quietfanatic said:I have noticed that the graphics are only repellant to shallow, stupid people, so I don't feel particularly sorry for them missing out on the wonders of Fallout 1 and 2.
Err... I won't say I haven't been tempted to say much the same, but quite honestly old boy let's avoid pointless generalization and mudslinging shall we? It's not terribly constructive. I'm a big fan of the FO graphics and will continue to support them, but people aren't "stupid" because they like other things. Hell, it's their money, right?
I liked the fact that F2 was sprawling despite the fact that it was disjointed and didn't fit the background in too many places.
Yeah, there were a few noticeable failures in that area. There were some definite things that should have been done to make each location feel less... remote and distinct from each other. You shouldn't feel like you're entering into another world every time you enter a new location (San Fran, FAR too different), you should see a continuation on a basic theme. The progression from Klamath to Den to Modoc to Vault City, that tends to make sense. But San Fran was... too distinct. A city THAT major, and it doesn't have major plotlines and ties to most of the other places on the map? I doubt it!
With that said, I am even today replaying FO2 for probably the twelfth time.
On a side note, I so dearly, dearly love the SAD. The feel is extremely reminiscent of the Glow, one of my favorite FO locations because it so perfectly captured the Post-Apoc setting.