A possible Fallout 3 remaster?

Final Fantasy XII: Zodiac Age is a prime example that I can provide to Lexx's argument. The original doesn't have a PC release, and some of the mechanics are rather bad. Zodiac Age release fixed all that, not only bringing it to current generation console but also finally introduce it to PC audience.
Kind of a whole different context when comparing one game that is that's already readily available with one that was never an option.
 
Kind of a whole different context when comparing one game that is that's already readily available with one that was never an option.
But our point of discussion is that Lexx (and to a lesser extent, me) object your idea of what a 'remaster' is. You said that a remaster is meant to make a game or games more easily accessible to console users, but that's not the point of a remaster. As Lexx said, a (good) remaster updates the game to modern systems, but not just to make it playable in its original form, but also visually, mechanically, bugfixes, and changing things that weren't so good in the original, which CAN be done to a PC version, provided
  1. A PC game can't be modded, for whatever reason
  2. The developer of said PC game actually cares
And thus, to demonstrate Lexx's point, I provide an example in form of Final Fantasy XII: Zodiac Age version, which wasn't meant to make the game 'more easily accessible by console users' because that implies only taking the original Final Fantasy XII, which rather sucks as it was, and only update it so it's playable on current generation console with all the outdated and obsolete system, which is certainly not what Zodiac Age version about.
 
Fallout.New.Vegas.full.1151107.jpg

If we actually got a Fallout anime, I'd watch it. It doesn't have to be a straight adaptation of any of the games. I'm talking about an anthology of shorts like we got with The Animatrix and Halo Legends. You could have one short detailing the time between when the Fallout timeline diverges from our own and when the bombs fell. Then have another detailing the immediate aftermath of the Great War. You could have side stories of NCR soldiers, Enclave soldiers, Legionaries, the Brotherhood, Mr. House, you name it. Even expand on stuff in the games, putting lore elements into anime form (i.e., how House recruited the Three Families, the history of the Great Khans, how the Legion rose). Get different studios to make different shorts, so we can showcase different styles of animation. I'm sure the results won't disappoint, especially if Bethesda/Obsidian is involved.

@.Pixote.: Who said the Interplay Fallouts had to be remastered in a 3D engine? Bethesda could do a straight remaster of the original engine like Microsoft did with Age of Empires II.
 
@.Pixote.: Who said the Interplay Fallouts had to be remastered in a 3D engine? Bethesda could do a straight remaster of the original engine like Microsoft did with Age of Empires II.
The heads. They won't—probably couldn't. The recent Build engine game by [the current] 3D Realms team, was asked if it had voxels in it, and the guy actually said, 'no', and preceded to justify it as being a specialized skill that none of them knew how to do; even if true, they certainly know how to reach someone that knows how to do it.
 
The heads. They won't—probably couldn't. The recent Build engine game by [the current] 3D Realms team, was asked if it had voxels in it, and the guy actually said, 'no', and preceded to justify it as being a specialized skill that none of them knew how to do; even if true, they certainly know how to reach someone that knows how to do it.

Build was used for the old Fallouts? It doesn't look anything like, say, Duke Nukem 3D, though. I thought Build was only used for '90s FPSs. But if we could get HD remasters of these games, I'd give them a whirl. I was a kid when the Interplay games came out and wasn't even aware of the Fallout series at all til FO3. It wasn't til New Vegas that I actually came to the series. I have since bought FO3 but still haven't played it yet.
 
A warning: don't expect too much from this game. Most fun you'll have is listening to the radio while shooting things.

I don't even bother with the radio in FNV the majority of the time. You can only listen to Jingle Jangle Jingle, Heartaches by the Number, and Johnny Gitarre so many times. Hell, I might mod in Mariya Takeuchi's Plastic Love for the meme.

Just like with Oblivion and FNV, I'll play vanilla FO3 first, then go back and add some mods. I already downloaded one that adds the LBGTQ perks from FNV. Knowing that they were absent in FO3 bugged me so I found a mod to put them in. I also bought the game in case I install Tale of Two Wastelands. And my pattern of only playing female characters will carry over here. To hell with playing as men and to hell with having a testosterone-poisoned male husk for a body IRL!
 
To hell with playing as men and to hell with having a testosterone-poisoned male husk for a body IRL!

Okay. That is something you will have to deal with yourself.

As for a remaster of Fallout 3, after the failure of Falllout 76 I wouldn't not put it out of the question that Bethesda would perhaps do one. Or just one for the sake of more money.

I wonder if Fallout 3 fans when they play the game that they realize how truly empty and without purpose the world is.
 
Okay. That is something you will have to deal with yourself.

As for a remaster of Fallout 3, after the failure of Falllout 76 I wouldn't not put it out of the question that Bethesda would perhaps do one. Or just one for the sake of more money.

I wonder if Fallout 3 fans when they play the game that they realize how truly empty and without purpose the world is.

1. True. Bear in mind that I'm not out to my family or anyone else offline yet and don't know how to break it to them. The fact that I also have Asperger's syndrome doesn't help. Been preparing for the better part of the last month and a half, actually. That my egg hatched shortly after I discovered a certain neckbearded Bugthesda shill's sack of sausages hit close to home.

2. We can both agree that Bethesda is all about the money at this point. If anything, I'd like to see Microsoft/Obsidian buy the rights to Fallout and make it Obsidian's baby once again. From there, we get remasters of all the old Fallouts. Hopefully they'd remaster FO3 and FNV, and do it RIGHT. That means adding the stuff they didn't get to add before and, most importantly, making sure the game is bug-free as possible.
 
Bear in mind that I'm not out to my family or anyone else offline yet and don't know how to break it to them
There never really is gonna be a way to work into a conversation. Being gay is simple by comparison. I could just say "my boyfriend and I were..." and Bam mission accomplished. But being trans would almost impossible to work into conversation. You're probably just gonna have to come out and say it randomly. It's not a situation I envy.

Also the number one thing a fallout 3 remaster needs is endings for towns.
 
Maybe I'm missing something, but how does that sex stuff relate to a possible Fallout 3 remaster?
 
Build was used for the old Fallouts?
No, but Fallout's talking heads were originally hand sculpted in clay, and then digitized in Lightwave. There were supposed to be more heads, but they ended up each taking several weeks to create. It's an example of a lost art... not literally, because people can do it, but it would never happen for a remastered edition, and I doubt they would even try it; using a just 3D (no clay) recreation.

Look at Obsidian's own work: (Would this pass for re-mastering?)
NPCs_crop.jpg
 
@WeissYohji Good luck with that amicus. My parents don’t even know I’m bi because even though I’ve accepted it they likely can’t.

That shit aside, an F3 remaster is basically useless imo when Fallout Tactics still has to run in windowed mode on most computers. Update Tactics for modern computers, then update your shitty Fanfic 3.

To be fair, I like 3 more’n 4, but... that’s not saying much. I’d like to see a 3 remaster, tbh, if only because I know at this point they’ll fuck it up.
 
Also the number one thing a fallout 3 remaster needs is endings for towns.

Honestly am trying to think about what designers would have to work with here.

- To nuke or not to nuke Megaton

- Help the Ghouls take over Tenpenny Towers or not.

- Deal with the family or not

- Deal with the mutants threatening that town of "grown ups"

- Deal with the cannibal family or not

- Republic of Dave I think? Decide who gets to rule?

- Helping the slaves or the slavers

- What difference does the player make at Underworld?

- Or Rivet City

- Help that guy at Girdershade get laid by crazy nuka cola lady?

- Outcasts. Just give them lots of stuff?

- Kill the mercenaries at their camp or not?

- Kill the raiders at Evergreen Mills or not?

Edit: before I forget; defeat the superhero/supervillain at Canterbury Commons or not?

Honestly, some of these places barely have a plot thread and what they have is often barely interesting at all or has any multiple outcomes.

Not helping the Ghouls get into Tenpenny Towers. So their leader continues to complain he wants to get into the tower?
It is not if helping the residents of the tower is going to make a difference, they just sit on their asses and continue to play pre war lives.
Not like because communist guy lives he now organizes an army to take over the Capital Wasteland by say recruiting the ghoul communist soldiers from that Mama Dolce place (Oh god, I just came up with an actual quest for this guy; help him secure allies for his plans, giving both him and the Ghouls a purpose)
 
i don't see what's the point of these ideas. fallout 3 is irredeemable, shit with sprinkles on top is not better
 
Back
Top