Blackened said:Can anyone say if there were ladders in the original Falllout games that did NOT led to another map, but to a different part of the same map, with no loading screen?
Sadly the chance is high they will still use Gamembyro. I have read on some website in German (Gamestar) that had some short interview with Todd on the quackecon which was eventualy about the next Elderscrolls it seems that the next game will see a overworked gamebryo engine.Deimos said:Yep. Hope New Vegas will be last game using Oblivion's Gamebryo. And such sweet things like freezed world during dialogs became history.Beelzebud said:Anyone who thinks the Gamebryo engine can make "open worlds" hasn't been paying attention.
'open world' in games refers to one continuous map you can free roam because there is no "walls" around, while RAGE is built from a set of linear levels you travel in between to reach your destinationDeimos said:RAGE's open world is not open world, because it has open outdoors and indoors without loading. I see. Thank you, John Carmack.
Well yeah. Sadly though the German interwiev was extremly short and it does say only that they have plans for a future game they will reveal eventually at some point. If its either Fallout 4, Elder Scrolls V or even some TES MMO is not clear.Brother None said:TES V still using GameBryo seems exceedingly unlikely, no matter how much they tweak it up. I guess it's possible, but I'm not sure even this game press would let them get away with that.
warsaw said:We can make NPC's eat drink sit travel (to some extent) and sleep, but fuck if we know how to animate them goin' up a ladder.