RadioactiveGirlfriend
Myron's Babysitter
I still can't agree personally, I couldn't stand The Outer Worlds for more than 5 hours. I hated how bland it was, and how it lacked any style at all. All the characters looked like tumblr lesbians. The "capitalism bad" stuff being rammed down your throat every second of the game with no nuance at all just got tiresome. At the least I could tolerate Fallout 4 long enough to complete the main story, and at least it wasn't so damn preachy.
But TOW didn't ruin an established franchise and it's lore like FO4 did, so it was harmless in comparison I suppose. It's at least easier to ignore the existence of TOW. It just destroyed my hopes in Obsidian and the future of RPG video games more, as I was hoping for it to be a return to form, and I can't really get over that.
Personally I dont get what your logic is here. How can one game including a narrative you dont personally ideologically agree with, with character designs you personally dont like, supposedly destroy your hopes in the future of rpgs? Just because one game decided to take an outward stance on something does not mean the whole genre is fucked lol. Personally I think that games having a desire to be as ideologically innoffensive and unchallenging is a lot worse. i'd rather take "preachy" over bethesda's desire to scrub fallout of any sort of genuine socio-political themes. That's how we got f76. The greater things about the classic games and new vegas is their existence of themes and narratives that challenge people's perspectives, and sometimes even make them uncomfortable, regardless on whether they may not agree with it based on their personal beliefs. Not to mention, fallout itself has made many a critique towards capitalism, so...