What kind of weapons do you want to see in F3?

M92FS said:
A large arsenal of real life guns. :ok:
Yeah that would be cool, but the original weapons from Fallout 1 & 2 were awesome...

Maybe use them as a basis and build upon what is there already.
 
I used to think how cool it was that they had a bunch of guns from modern times in F2... Then I started reading about "50's setting" and snapped the fuck out of it.

Nothing breaks the 4th wall like an illogical setting, which F2 had in spades in certain departments.
 
Lazarus Plus said:
I used to think how cool it was that they had a bunch of guns from modern times in F2... Then I started reading about "50's setting" and snapped the fuck out of it.
Fallout 2 is probably the main reason why so many people have misconceptions about the Fallout setting. The '50s element is impossible to miss and when I played Fallout in 1997, I concluded (correctly) that it was set in some kind of an alternate universe that had a distinct retro '50s sci-fi feel. However, Fallout 2 with its H&K rifles and other modern shit led me to believe that Fallout wasn't set in an alternate universe, but rather in our own universe that evolved into a retro '50s universe. Though far-fetched and unsatisfactory, this explanation seemed consistent with Fallout 2. When I later found the Fallout Bible, it didn't clear anything up for me, but rather strengthened my belief into the barely plausible explanation of the Fallout setting that FO2 spawned.

Years later, when I began lurking at NMA and reading some posts that specifically discussed the errors and inconsistencies in FO2 and Tactics, I realized that a portion of the FO2 design team apparently inhaled some damn powerful opiates during their coffee breaks. I also realized that Fallout 2 - while a great RPG in almost all respects - caused massive and perhaps irreversible damage to the series. Because if I was misled by Fallout 2 and Fallout Bible (and I like to think of myself as a reasonably intelligent and perceptive person, regardless of what my mother says), then how many more FO2 players have wrong ideas of the setting? More importantly, how many *BethSoft developers* have wrong ideas of the setting, and how many of those that do will bother to study it in depth before making important design decisions for FO3?
 
Ratty said:
More importantly, how many *BethSoft developers* have wrong ideas of the setting, and how many of those that do will bother to study it in depth before making important design decisions for FO3?

I have a sneaking suspicion that many of them will have a desire to "leave their mark" on the series, while others will simply feel contempt for the design decisions of their predecessors. Frightening, really. They probably, deep down, don't give a damn what the fans want. They've "done no wrong" as of yet, right? :roll:
 
50-ish RAYGUNS! (with cool zapping lightings. cheesy sound fx, etc.)


Vinyl. Ever got hit by a record in the face? Better don't try it!

Lots of weird sixguns. :evil:

A jar with mutant bees. <- teh tribal 'nade

Or maybe mutated Frogs/lizards etc. The generate high explosive liquids in their bodies when under stress.... so break their legs and toss 'em on teh hostile onez!

Some commies weapons with weird ammo calibres. Rare ammo but lotsa DAKKA! :twisted:

Sonic Blaster or something... you can connect it to e-guitars or synthesizers or other audio hardware you find in teh wastez.... (you can play your mp3s but remixed bizzarly by the gun to sound deadly [maybe they even can be really deadly, so all jerks playing the game will die] :wink: )

My ex-girlfriend.

Acid-in-teh-jar. (see bees-in-teh-jar) :D

A bong. You can smoke it and get high... wait a minute... that's no weapon!

Tuned-BIC-lighter -> jerk's flamer :D

Illegal firecrackers from tijuana.

(hail to TANK GIRL):

A silver ball with spikes and blades inside. If you clap twice, it fucks up the hand of the one who holds it...
Imagine:
You want to get rid of a guard. The guard is stronger than you and he's got more dakka in his holster. So?
You "drop" something silver.... bling bling.... awww... how seductive! So teh jerk picks it up.
*clap-clap*
You can now easily take him out without beeing killed by his superior gun coz his hand was minced.
(The should be just 1 such thing in the whole game... kinda a gift from a female tank driver or sth... :D ) :twisted:

Smartgun-Tuneup for ALL TEH GUNS YOU CAN FIND!

Crossbows.


Ghoul-Pee. (Pee-in-teh-jar)

Ghoul-Poo. (Poo-in-teh-jar)

(Both extremly toxic and radioactive... and let's even say it's corrosive and possesed by demons !)


Something like a bozar, but please... NO BURST FIRE! Ridiculous...





Ok. I'm out. :arrow:
 
Dreadnought said:
Sonic Blaster or something... you can connect it to e-guitars or synthesizers or other audio hardware you find in teh wastez.... (you can play your mp3s but remixed bizzarly by the gun to sound deadly

In some other universe and some other game this is a really neat idea. But not FO. No sir.
 
Ratty said:
Lazarus Plus said:
In some other universe and some other game this is a really neat idea. But not FO. No sir.
I wouldn't mind a sonic weapon, though.

Neither would I. If for no other use but to stun your opponents and render them unconscious. Though some creatures would undoubtedly prove immune to this, unless your character is able to fine tune the high-frequency sonic discharge to the resonating pitch of that targets nervous system. I think that weapon could prove to be very useful indeed. So as not to make it too powerfull, it's range should be made rather limited, I believe.
 
Dreadnought said:
A whole bunch of nearly incohereant shit that, oddly enough, make a lot more sense than some more literate posters in this topic!

I'd have to say only the synthesizer-connected-to-a-sonic-weapon thingy is the only thing that's a no-go in my book. But oddly enough most of your ideas were pretty sound. Perhaps too much "Stuff in a jar", though, but the idea is original.
 
The electric guitar and the synth were from drastically different time settings. Namely the 70's and 80's, respectively, and not suitable for Fallout's 50's science fiction style.
 
When I played Fallout and Fallout2 I was lucky enough to have those games to be the first wich offered "high resolution" graphics of wepons. Thus, I didn't know that the real world weapons in Fallout2 were real before I started serching for varius Fallout weapons on the intarweb.
It remember it was kind of a bummer that I couldn't find real big pictures of all the weapons...
 
Dreadnought said:
:shock: Smartass, eh?

Your point? Oh, wait, you don't have one.


Fail to pay attention to context, much? Popular usage of each element in fiction was the important element of the discussion, in context with discussing 50's fiction styles. Sorry I didn't put it clearly for those too retarded to understand that I was discussing fiction styles and what was popular when. But hey, congratulations on figuring out that we are discussing electric guitars and synthesizers, and congratulations on being able to look things up. You still fail at the reading comprehension part, however.

So I don't give a fuck about when they were invented, only when they had widespread popular use that seeped into fiction styles. As in, the 80's are known as the synth years, and the 60-70's were more known for the prevalance of the electric guitar as the lead instrument instead of merely being part of big bands. If you had bothered to read the article about the electric guitar you posted instead of just posting it and thusly wasting my time, as it clearly details when electric guitars were advanced enough in construction to create many of the associations and effects commonly related to what is considered the basis for musical weaponry.

For this to even remotely approach Fallout, it would be something a bit more Buddy Holly than Cheap Trick, in the case of electric guitars, so a guitar as a sonic weapon would not quite fit in with the fiction style of Fallout. Buddy Holly didn't rape his Fender Stratocaster, which is exactly what the bullshit around "sonic weapons" infers, that some greasy thrash metal gimp is raping the strings to make it painful, much like the zither scene in the wu xia spoof Kung-Fu Hustle.

In the case of synths, I find it amusing that when the schematics were published so anyone could make one since the 70's, it gave rise to a shitload of groups with the synth as a core in, guess what, the 80's. Speaking of your ability to post links demonstrating your inability to read, you might want to read the synth entry for when movies started to use synths more, and when synths were possible to be moved from studios. They only existed in studios before solid state re-engineering in the 70's, because they weren't really portable, at least not in the popular frame of the 80's. Then there's the whole issue about how it wasn't until the mid-70's that synths became polyphonic. Do not worry if you don't understand that word, given your reading ability, you wouldn't have to worry about the differences between monophonic or polyphonic. I will just make it simple for you - imagine playing a guitar with just one note at a time, and that is monophonic. To put it simpler for you, since I have this feeling I have to, the best musical complexity you could achieve on something monophonic in a live performance is a single-note series like Mary Had A Little Lamb. You just completely blew past the part with the Prophet-5, which has a historic footnote for a reason that anyone familiar with synths could probably tell you offhand, and that makes this just even more amusing. Actually, what is even more amusing is that you try to bullshit someone who worked on synth construction as they were learning how to engineer electronics.

And I mention Cheap Trick for a purpose, given the two animated movies with their music as background, and serve as part of the inspiration for others to create "sonic instrument weapons", and I must note that one of the movies is post-apocalyptic of sorts. Let us hope you're competent enough in using Wiki to research that much, as that seems to be the only part of this discussion where you even begin to approach "relevance", and poorly so at that.

And no, don't bother posting about it, because I already know about it. I just want you to develop a clue.
 
A whip. Nuff said?

bettie_page_whip.jpg



This figure looks like a fag but the armor is kinda interesting.

tgbetty02.JPG


tgbetty03.JPG
 
Sorry to spam completely off topic, but Dreadnought all you ever seem to do is insult people and post stupid, mostly random pictures (which eat bandwidth). Your last post was totally off topic and kinda insubordinating to the mods.

Whips are a silly idea, we don't want FO to turn into Indi "The Vault Dweller" Jones vs. the evil Enclave Nazis.
 
I wouldn't go there, man. Chuck Cuevas already used Bettie Page pictures as "proof" that thong chicks in FO:PoS are part of the '50s theme. Pin-up models are distinctly '50s, but I still don't want them anywhere near a Fallout game, because whenever half-naked chicks are involved in a game' design aspect in any way, it usually opens a Pandora's box of idiocy.
 
Sorry!

The pics with the drag-queen on the rocket are necessery coz the armor looks cool and its hard to explain how it looks without getting to close to the fast that you can see the lower half of the fags fake-tits.
 
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