Black Angel
Grand Inquisitor of the Ordo Hereticus
And those are exactly what can happen in video games, too, you know? Writings are writings, no matter where it is; novels, essay, video games. For example, Fallout has an established lore that would always be used as a measure against future iterations. I won't go into details, I'm sure you know what I am saying.If a scientific essay is written poorly, it either has bad spelling, or incorrect facts. These things make it objectively bad because they are measurable, and cannot be influenced by opinion.
"Don't like" Now that's subjective. You don't like something means it's bad? Honestly, did you thought most of the arguments here boils down to, "I don't like this, so that means this is bad."? It's actually the opposite, mostly here pointed out why this and that is bad, then and ONLY then they would state their dislikes of this and that.I could say the writing in Planescape: Torment is bad because I don't like the dialogue of the characters, or the story doesn't make sense because, well, how does the Nameless One die if he is immortal? There is no end to how much you can nitpick writing, and as such, isn't measurable.
"Story doesn't make sense" Eh, since I actually haven't really finished the game, I would leave that argument to others who have finished the game and actually understand it more than you and me. If I'm to give my two cents, however, The Nameless One never really die? I mean, if he truly die, why did he woke up on that slab in Mortuary, again? If you did finished the game, you should've get the answer, no?
But from these perception, we measure the quality of the writing. Like consistency, and plot that makes sense. For example, in Fallout 3, Dad made it seems like the wasteland is having water problem. However, it's been 200 years, and it was obvious the Capital Wasteland are doing well, there wasn't much problem or an on-going conflict around the waste that's as urgent as the political tension and stalemate reaching its' end like in the Mojave Wasteland. So why did Dad wanted to get that purifier working, again? If it's been 200 years and people were doing just fine? Especially since they got the BoS protecting them from Super Mutants (and don't get me to speak about the validity of Super Mutants appearance in the East Coast. While they do tried to explain it, they do it in such a way that would require a retcon to the established lore). All of these problems suffers from a case of bad writing, and can be easily solved by simply write off the setting from 200 years, back to their original plan of making the setting 20 years. Of course, some other problems also stems from the lack of creativity, since they can't think of other elements that could be put in place of BoS and Super Mutants. But still.....The quality of writing of any given medium of entertainment is subjective because it is percieved, not measured.
For heaven's sake, no one here is bashing anyone. Now that I read it again, some here did bashed the person, but you made it seems like this whole thread is bashing the person when mostly only making fun of the arguments, not the person.Also, no one deserves to be bashed because you hate what they like. People presenting arguments of why Fallout 3/4 is a good game do so because they enjoy it.
And you've got to admit, most of these 'arguments' just completely stupid. Have you read my case? This guy refused to continue arguments with me because they thought my reply was 'not reader-friendly', when I wrote it in the same way I've been replying to them. So why they even bother replying to me in the first place, only to drop it because it's 'not reader-friendly', while my initial post they replied to was written in the exact same way?
Except you forgot that the guy also said thisThis is not ridiculous, irrational or wrong, and completely fair to say. He is expressing his opinion on why he likes Fallout 4 as a Fallout game, to him.
I'm sure at this point you wouldn't want to see anyone here trying to explain to you why the guy's argument is ridiculous, irrational, wrong, and completely unfair. Comparing narrative in Fallout 1/2 to that in Fallout 4? Seriously?I love RPGs, but Fallout 1 wasn't doing it. Fallout 2's pretty good and all, but some parts feel laking.
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