Gizmojunk
Antediluvian as Feck

Shouldn't it depend on the character, rather than the player? Should the game not offer options to suit a character's own personal preference for dealing with a situation? Think of the archetypes... In Conan 2, We know that Conan would handle it with a sword, but would Malak (the jewel thief) choose the 1:1, hit for hit sword battle to handle his problems? Not when he could run, or could backstab he wouldn't.doesn't the first one only work with fixt? but anyway, these are kind of cool ways to utilize these skills, i agree, but they are just not necessary most of the time (e.g. why would i bother with stealing ammo or meds if most enemies won't even live long enough to use them). i can't get myself to use these tricks being aware that i can just go in there guns blazing and get the same results.
Have you watched TORD's let's play of Fallout? He plays a jinxed sociopath PC who is so clumsy that whenever she gets a new gun, it breaks in the first combat round. Not every PC would go in guns blazing; and even those who would, might—have crippled arms or be blind at the time. A diplomat isn't likely to resort to handguns as a first choice.
The problem with merging—skills, attributes, traits, perks, etc... Is that you further homogenize the possible PCs that can be made with the system. If you merge Melee Weapons with Unarmed Combat, then in the game, a skilled swordsman and a skilled boxer are effectively equals in each other's preferred sport, because to be skilled in either, is to be skilled in both—equally.to be sure that my stand is clear: i said it was a good idea to merge the medicine skills. if it was actually as impactful as you presented, it would be really cool but it's not.
In Fallout, most of the adventurers will have basic medical experience, but very few will be surgeons. Merging the medical skills makes them all surgeons for free, where before, they would have had to commit to a skill path and become a doctor instead of a sniper, or negotiator, or repair specialist. With merged skills, there is no longer a distinction between Doctor and Nurse... there is just 20% vs 50% —medics. That eliminates specialization. That means there can be no 95% skilled nurses... they must all be top notch medical doctors, instead of expert in their limited area of expertise.
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