Part of the problem might be that an individual enjoying a game like Fallout 4 who's also believing strongly in the hype, might experience contradictory beliefs. As a result they simply can't admit any mistake, no matter how clear or obvious it is. They strive for internal consistency, as they don't want to feel the disconfort of beeing confronted eventually by new informations that are in conflict with their perception and/or belief - that the game MUST be awesome, because they bought it after all, admiting a flaw might eventually lead to the idea that the game is actually not as great as they thought. I think it's called cognitive dissonance. *Edit I am not saying that players can't or shouldn't enjoy Fallout 4. Infact, I think if you get in to it with the idea of playing a shooter, you will have even a lot of fun with it - possibily. However, if they feel that they're playing a deep role playing game with great writing and someone tells them that it simply isn't, even giving examples, they might not accept it. And Bethesda is always very anxious at selling their Fallout games as true RPGs, never getting tired of reminding the player that he's also not only playing a typical RPG, but also at the same time a true Fallout experience. It got Super Mutants, Vaults, Powe Armor, and also the BoS even. How could this not be a Fallout game?