XBone One Fallout 4 Mod Traffic Was Bigger then That Of PC

I don't think that is true. I haven't seen anything that links Trump to ZeniMax nor does it say he has a brother. The name could be a coincidence. Its not like Trump is an uncommon last name. Anyway, back on topic about Bethesda shitting in the face of their bread and butter and the entitlement of console kiddies.
It is Donald Trump's Brother, check the Zenimax Media About page, the last name in the Board of Directors section:
Board of Directors
Robert A. Altman
Chairman & CEO

Ernest Del
President

Jerry Bruckheimer
Jerry Bruckheimer Films

Michael Dominguez
Managing Director, Providence Equity Partners Inc.

Leslie Moonves
President & CEO, CBS Corporation

Cal Ripken, Jr.
President & CEO, Ripken Baseball, Inc.

Harry E. Sloan
Chairman and CEO, Global Eagle Holdings, LLC

Robert S. Trump
President, Trump Management, Inc.
While Trump is not an uncommon last name, there is only one Robert S. Trump that is president of Trump Management, Inc. (which is Donald Trump's brother).

About the traffic, it is definitely clear that Bethesda is totally ignoring PC players. This "announcement" was made so console players feel special (Look at us! We beat PC players, we are the best!).

Another thing is that this "announcement" is made containing the truth distorted by omission, which means they said it in a way that makes people who read it think that PC mods are not popular and console players are the majority of mod downloaders, because even though it only means downloads/access from/to bethesda.net it doesn't account for the other big mod sites that PC players have been using since Fallout 3 (or even before that).

So again Bethesda is ignoring the fact that there are others doing what Bethesda wants to do for longer and way better than they are, and just brag about how great what they do is, even if it is mediocre at best. :shrug:

It is also to show that most PC players know quite well that Bethesda.net sucks for mods and get theirs from the other sites, specially because even before the Creation Kit was released, the Nexus already had thousands of mods being downloaded thousands of times :shrug:.
 
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I don't know why modders even want to mod Fallout 4. It's the worst Bethesda game ever made and easily the biggest disappointment I've ever seen.

Reading some of the comments defending the stealing of mods is demoralizing. So much stupid it burns.
 
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I don't know why modders even want to mod Fallout 4. It's the worst Bethesda game ever made and easily the biggest disappointment I've ever seen.

Reading some of the comments defending the stealing of mods is demoralizing. So much stupid it burns.
Well there is the sarcastic effect, the TTW team has been discussing about porting Skyrim into FO4 :lmao: because if the games are so similar and they are both "not RPGs" then why not? :lmao:
 
I don't know why modders even want to mod Fallout 4. It's the worst Bethesda game ever made and easily the biggest disappointment I've ever seen.

Reading some of the comments defending the stealing of mods is demoralizing. So much stupid it burns.
It's the exact same shit that happened when Steam started offering mods at the Workshop. Blatant mod theft everywhere, and when Steam finally started cracking down on it (after mod makers got Bethesda to intervene on their behalf), nothing but abuse and screaming and defending mod theft by the entitled little PC shits (and yeah, entitled little shits don't just play on consoles) who were too damned lazy to get their mods from the Nexus and maybe actually have to learn a little bit about how to use them properly.

Bethesda obviously didn't learn a damned thing from that episode.
 
I can't understand wanting to play this POS on a console especially since the the limit for mods is 2 GB. There a mods that I have that are more then 2 GB. Shit, Skyrim alone I have more then 10 GB worth of mods in order to make that game enjoyable and fun. Fallout 4 I would probably need 80 GB worth of mods to make that game even remotely playable.
Can't wait to see the console brats get pissed when they can't download quest mods as I don't think consoles can handle script extenders which most quest mods need.:lol:
 
I can't understand why anyone would want to play it at all.

I played it first to find out what it was like, and I guess if I ever get the collected version of FO4 I might occasionally boot it up because there is nothing else I can play that slightly tends to my interest. (I am a sci fi fan, sadly there isn't much in the field of Single Player science fiction games these days. Strategy games are wasted on me for example because I am not very good in them)

It was kind of the same with Fallout 3. I just bought the Game of the Year edition that it might be entertaining for a few hours when I don't know what else to do. (I really should write more, draw more, and practice courses)
But after playing it for a few hours it started to feel more like a chore and that is when I uninstalled it.

I know I probably should go for the indie titles, but its either all these experimental titles, open world-survival games, art experiments, and 8/16 bit clones. (not all are bad but I wish the designers realized that some us old school gamers would like to see modern looking games with old school gameplay, and not games that look like they came from the NES or the SNES all the time. I am not that obsessive about nostalgia)
 
It's not about nostalgia for me, it's simply a different type of art style which I happen to enjoy. :shrug:

Oh it is not that I don't like the graphics, but almost all these titles seem to go for that look.
I would love to see some more titles to the detail of Shadow Complex or Strider 2014.
 
I can't understand why anyone would want to play it at all.
Maybe because most of its' target audience are those who haven't even played any video games at all? :smug:

Speaking of Scifi, I'm sure you have tried Underrail which, although mostly marketed and spoken of as Post-Apocalyptic, actually has its shares of Scifi, especially if you dig deep enough into its' world and followed a certain questline which is arguably THE best questline in the game due to a powerful C&C moment in one of its' branch.

Age of Decadence also arguably had a tiny bit of Scifi, since (from what I've heard) the game was actually Post-Apocalyptic but I'm not sure since I haven't played it (and I really looking forward to it).

There's also Consortium, which although wasn't exactly stellar, I think it's interesting enough take on Scifi genre that I'm suggesting to you since a second game was successfully funded on fig and its' gameplay looks interesting enough to make me look forward to play the first game (after I wraps up playing other games I've had right now of course).

Lastly, you should really be looking forward to other Scifi RPGs like Copper Dreams currently in crowdfunding process with, like, 6-7 days left and also a Retrofuturistic RPGs (which arguably would've had some Scifi aspect to it) like InSomnia. Heck, since you openly post in RPGCodex nowadays (yes I saw you there :wiggle:) I really shouldn't be telling you all of these :razz:
 
I can't understand wanting to play this POS on a console especially since the the limit for mods is 2 GB. There a mods that I have that are more then 2 GB. Shit, Skyrim alone I have more then 10 GB worth of mods in order to make that game enjoyable and fun. Fallout 4 I would probably need 80 GB worth of mods to make that game even remotely playable.
Can't wait to see the console brats get pissed when they can't download quest mods as I don't think consoles can handle script extenders which most quest mods need.:lol:
Something tells me that Bethesda's target audience these days couldn't care less about quest mods, as long as they can continue to get their huge bouncing titties and flopping dongs, their weapons and armors ripped from COD , and their colorful loot piñatas.
 
It looks like Bethesda is (finally) taking some steps to cut down on the mod theft, pulling some mods that have been repeatedly reported as stolen and banning/suspending some accounts. Of course, nothing will stop the mod thieves from simply making new accounts and reposting their stolen files, unless Bethesda is willing to commit some serious time and resources (I made a funny, heh heh) to actually curating the content on Bethesda.aids.
 
At least it's a start. Whenever you have something new, where everything's not completely ironed out, there's a bit of a wild west phase. Though they should have foreseen much of this. Come on Bethe, use some common sense and foresight.
 
"TL;DR: you make a cake (mod) every once in a while and you share it with your neighbours. (Other modders) You like it when your neighbours make cake and share it with you (other mods). You don't mind their friends having a slice either as they generally give you tips on how to improve or encourage you (users). One day, 350,000 people come charging into your home, eat all your cake, beg/demand/ask/threaten you to make more cake and, not satisfied with the lack of cake, begin to eat your cake supplies, your tablecloth, your dog and both of your children. (Console owners) You wonder if they will make cakes. But, they have no arms (lack of tools). So they never will. You now have 350,000 new users to feed...and suddenly, you lost all desire to make cake. This is going to be a problem for the town council (Bethesda) who were hoping you could feed them." -wise redditor
 
"TL;DR: you make a cake (mod) every once in a while and you share it with your neighbours. (Other modders) You like it when your neighbours make cake and share it with you (other mods). You don't mind their friends having a slice either as they generally give you tips on how to improve or encourage you (users). One day, 350,000 people come charging into your home, eat all your cake, beg/demand/ask/threaten you to make more cake and, not satisfied with the lack of cake, begin to eat your cake supplies, your tablecloth, your dog and both of your children. (Console owners) You wonder if they will make cakes. But, they have no arms (lack of tools). So they never will. You now have 350,000 new users to feed...and suddenly, you lost all desire to make cake. This is going to be a problem for the town council (Bethesda) who were hoping you could feed them." -wise redditor
The problem is getting recognized too, even if you hate Fallout 4, most of those modders are from Skyrim, Fallout NV, Fallout 3, some from Oblivion, and even some from Morrowind.

If you like mods, you might want to spread the word to help out. A lot of my modder friends have already hidden all of their mods.
 
The problem is getting recognized too, even if you hate Fallout 4, most of those modders are from Skyrim, Fallout NV, Fallout 3, some from Oblivion, and even some from Morrowind.

If you like mods, you might want to spread the word to help out. A lot of my modder friends have already hidden all of their mods.
and then, r/modpiracy suddenly get more subscriber :P
 
I don't know why modders even want to mod Fallout 4. It's the worst Bethesda game ever made and easily the biggest disappointment I've ever seen.

Reading some of the comments defending the stealing of mods is demoralizing. So much stupid it burns.

Modding for Fallout 4 is a lost cause all around, for several reasons.

#1 - Console entitlement - We're already seeing this with mods being stolen and posted on Bethesda.net, usually with "permission" given by the original modder. ()

#2 - It increases sales of a mediocre title for the wrong reasons. - Think about it. We know Fallout 4 sucks, but what was one of the most common things gamers said about the game pre and post-launch, Skyrim included? Mods will fix it. Once they do, with things like the Dialogue Overhaul, No Player Voice, Uncapped Perks, etc., that's when the sales begin to roll in.

And what that does is reinforce not only Bethesda's mindset that gamers want their stuff for the mods, but that they need to make games in such a fashion as to encourage that thought process, and their subsequent creation.

#3 - It takes responsibility away from the dev team. - Case in point: the Unofficial Patch series.

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This said, I've suddenly got the urge to try and make a few dialogue mods for New Vegas.
 
Can't pirate something that doesn't exist.

So it begins :deal:

And I made a mistake of looking at the comments. Those dumbfucks saying how adding F4SE will only make the matter worse. And it baffles me how Bethesda deal with the situation. Modders have to file a complaint every damn time? What a bunch of amateurs. The Nexus have been there providing a prime example how to manage a modding community and they chose the, what, 'corporate' way?
 
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