This is true; but a couple of them are flawed for not being Fallout games.
*What's with the mantis sprite?
The joke is that kind of game design is old and not used much anymore.These memes really don’t make much sense.
Game: There is a chance to miss, here is that chance
Player that takes the chance and misses: Wow outdated and shit mechanics me want shooty shooty bang bang now.
The joke is that kind of game design is old and not used much anymore.
Dislike the meme if you want, but PoE is a terrible game. Also, no those games do not play the same as Fallout 1. I mean, Xcom also has the ability to miss, but not to the level of Fallout or even Morrowind. I don't know how else I can really explain it. If you don't want to call it old game design just call it bad game design. There are even mods in this community that address how the roll functions work in Fallout 1 and it's widely used.
You really take these kinds of things too seriously is the problem and this community often re-enforces that.
Fixt. You can insinuate I'm dumb if it makes you feel better I just think Fallout 1 and Morrowind have their issues due to them being old. Icewind Dale didn't have the same gameplay issues na dneither did Divinity, or again, Xcom. It's just difficult to get right.
Seriously though, what mod is "widely used" here that rebalances the entire combat of Fallout?
Call it bad design all you want, I think you just don't know how to put numbers into a skill and then use that skill.
The joke is that little to nothing else is superior to that kind of design [for RPGs]; reason being that it works well on a PC from 1982 through 2022 without serious overhead; the alternative is to animate every possible success and failure that the PC, and every opponent can make, at any task in the game.The joke is that kind of game design is old and not used much anymore.
It would seem to be the other way around... A failing roll (or too many of these; some arbitrary number per player) illicits, "How could they [ I; ] miss (or miss twice!) at point blank!?", where as the animation of the PC breaking a lock pick, or stumbling on some random rock model on the ground —with physics applied— that gets kicked once in a while... his foot lands on that and he trips on it... that explains the failure due to extreme (wasteful) physical explanation that took someone hours to create, rather than just note the action as a failed skill roll.Is it really the animations that upset people so much?
Indeed.No one has ever missed a shot at point blank ever in history according to anti-oldheads.
Only idiots make these memes and miss the context of why it can even happen in the first place. And plenty of games still use chance to do anything based on stats, so i don't know where this thing of not being really used anymore comes from.