T
TorontoReign
Guest
How about those advertised 1000 (lulz) endings for Fallout 3? Radiant AI? Other buzzwords intended to excite retards. GEE THEY HAVE GAMES ON THE PIPBOY NOW!? 10/10!
How about those advertised 1000 (lulz) endings for Fallout 3?
I can't believe Bethesda fanboys support them taking a big dump on the Fallout franchise. The skill remove seems wrong and the voiced protagonist is silly, by the way do any of you plan to get Fallout 4 at all?
My whole point is "counting the number of endings" is a silly way to gauge anything. Devs shouldn't even talk about it since people are going to read too much into it.
I love Bethesda because the Fallout series would be Fallout : BoS tier trash or dead if Bethesda had not picked it up.
If Bethesda hadn't picked up Troika could've made the next Fallout with that nice engine they demoed at one point.
I might need to replay the ending, although it don't feel like it, but i recall that the Fallout 3 ending slides were mostly recap and not actually epilogue.
I might be wrong, but i recall that you learn absolutly nothing of the future at the end of Fallout 3, contrary to Fo1, Fo2, FoNV or even FoT which you learn the actual fate of the places, for the next months, years or even decades. Can several recap without any details, or past events, qualify for endings ?
I agree with this, I want the game to make people use their brains with choice and consequence and good writing among other things but I don't expect that from Bethesda since hiking simulators are awesome!New Bethesda, which means post Terminator:FS Bethesda with Todd Howard on board, makes shitty games. The same open world FPP concept since Morrowind, the same mechanics; there's nothing new or creative in their shit. Good for those folks enjoying FPP hiking sims, bad for the others, amirite? That being said, my antipathy to their games started long before they've released that re-textured Oblivion with guns.