Umm.... I don't know if you guys heard it already, but just few days ago it was announced there would be console release for Torment: Tides of Numenera. One thing commonly feared, just as you guys and I would fear, is the PC version would be gimped/restricted to match that of the console version. There's already people becoming grumpy, disappointed, and somewhat outright outraged at this decision on
the Codex, especially since Fargo actually explicitly stated and promised they were focusing on PC version and, in his own words,
"However, we’ve gone to the crowd and they’ve given us money for a very specific purpose, which is to put our games on the PC, Mac and Linux. So that’s where we’re expending 100% of our efforts. We don’t spend any of our time wondering whether it can or can’t be done on consoles, because that isn’t our charter. Our charter is to deliver these first versions".
I'm personally not against a console release, but they should've done it the way Larian Studio did it with D:OS. From what I've heard, D:OS console version fares much better than Wasteland 2 console version, despite the fact that Wasteland 2 console version were released after that of the PC, just like D:OS.