Actual, turn-based strategy X-Com sequel in the works

Discussion in 'General Gaming and Hardware Forum' started by Brother None, Jan 5, 2012.

  1. Brother None

    Brother None This ghoul has seen it all
    Staff Member Admin Orderite

    Apr 3, 2003
    XCOM: Enemy Unknown.<blockquote>Unlike 2K Marin's previously announced XCOM shooter, which sparked tempers among longtime fans for turning its back on the series' cerebral roots, this title is a full-on strategy game that puts players in command of a global anti-alien defense force. XCOM's leader needs a worldwide perspective where threats are identified, populations reassured, and national leaders mollified – but a tactical mind is just as critical considering every shot XCOM's soldiers fire on the battlefield is under the player's turn-based control.

    "It’s been a dream of ours to recreate X-COM with our unique creative vision. We’re huge fans of the original game and it’s a once in a lifetime opportunity to re-envision a game that is as beloved as X-COM," said Steve Martin, president of Firaxis Games. "We were careful to keep XCOM: Enemy Unknown true to the elements that made X-COM such a revered game while delivering an entirely new story and gameplay experience for both die-hard X-COM fans and newcomers to the franchise."</blockquote>
     
  2. mobucks

    mobucks As a goof Orderite

    May 22, 2010
    My eyes just got a little misty. I thought you were talking about CARTEL at first, but this is the real full on thing!
     
  3. Lexx

    Lexx Background Radiant
    Moderator Modder

    Apr 24, 2005
    Heard about it already. Pretty cool, tensed about how it will turn out.
     
  4. ZeusComplex

    ZeusComplex Still Mildly Glowing

    240
    Feb 12, 2010
    Did I read something about real time elements? I hope this is the Geoscape we're talking about.
     
  5. Guiltyofbeingtrite

    Guiltyofbeingtrite Vault Dweller

    751
    Oct 13, 2008
    I bet it will be fully realtime, but Firaxis did make Civ: Revolutions for consoles and it was turn based, so you never know.
     
  6. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    turn based x-com.

    That sounds to good to be true ...
     
  7. generalissimofurioso

    generalissimofurioso The Hole Time Orderite

    Jun 17, 2007
    Wonder if by turn-based with real-time elements, they mean something like Valkyria Chronicles.

    Basically, on a characters turn you control them in real-time until they run out of actions to carry out and then you move onto the next guy.

    It'd be interesting to see, but I'm not sure if it'd work as well as it did with Valkyria Chronicles.
     
  8. Guiltyofbeingtrite

    Guiltyofbeingtrite Vault Dweller

    751
    Oct 13, 2008
    I hope they go the valkyria route, love both games. I'd say they would need to tweak it, such as a cap on max command points/unit/turn or ammo limits for soldiers with rifles.

    That being said, some of the best parts of all of the XCom games was the R&D, personnel and base management features, so hopefully there is a strong focus on that.

    Just making a Tactical game would be really selling us short.
     
  9. Brother None

    Brother None This ghoul has seen it all
    Staff Member Admin Orderite

    Apr 3, 2003
    Too much of a challenge to click on a link? The article itself details "the interaction between the real-time strategic view and the turn-based combat". We'll hear more later, but it sounds close to how X-COM did it with a real-time (with pause) world map and turn-based combat.
     
  10. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    XCom: the UnBetrayal? well it seems that 2K is gonna lose a lot of money with their XCom game, I have only heard negative publicity towards it, the previews make it look ugly and generic and now they will probably be compared with the other Xcom game that follows closer the previous ones (it seems)
     
  11. PainlessDocM

    PainlessDocM Sonny, I Watched the Vault Bein' Built!

    Feb 5, 2010
    Curious to see what Sid will do with X-COM.

    In the meantime I'm going to play Xenonauts, it's not an "official sequel" but it looks very promising and faithful to the original IMO.

    http://www.xenonauts.com/
     
  12. fedaykin

    fedaykin Vault Fossil

    Jul 15, 2007
    I'm sceptical. Something tells me there will be some sort of "but".
     
  13. Sabirah

    Sabirah Water Chip? Been There, Done That

    930
    Jul 10, 2011
    Ah, that's cynicism talking. Relax, It'll work out yaar

    I've never played X-Com (and don't really plan to) but I'm glad they are going to make both the old fans happy and the new people.
     
  14. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    That word, I don't think it has the connotations you think it has....
     
  15. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    well you can count with your fingers the numbers of "turn based" games made by a western game developer. They have largely the feeling that turn based is dead. So many (me included) are rather skeptical to see a well done turn based game. A few are really good. Like Silent Storm. But those are far to rare.

    And usually a game made with real time and turn based does not work. It cant work. Because turn based HAS to suffer when it is combined with real time gameplay. How so ? Well the idea of turn based is a completely different one then real time. What I mean is not the conection with a real time map or something - see jagged alliance and Fallout 1 for example. What I mean is only the combat. I mean it is like the try to combine some off road bicycle with a motor cross bike trying to get the best of both worlds. Not possible. One experience will suffer.
     
  16. Daimyo

    Daimyo Sonny, I Watched the Vault Bein' Built!
    Orderite

    Oct 26, 2007
    Sweet. So sweet.

    Fingers crossed.

    X-Com is one of my all time favourites.
     
  17. Kilus

    Kilus Not Australian Orderite

    May 3, 2003
    Obviously this has been in development for a long time. But marketing decided to go with the FPS, pissed everyone off, changed XCOM to be Mass Effect 2, release XCOM on the same day as Mass Effect 3. Marketing.

    Anyway they need to bring the '-' back for the real game.
     
  18. Brother None

    Brother None This ghoul has seen it all
    Staff Member Admin Orderite

    Apr 3, 2003
    First time I heard about this project was in 2008, I think. So, at least since then.
     
  19. Alphadrop

    Alphadrop A right proper chap.

    Aug 21, 2008
    His gun is big and chunky enough for to not pass this up. However his armour isn't 90's and purple so I am still skeptical.
    :V
     
  20. Nodder

    Nodder It Wandered In From the Wastes

    114
    Oct 28, 2008
    X-COM was a real-time map + turn-based combat. Presumably this sequel would do the same thing.