I couldn't care less about Shoddycast, but really
@Doomsdayprepper ? We are talking about the Fallout series, well-known for its coherent and cohesive world, and for that to happen the makers of the game relies on, guess what, coherent and cohesive writing so that the setting didn't just fall apart. We're not talking about
realism here, but rather, like Crni Vuk said,
verisimilitude. What is 'verisimilitude'?
Skip to 8.29 for the definition, but I suggest watching the entire video to follow him to that definition.
So, it's completely wrong for Pete Hines to state he's 'not interested in discussing realism' when the guy he's talking to is
not discussing realism at all. Hell, Fallout 2 also got heavily criticized for some contradiction here and there, and guess what? Chris Avellone wrote the Fallout Bible and gave formal statement that it was
his mistake that Mrs. Bishop falsely stated she was Jet-drugged before Jet was even invented. Compare that to how Bethesda deal with this kind of criticism, and you know which one's more preferable to handle the series.
Heck, the Elder Scrolls series, which is Bethesda's baby, got this kind of stupid ass treatment where the world wasn't handled with care anymore post-Morrowind, as evidenced by the video above. One thing that I know is that the original writer of the Elder Scrolls somehow left Bethesda post-Morrowind, hence you see that after the writer goes out of his way to describe Cyrodiil, Bethesda instead presented a generic looking city in Oblivion.
So yeah, the video asking "Could Fallout 4 and Skyrim ever take place in the same universe?" might be right. Fallout 4's just doesn't make sense in the Fallout universe and have no place among the series, so might as well call it The Elder Scrolls: Fallout of Commonwealth, especially since the Vertibirds there act like a Dragon.
If even Bethesda didn't care about the coherence and cohesiveness of the setting, then neither should you.
Fallout 4 is NOT canon, case closed.