Hardboiled Android
Vault Fossil
So Diamond City is the only and biggest settlement in the game?
Otherwise, there are only farmsteads... which is nice
So Diamond City is the only and biggest settlement in the game?
from a terminal "weve been in here a few weeks according to the date on the terminal.an explosion took out the tunnel to the parking garage just after I made my last log entry.its quieter, but every few hours we still hear explosions."
That means multiple explosions. Why is Boston so unharmed yet it clearly mentions multiple missiles.
Which after 200 centuries spews out atomic waste?Also, the Glowing Sea can be explained- there's a derelict power plant sitting there.
I like the idea that the dutch ghost wrote in an other thread, that house being a graduate of MIT, installed a similar missile shield at his alma mater. The question is why didn't Bethesda create a log on a computer terminal some where stating that? Would that be that hard?
Which would be perfectly appropriate if the game took place within a similar timeframe of say FO1, but considering it's been 200 years I can't help but have a certain part of me complain that realistically somebody should have started some sort of industry at this point instead of everyone still scavenging from the old world.So Diamond City is the only and biggest settlement in the game?
Otherwise, there are only farmsteads... which is nice
Which would be perfectly appropriate if the game took place within a similar timeframe of say FO1, but considering it's been 200 years I can't help but have a certain part of me complain that realistically somebody should have started some sort of industry at this point instead of everyone still scavenging from the old world.So Diamond City is the only and biggest settlement in the game?
Otherwise, there are only farmsteads... which is nice
Also your name is extremely appropriate considering a certain FO4 companion
Nick Valentine tells you that at one point the various settlements of the Commonwealth DID try to come together to form a nation, however The Institute sent a synth to the meeting and killed everyone. The Institute has been sabotaging people's ability to advance for ages, they don't want any power to form that could possibly hinder their plans.Which would be perfectly appropriate if the game took place within a similar timeframe of say FO1, but considering it's been 200 years I can't help but have a certain part of me complain that realistically somebody should have started some sort of industry at this point instead of everyone still scavenging from the old world.
Also your name is extremely appropriate considering a certain FO4 companion
Nick Valentine tells you that at one point the various settlements of the Commonwealth DID try to come together to form a nation, however The Institute sent a synth to the meeting and killed everyone. The Institute has been sabotaging people's ability to advance for ages, they don't want any power to form that could possibly hinder their plans.
Also, there WERE several other larger settlements, like University Point, and Quincy, but those got wiped out by Synths and Gunners respectively.
Which after 200 centuries spews out atomic waste?Also, the Glowing Sea can be explained- there's a derelict power plant sitting there.
Which would be perfectly appropriate if the game took place within a similar timeframe of say FO1, but considering it's been 200 years I can't help but have a certain part of me complain that realistically somebody should have started some sort of industry at this point instead of everyone still scavenging from the old world.So Diamond City is the only and biggest settlement in the game?
Otherwise, there are only farmsteads... which is nice
Also your name is extremely appropriate considering a certain FO4 companion
Which after 200 centuries spews out atomic waste?Also, the Glowing Sea can be explained- there's a derelict power plant sitting there.
Uranium does have a half life of four billion years...
Also, there are other semi large settlements in the gameThat makes some sense, still it seems like a bit of an excuse to allow their game to take place in a Mad Max-esque anarchic world, but still it's MUCH better world building then FO3 ever had.
Also, there are other semi large settlements in the gameThat makes some sense, still it seems like a bit of an excuse to allow their game to take place in a Mad Max-esque anarchic world, but still it's MUCH better world building then FO3 ever had.
-Goodneighbor
-Bunker Hill
-Vault 81
Its not JUST Diamond city and some farms out in the wasteland.
Which after 200 centuries spews out atomic waste?Also, the Glowing Sea can be explained- there's a derelict power plant sitting there.
Uranium does have a half life of four billion years...
Yeah but the ocean is massive and that radiation has to keep going somewhere.
Also, there are other semi large settlements in the gameThat makes some sense, still it seems like a bit of an excuse to allow their game to take place in a Mad Max-esque anarchic world, but still it's MUCH better world building then FO3 ever had.
-Goodneighbor
-Bunker Hill
-Vault 81
Its not JUST Diamond city and some farms out in the wasteland.
Semi-large. Another word for 12 people, two of which you can talk to.
Which after 200 centuries spews out atomic waste?Also, the Glowing Sea can be explained- there's a derelict power plant sitting there.
Uranium does have a half life of four billion years...
Yeah but the ocean is massive and that radiation has to keep going somewhere.
Pits a sea, first off. Second off, what do you mean? It leaks radioactivity into the surrounding area, which is carried by local winds a certain distance before they settle. It's nothing compared to, say, the contamination zone of Cheronobyl had we not contained it.
And? Its a game, scaling is present. Just like the NCR was massively scaled down in Fo2.Semi-large. Another word for 12 people, two of which you can talk to.