I think you're missing the point on the money comparison. A company like Bethesda is going to say "We want to make X dollars from Fallout" while a niche company is going to want a different X. The money has to come from somewhere to meet Bethesda's X. Either it's going to come from the consumer or by cutting costs, which would probably result in a lesser gaming experience.
And if you didn't want a Fallout past part one, then play other games out there. The series will continue on until it's no longer making money or people tire of it, just as most other things do. Who knows what will happen with Harry Potter; we all assumed in 1983 that Star Wars was done for. Now, I'm not saying what we got past that was any good, but I just ignore it and focus on the movies I enjoyed.
My whole point in posting is that it's unrealistic to expect any new Fallout game to be another Fallout 1. The games are going to have updated graphics and game play. They're going to have special editions in lunchboxes with bobbleheads and other assorted junk. I'm asking is what can reasonably be added to future additions (or could have been done with 3) that will adhere to the time we live in now, factoring in money, trends, updated graphics, different engines, etc etc.
And if you didn't want a Fallout past part one, then play other games out there. The series will continue on until it's no longer making money or people tire of it, just as most other things do. Who knows what will happen with Harry Potter; we all assumed in 1983 that Star Wars was done for. Now, I'm not saying what we got past that was any good, but I just ignore it and focus on the movies I enjoyed.
My whole point in posting is that it's unrealistic to expect any new Fallout game to be another Fallout 1. The games are going to have updated graphics and game play. They're going to have special editions in lunchboxes with bobbleheads and other assorted junk. I'm asking is what can reasonably be added to future additions (or could have been done with 3) that will adhere to the time we live in now, factoring in money, trends, updated graphics, different engines, etc etc.