with how the original game was built.

A good example is morrowind to me. The art, the models, the combat were made with the engine limitations of the time, so it was meant to look and play good with those limitations in mind. Now here comes a modder team and goes berserk on everything: bloom, super high res textures etc.. Now the thing looks like it received a plastic surgery, sure, it's sharp and all, but you can always see that things just don't look right somehow. And yes, as i posted in another thread, i am currently playing vanilla morrowind on 1024x768 resolution on lows graphic settings (there are only two of those) and it's great.

This is of course my personal opinion.
 
I haven't really been in gaming long enough to know and enjoy many of the games that need remastering. Maybe I'll come back with more, but the only two that come to mind right now are Fallout 2 and Deus Ex.

Plus, I'm glad Filthy casuals stay away from my favorite games.

*sigh*
 
Earthbound

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Super Mario RPG
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Metal Gear (retcon)

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Shadowrun

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Problem is none of those will ever happen.
 
I dunno, they kickstarted Shadowrun Returns so who's to say they couldn't kickstart a remake of Shadowrun (SNES)?
 
I honestly have a hard time coming up with titles. A big reason is because many of the old classics are good just the way they are. Another reason is many games I would like to see are already being remastered or have been in one way or another (with varying results).

Oh, and the reasons I picked Terror From The Deep over the original X-Com is becuase a) the new series builds on the first game and it'd be pretty redundant to remaster the original on top of that, and b) TFTD is the X-Com game I grew up with and learned to love (and hate, in that X-Com way). And I much prefer the atmosphere of TFTD over the original and would love to see a modernized version of it. With the actual original gameplay intact (without bugs, and some userfriendly fixes of course).

sadly, the director of xcom 2, jake solomon dislike the idea of TFTD being in future content of new xcom. he just not very fond of design aspect of underwater alien. though, xcom 2 ending mean this could be no longe the case
 
I dunno, they kickstarted Shadowrun Returns so who's to say they couldn't kickstart a remake of Shadowrun (SNES)?

From what I've heard, I think most people are just trying to recreate the original SNES campaign with the tools for the new Shadowrun games, so it would be kind of pointless to go off and make a game when someone is already doing that for free.

I've never actually played the original, so what someone educate me on what the original Shadowrun had that the newer ones don't? I heard that Returns was fairly linear and that Hong Kong had a really crappy system for cyberspace (I've played a bit of both games too), but as a whole they seem to be pretty decent games.

Is it just the plot of the original? If that's case, like I said, someone's probably making - or may have already made - a recreation of the original, so I doubt any developer would try their hand at it.

sadly, the director of xcom 2, jake solomon dislike the idea of TFTD being in future content of new xcom. he just not very fond of design aspect of underwater alien. though, xcom 2 ending mean this could be no longe the case

I like that the new XCOMs are setting their own legacies rather than just being retreads of the originals. There's nothing that will keep future Xenonauts installments from being based on TFTD, though, so that may be a good place to look out for a successor. I doubt Firaxis wants to remake any of the originals though, they seem pretty keen on further developing their own spins on XCOM.
 
1.Breath of Fire 3 = I love this game, but could it use some tweaking, rebalancing and more choice and consequence. Also the minigames were terrible and a chore.

2.Fallout New Vegas = Better engine, made by Obsidian, Fallout 3 and 4 are not canon. The rest they can do whatever they want.

3.Prototype 1 = Good Game, but it dated poorly + the second game took a huge dump on the first one's lore and history. It could use upgraded graphics, some better combos and balance. Also the storyline could be expanded and more interaction could be shown between characters.

4.Fallout 3 = Both are shit and should be completly redone.

5.Fallout 4 = Both are shit and should be completly redone.
 
From what I've heard, I think most people are just trying to recreate the original SNES campaign with the tools for the new Shadowrun games, so it would be kind of pointless to go off and make a game when someone is already doing that for free.

I've never actually played the original, so what someone educate me on what the original Shadowrun had that the newer ones don't? I heard that Returns was fairly linear and that Hong Kong had a really crappy system for cyberspace (I've played a bit of both games too), but as a whole they seem to be pretty decent games.

Is it just the plot of the original? If that's case, like I said, someone's probably making - or may have already made - a recreation of the original, so I doubt any developer would try their hand at it.
Eh... Well the plot is pretty good for being told with SNES limitations. But it's more like... I can't explain it. It just got a certain charm to it. Go get an emulator and get a rom for it and try it for yourself.
 
1.Breath of Fire 3 = I love this game, but could it use some tweaking, rebalancing and more choice and consequence. Also the minigames were terrible and a chore.

I sadly never finished this game, I have some JRPG experience but I found the random enemy pop up rather annoying.
I also found out that I missed on some not very obvious parts such as teachers which can assign party members to.
 
I sadly never finished this game, I have some JRPG experience but I found the random enemy pop up rather annoying.
I also found out that I missed on some not very obvious parts such as teachers which can assign party members to.

I know your pain. I think you should give it another try, it is a good game, but it has got issues. You can reduce the monster encounter rate by using holy mantle.

Also running is also an option. That said, you may want to read a guide about this.
 
Shadowrun for the SNES was very unique for it's time. There are few games like it, if any, on the SNES. SHadowrun Returns is more of a turnbased isometric CRPG, whereas SNES was a real time RPG with adventure elements. The Genesis version is also completely different.



Not the greatest review but it explains it well enough.
 
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