SuAside said:
from glow-in-the-dark ghoul to tree-in-the-head ghoul, there are all kinds. i think there can be a monotone-voice-ghoul too.
what's your point?
That monotone voice acting sounds like crap.
SuAside said:
only thing that's going to keep people from getting in after decades of potential attempts is guns. lots of guns.
i don't care what kind of steel grated concrete they used for the walls, but in decades time, motivated people can easily get through.
One-track mind, eh, SuA?
How exactly would people blast their way through several feet of steel after the wall? Vault 15 was just blown open with dynamite, but that just goes to show the construction wasn't very good.
Though obviously the problem here is not the people of Megaton, a bunch of hicks that never managed to disarm a bomb lying there for
200 YEARS, the problem is the Enclave/BoS, and the question of what's stopping them from entering the vault regardless of heavy doors or defensive mechanisms.
Cow said:
EDIT: Oh, and to everyone who questions the cursing... did you guys like not play Fallout 2? Fallout 1 was pretty good but Fallout 2 was like written by a half competent team and the other half by a group of middle schoolers. There was even a "quest" where you get raped by a mutant and he leaves the ball gag. What?
Blabla Fallout 2 does not serve as an excuse for Fallout 3 just because Fallout 2 did something wrong doesn't mean we can't criticize Fallout 3 for doing it yadayada
syllogz said:
It's not retro-50's, fo sho, but 50's had several faces, not just comics and the American Dream fulfilled.
I've had it with this argument. I hereby officially dub it "the Chuck Cuevas argument".
When we put Chuck's back against the wall regarding thong-wearing gun-toting babes in Fallout: BoS, his response was that it was inspired by lingerie calenders from the 50s. Y'see, they had thongs in the 50s so it's fine to have BoS paladins run around in thongs.
Morbo?
Retro-50s does not work that way!
Thanks you Morbo.
IanLacy said:
I may be expressing a level of ignorance that I'm well unaware of here, but wasn't the car in FO2 powered by micro fusion cells? I can understand getting radiation from blowing up a car with that in it.
The car in Fallout 2 has an electrical engine that is fueled by micro fusion cells OR small energy packs. You use said cells to charge the engine and then toss them aside again.
Same as with the energy weapons, basically.
Cow said:
Haha, you're absolutely right. There wasn't a door on the shack.
Don't be flippant. While phrasing it unfortunately insultingly, his claim that your statement was not very informed was correct. Mostly in that Fallout 1 is not 200 years after the war.
Cow said:
So pointing out that two games are science-fiction is an overused argument?
Verisimilitude.
Fiction does not mean lack of inner consistency.
Cow said:
There was no loading screen when he opened the door unlike Oblivion which used them as world buffers. If anything it was for dramatic effect to show off the awesome (read: annoying) bloom effect.
The exiting from that door is indeed without a loading screen and done as such for dramatic effect (and it works well), but please note that they (clumsily) removed all the loading screens from the demo, such as when he enters Tenpenny Towers. Fallout 3 is verily full of 'em.