who did you side with on your first playthrough

Brother None said:
Yes Man actually goes outside which makes no sense. What's to stop anyone from talking to him? Doesn't happen though.

That did seem bizzare to me. I suppose it was to stop you from heading back though the tops everytime you wanted to talk to him. It's also possible to get chucked out of the casinos for good (as far as I know, I haven't done any gambling yet) which would mean he would be impossible to access.

But yeah, anyone could have talked to him. And why don't the sercuritrons/Mr House get suspicious of him just standing there smiling away?

Really there should be a dialogue option that says "Maybe you should find a better place to hide" after you talk to him in the tops if Benny is gone, allowing him to go and find himself a sealed bunker out in the wastes somewhere. Or maybe a high enough science skill would allow you to reprogram him to only help you.
 
Yes Man is saved by his writing/voice acting but plot-wise he's a really clumsy tool meant to give you access to the endgame regardless of how badly you fuck up with everyone else in the game. This last-ditch status and his easy access is what makes him so popular, but it also means he needs to be obviously accessible and his use can not be locked off by any skills or requirements.

I mean, it works, kind of, but it's also kind of shit.
 
Gaddes said:
probably_not_a_mutie said:
Brother None said:
Caesar's Legion is hilariously evil.

hve you met thier second in command magneto? :twisted:

http://fallout.wikia.com/wiki/Lanius

I found Lanius to be hilarious with that goofy armor and big sword.

I sided with the NCR my first time threw. Doing a Mr. House play though, then I gotta do yes Man, and ugh, the Legion.
and his sword is sorta useless sice the game ends after you kill him soooooo why not just give him a generic bumber sword?
(and why has noone responded to my smeeling Mr. house query?)
 
I always side with Caesar. I can't bring myself to side with the NCR or Mr. House, even if it's a game.
 
First time round I did as many quests for Mr House, NCR, and Yes Man as I could, right up until choosing to get rid of House. That left me with NCR and Yes Man, both of which, again, I did quests for until the last minute.

Then I finally sided with Yes Man, for an Independent New Vegas. I was mostly a goody-two-shoes throughout my first play-through, and I like to think that my character would leave the running of everything to Yes Man and just be off on his merry way to do some more exploring.
 
Lanius said:
I always side with Caesar. I can't bring myself to side with the NCR or Mr. House, even if it's a game.

I just can't get myself to side with the Legion. I tried it, but just can't do it...

Guess that's the cool part in a non-linear game. Nobody forces me to play on Legion's side.
 
NOT READING THIS THREAD!!!

Since I havent beaten my first playthrough.

Question: And please quote my reply if you answer so I don't read a spoiler.

I hear talk of keeping NCR, and Cesar's, out of NV. New Vegas for New Vegas and such. I want New Vegas to belong to the people that have worked the land and lived there for their lives. Whom do I side with then to keep NV independant?

I dont even know if these are options but:

Benny? (Thought! we were cool then he sends in his goon squad to kill me)

Mr House?

Me? (what if im a bastard and a me choice is bad for the people?)

Some other group i havent met?
 
mobucks said:
NOT READING THIS THREAD!!!

Since I havent beaten my first playthrough.

Benny? (Thought! we were cool then he sends in his goon squad to kill me)

Mr House?

Me? (what if im a bastard and a me choice is bad for the people?)

Some other group i havent met?

Not sure what the House ending entails, but I'd assume it keeps NV neutral.

So does the independent option. The fate of the rest of the wasteland basically will depend on how you handled side-quests and minor groups, since you basically deny the major players any chance to influence the future.

There aren't any other major options, just tons of variations on all the little things you can do.
 
mobucks said:
I hear talk of keeping NCR, and Cesar's, out of NV. New Vegas for New Vegas and such. I want New Vegas to belong to the people that have worked the land and lived there for their lives. Whom do I side with then to keep NV independant?

Well an odd question since you're asking for endgame spoilers, but simply put: NCR and Caesar will take over if you side with either one, the other two main options available (and the options are made fairly clear to you when you reach Vegas itself) result in an independent Vegas. Not run or belonging to the people who work there, though, that's not really an option, but you can better their lot.
 
I disliked being unable to get somebody to reprogramme Yes Man or reprogramme him myself. First thing i thought as a high science character was "Well, i better fix it so you only obey me". Unfortunately, you can't do that and if you go independant, Yes Man seems to hint he's found out how to act more independent of you somehow and the game never really lets on that you took over.
 
WorstUsernameEver said:
[spoiler:a7faa78efc]Yeah, the final choice has no effect, which is kinda dumb, I agree on that.[/spoiler:a7faa78efc]
The whole end fight and area was dump in my eyes and feelt extremly forced on the player in that regard. I know you have to "end" the game in some way, but that ... not only was the introduction of the characters (either NCR general or Legion leader) weak but also the interaction with them.
 
I don't know. I quite enjoyed the dialogue with Lanius. The armor was pretty stupid and felt out of place though. The weirdest thing is that there's another faction that is somewhat inspired by an older culture, but they're dealt much more subtly than the Legion is (I'm obviously talking about the Great Khans, regardless on whether or not you think that they're necessary or true to the older games), so it's not like Obsidian didn't know how to tone them down.
 
yeah, but at least for me the Kahns dont feel like "Here we are Dschingis lovers for gods sake" kind offaction which works. They go for the name and are tribals/raiders in some form. The legion just screams roman-empire-gone-wrong from every corner which is the problem. Inside the Kahn village you have some diversity with different opinions (loved the Papa quest even when short) and members inside which are not always "kahn" like, particularly as you have across the wasteland people which have been Kahns at some point but just moved away. The backstory they have with the NCR also feels good and gives Papa Kahn a real reason to hate the NCR while the talking with Lanius, the way Kai-Zar talks about him just doesnt fit in with the end dialogue you have as you might get the impression that hes simply a mean killing machine without any other thoughts then slaugthering ~ he seems not even to be true to the legion afterall but just to Kay-Zer-Sö-ze [/ˈkaɪzər ˈsoʊzeɪ/ KYE-zər SOH-zay].

What would have made more sense in my eyes is if you get an option to talk Lanius out of his war ONLY after you killed Kay-Zer and also showed him proof you did it.
 
House, I guess.

NCR is getting more and more Enclave-ish. After all, it is the same path again: get a big country, make it prosper, then go to a silly war with bombs running across the planet again. NCR having massive problems with corruption (it's everywhere, agents can be bribed, officers sell drugs on the side or reporting to Ceasar instead of serving NCR) and is morally ambiguous to say the least - annexing everything they can, taxing people but not giving them enough protection, trigger-happy police (see Fallout 2) and soldiers - and too much authorithy in the hands of the President, which makes him another Dick Richardson in my eyes, just without bomb access.

Going for NCR would mean repeating the same mistake that brought humanity to downfall for the first time. Strong government with a president-that-has-too-much-power is what NCR strives for, and what brought the world to its demise? Exactly that.

I'd rather see house going on with his ideals, as unrealistic as it sounds.


By the way, I think sadly, Fallout will never reach the deep insight on governments and human nature Deus Ex had.
 
NCR as a whole isn't really more corrupt than most current real-world democracies. Comparing them to the Enclave is quite a stretch.

Also, do you think House will live forever? I very much doubt it - he has managed to achieve longevity, but his body won't last that long. What happens to his utopia when its creator is gone?
 
[spoiler:ccd6ac9c06]I went with an NCR/House combo my first play through. I had also found the BoS underground base and aligned with them. Once House asked me to Destroy BoS, I decided to kill House because I didn't want to kill the BoS[/spoiler:ccd6ac9c06]
 
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