You sound delightfully frustrated. Isn't it great to be frustrated at a game.
I'll admit the Eternal Battle bits are a bit off. Logically, you should have sword-skills available. My build has a bit in swords but not much, but riposte + a sense of timing made every fight a breeze.
As for the boss...Well sorry he was a breeze too. Admittedly I've been playing on normal, but all he took was one try. Just be patient, roll around, and hit him in the ass a lot.
Well, I was delightfully frustrated at the time ^___^ See, the problem is that the section is sword-heavy, so if you skipped a few "key" skills you're pretty much screwed. I never got Riposte on my first playthrough - never felt like I needed it either other than in that specific section.
And the boss...I dunno, I had a potion-master build so I was getting no benefits from any of my skills during the fight. And I still think the whole "boss kills you in 3 hits" is bad design. None of the good action games I know do that.
There isn't. It's annoying as all hell. You have no option but to sell the heavier crafting stuff.
Well, I did definitely prefer the TW1 inventory system, but this one's manageable. I mean, it's not like you HAVE to lug around 100 iron ores with you at all times. I probably didn't use more than 50 in the entire playthrough. The whole thing with getting extra 50lb carry-weight based on a specific decision in Prologue is a bit idiotic, though.