Gizmojunk
Antediluvian as Feck
There is such a thing as the wrong kind of good. Altering Lemon Meringue Pie to taste like bacon does not make it a better lemon meringue pie —it makes it something utterly else; whether it tastes fantastic or not, doesn't matter... It doesn't taste like lemon meringue pie.games have always even in series where the developer is shared changed mechanics and styles. Some people view it as experimentation. What if deus ex one day become a XCOM like game? Would I care? If it was good then not really no. And settings can more less be used with absloutley needing to the same as before.
Altering Halo 6 to play like Halo Wars, or like Mario Kart —is not the right kind of good for a Halo sequel. Neither was altering Fallout to play like Oblivion. It doesn't matter if the resultant game was even considered superb—unmatched by the original... it's still the wrong game for the name; and needs a different one to distinguish it as a separate product apart from the series.
_________
I mentioned reasons in the post. Unlike FO3, in Fallout, the PC is limited to what they develop with the character, and developing the Doctor skill is their option if they want the option to cure advanced injuries... and if they don't want it, then they don't get that option; and have to seek reliable medical treatment for serious injuries. Basic First Aid, can be easily pushed to 91% at no cost to one's main specialty skills—but it's no substitute for the Doctor skill; (which itself cannot be advanced but at high cost to the development of one's other skills).Its the same problem with the 3 speech skills in wasteland. Its redundant and serves no purpose other than forcing over specialization. Why do we need 2 medical skills or 3 speech skills? What does it add?
This goes for the other mentioned skills as well.
__________
So did I.You can spam [gambling] in casinos for almost infinite cash if its high enough. Thats why I called it cheating.
Last edited: