This took a little longer than I had intended.
As usual, I got stuck somewhere and started doing other stuff.
What I don't understand is your point about this somehow diminishing the value of what originally made Fallout special. I think almost all fans of the series understand that the original Fallout games are a very different beast from what Bethesda has created, they should not be judged as being similar works at all.
No, I don't mean to say that the original games should not be fondly remember or that they are now tarnished by the Bethesda entries. (though I really hate the retcons)
What I was more trying to convey, I feel that Bethesda's entries should not have the impact that they have.
As if the Bethesda designers and writers are such creative minds.
Or that their stuff should also have an impact on other PA related media.
Because it feels like it sometimes does.
I just find it awful that Bethesda's entries are better remembered and seen as good examples of the PA game genre.
By the way, there is a very interesting piece of trivia about the Epic of Gilgamesh which is relevant to this whole conversation: The tablet number twelve contains a story that is highly inconsistent with the previous eleven tablets and is generally agreed to be have been written much latter and by different people. Reminds you of anything?
Why the hell am I not surprised?
I don't mind fan fic. I am guilty of it myself, and god knows how much I want to live up to the original works and that the writers and others fans tell me I have made something as equally good which will be just as fondly remembered.
Hell my biggest wish is to make a Fallout game, or new stories based on someone's comic series.
I want to live up to the examples, not to steal credit but be added to it.
But imitation is not always flattery
Couldn't some of this be due to there being a huge well of previously made art and culture though? We're watching thing unfold in real time where as we can look back and pick out the greatest gems from the last 20 years or the last 100. Some things may also take time to grow on you that are happening now and you may come to appreciate present things more. This is all without even getting into nostalgia. I think it's at least partly an attitude problem as I've had similar feelings myself about more recent media.
Perhaps.
It is indeed easier to pick the best from the past, where as in the present or the future it is a lot more difficult.
Sometimes though I do think it was easier to pick a 'winner', a game, a movie, or a series you knew from the description, preview, teaser, or trailer that it was going to be good.
It had this immediate grip on your interest.
I miss that these days, but I am also a lot more jaded then I was back when I discovered a lot of the classics.
I know it is not fair to compare present or future productions to the best of the past, but when said new productions bank on the legacies of established names.
Maybe a little of my frustration that I felt that I never had a good idea of my own also comes into play.
My own pettiness or jealousy.
I still think with Sawyer, Cain And the rest of the team, they could put out a great Fallout game.
I don't doubt that they may still have the wish or intention to do so, but I think that modern day game development philosophy or expectations of how much a game has to sell is standing in the way.
We already mentioned here a few time before that the focus on making a game as mainstream as possible to appeal to as many people, despite that I dislike that approach, is not a flawed one as the evidence shows us.