Witcher 2

That boss fight was even on "easy" pretty hard. I somehow couldn't damage that thing, so I spammed Igni all the time + throwing some bombs every once in a while until it was dead.
 
Well, I could damage it alright - but avoiding the hits with the laggy controls was annoying as hell. I couldn't be bothered and dropped down to easy just to get that fight over with.

Apparently that boss is really easy if you have a magic build. Well, I elected potions, and got screwed because you can't use potions in that entire sequence. Bollocks.
 
That's a big part of why potions are pretty weak this time around imo. OK, I get it, drinking on the fly and lasting hours was a bit overpowered, but the answer is not to make them last 5 minutes (seriously, why do I have to drink Cat 4 times just to get past that obnoxious cave in Chapter 2?) and only being able to profit from them if you know exactly what you will face, which is rare to be honest. Hell, for many fights where you talk beforehand, it seems the potion's duration still tickles, so when you actually get to the brawl the effects have already worn off.

As for said boss, my build centered around using Quen (I will not use that spell in my next playthrough, it trivializes things so much) and spamming Strong silver attacks (the fact I found a ridiculously powerful silver sword not too long ago helped). Not very subtle, but very effective. The fights before were indeed a bit of a pain, however. Oh, and if you think this boss is cheap, wait till Act 3, and good friggin luck beating that boss without spamming bombs and knives.
 
Yeah, so I heard. Basically, they botched the boss fights completely. I wish they'd make us fight smarter enemies, not tougher ones. Instead, for boss fights, the game becomes a really poor imitation of a Capcom action title.
 
[youtube]http://www.youtube.com/watch?v=fxQIrzGiKj0&feature=player_detailpage#t=92s[/youtube]

:lol: 1:31
 
Am I the only one that misses collectible nude female acts? I love the female body and Witcher provided some absolutely stunning eye candy.
 
Well, I do think the cards were prettier than what they currently have - even with the improved graphics, the sex scenes don't look that great. They don't for me on medium, at least.
 
The patch 1.1 is out, they removed all DRM :) now we have to see whether performance is improved
 
Never thought of them the way you do. It's also funny that you consider them offensive and objectifying, when the entire game does exactly the opposite. I treat it a s a way of balancing the stuff out.

Plus, having an art book with high resolution versions of the artwork changes your mind a great deal.
 
The ''sex scenes'' are a joke, 10 seconds of soft porn and off you go. I would much rather have fade to black (imagination trumps uncanny valley anytime) or ME1-esque scenes that have some amounts of subtlety. What the game shows is anything but ''mature''.

I do appreciate the rapid (for an RPG) patching, and the removal of DRM.
 
they did REALLY removed it with 1.1 ?

Awesome. Might even buy it soon then. Removing it was the best choice ever.
 
Yeah, I wrote "f*** the copyright security" in the activation window, and it worked. No DRM then I guess
 
Cool.

Also, I'm glad I didn't get it on Steam, since apparently they have to re-download the entire game for this patch.

Also, I just made it to Act 2 and I have to say the opening was freaking crazy.
 
Well, finally finished. I disagree that Chapter 3 was too short - sure the area was a bit smaller, but there was still almost as much stuff to do as in the other two chapters (same quests minus fistfighting). You even got a special mini-boss if you chose to.

The last two bosses were surprisingly easy though - the scaled one because it was designed to be a breeze all of a sudden, and Letho second time through was a LOT easier that first, partly because his AI was stupid and got stuck on the fountain (and can't block when tied down with Yrden) :lol:
 
cool game, although a bit of a hardware hog without really having the looks to support it. I miss a lot of stuff from the first game so far, not that many improvements imo. but I've only just started the first chapter.

now my biggest problem is running around with way too much loot. but I simply don't want to sell off all alchemical/crafting ingredients. is there really no place to store your stuff in this game?
 
generalissimofurioso said:
Also, I'm glad I didn't get it on Steam, since apparently they have to re-download the entire game for this patch.
I don't really 'get' that bug.
Sounds like the same thing that happened to me with New Vegas when I got Dead Money. That just required that I paused the download and re-verified the files, suddenly transforming a 8GB download into 300MB.
Is that not an option in this case or are all those steam users morons?

Also:
aenemic said:
cool game, although a bit of a hardware hog without really having the looks to support it.
wat
 
Having just finished Chapter II, I can safely say this game's pretty awesome, but man is the difficulty curve wonky. It was frustratingly hard in the prologue and Chapter I (especially, y'know, that fight), now I've just been snoozing my way through.

It's a flawed game in some other ways too. Unresponsive and awkward UI being one of the biggest ones...

Ausdoerrt said:
The end of "Eternal Battle" quest is fucking ridiculous. "I know, let's strip the player of ALL skills and make him fight a hard battle. Oh, and no rolling." And what if I didn't develop the sword-fighting branch? Did you fucking think about that?

These moments of idiocy in game design really make me mad.

And why the hell can't I save during these hard bits?

EDIT: Well, somehow made through that. Now I'm at the boss fight. Well guess what, there's no save before the boss fight. Whoever designed this encounter needs to be murdered. Painfully.

You sound delightfully frustrated. Isn't it great to be frustrated at a game.

I'll admit the Eternal Battle bits are a bit off. Logically, you should have sword-skills available. My build has a bit in swords but not much, but riposte + a sense of timing made every fight a breeze.

As for the boss...Well sorry he was a breeze too. Admittedly I've been playing on normal, but all he took was one try. Just be patient, roll around, and hit him in the ass a lot.

PlanH said:
Sounds like the same thing that happened to me with New Vegas when I got Dead Money. That just required that I paused the download and re-verified the files, suddenly transforming a 8GB download into 300MB.
Is that not an option in this case or are all those steam users morons?

I don't know if it is. It didn't redownload the entire game, but for some reason Valve decided it was a better idea to replace an entire 8GB file rather than, y'know, patch it. So all TW2 Steam users had to download the entire file.

Dunno if it might've been circumvented by verifying. I don't see how. Even if it was, the very fact that Steam did this is their idiocy, no need to call the users morons.

aenemic said:
now my biggest problem is running around with way too much loot. but I simply don't want to sell off all alchemical/crafting ingredients. is there really no place to store your stuff in this game?

There isn't. It's annoying as all hell. You have no option but to sell the heavier crafting stuff.
 
Already have unlimited carry weight. It's not like it breaks any immersion, carrying 300 pounds is already ludicrous, so go ahead and make inventory management a bit less of a pain. As an aside, the Nexus now has a Witcher section, seems like only cosmetic mods thus far (surprise) but something to look at in the future I imagine, I found a balancing mod that weakens Quen and buffs other Signs, very good idea imo.

Also, my chief complaint about the inventory is that, in order to know what components to use in a recipe, you have to wait until they scroll, it takes about 10 seconds of just waiting, very frustrating. Was it impossible to, you know, make the loot window bigger and display all the text? At worse, just allow me to scroll the mouse. But nay, TW2 is for hardcore gamers, those who have enough e-virility to be able to wait 10 seconds each time they want to check something. Ah, the hardcoredness is strong in this one (that's the explanation I got out a fanboy, anyway).

Apart from that, yeah it's a very good game, with a few obvious flaws that still do relatively little to spoil the rest. It is certainly the best RPG (Action-RPG, whatever) to come out since New Vegas. I think I still prefer NV and Origins because TW2 has, in essence, content for two playthoughs, after that you can easily have seen everything, and imo Geralt doesn't allow for much roleplay since his character is already so established (the pretty weak continuity from TW1 doesn't help, why is he with Triss if you romanced Shani? Why does he still do big speeches against the Squirrels if you sided with them, and so on)
 
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