Anyone Else think Shoddycast has become a Bethesda Bum-licking channel?

Shoddycast are very hit-and-miss for me. I haven't really watched any of their lore videos (especially not the Fallout 3 and 4 ones) but that's mostly because they'd just be repeating stuff at me that I already knew.

I like some of their 'science' videos wherein the speculate on the physics of certain objects in the Fallout world, and it's always fun to see them tiptoe around the lore inconsistencies when they inevitably come up. Bitterness aside, some of the stuff is genuinely interesting and if it's on the West Coast it also usually shows an astounding amount of thought on the creator's part.

But sometimes they come up with ridiculous shit that's not only based entirely in delusion but also incredibly uninteresting (i.e. the Fallout/Skyrim argument) and it betrays a desperate struggle for views. At least, that's what I like to think it betrays; it's entirely possible that they're mad.

2. Magic isn't in Fallout

Eeeh, it kinda does, but nobody likes to acknowledge it.

Maybe you should chill out and accept that different people have different opinions and complaining about other peoples opinions is stupid.
Its their right to praise/enjoy Fallout 4 and its not yours to tell them not to praise/enjoy it. Its a waste of time to bitch about others opinions.
Go watch someone else's content if you dont like it, instead of forum crying about it.

Discussion on a discussion board? Ridiculous!
 
The only thing I would consider 'Magic' is the psykers... but thats about it really.

Are psychic powers considered magic in general fiction? I can never tell.

Either way, they developed their powers with the use of FEV, so it's probably biological. I was actually referring to the ghosts in Fallout 2 as the most prominent Classic example, but the Shoddy lads concentrate more on the Dunwich Dungeons from the Bethesda games in their video.
 
Are psychic powers considered magic in general fiction? I can never tell.

Either way, they developed their powers with the use of FEV, so it's probably biological. I was actually referring to the ghosts in Fallout 2 as the most prominent Classic example, but the Shoddy lads concentrate more on the Dunwich Dungeons from the Bethesda games in their video.

Ahhh okay. I haven't finished 2 yet.
 
You know what I hope they're right at this point. Let's put a Vault and Deathclaws in Elder Scrolls 6 just for good measure!
If they do something like that then they will have thoroughly beclowned themselves. You could make the argument that they're "realigning" Fallout to fit their vision for the series; we may not like the results, but they did buy the IP so it's theirs to do with as they will, and in the end we decide whether or not we're going to support them with our money.

But Elder Scrolls is completely different in that it's entirely their baby, they created it from scratch. If they're not going to take the lore they've developed over 15 years and five games seriously, and instead give us ridiculous shit like flying deathclaws, super mutants and $10 contraptions DLC for TES 6, why should we consider them to be anything but a joke?
 
Elder Scrolls 6 will have Deathclaws and Super Mutants.

Oblivion already had those. ;)

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Have you watched it? He gives some pretty good arguments
That is why he doesn't answer his own last question and makes a joke of shooting the one who asks it, how to explain Nirn's two moons. :lmao:
Also carrots evolved into mutant tentacley plants that look like pointy brown/green turnips but many millions of years they evolved back to what they were? Also Tatos are an evolution/mutation of potatoes and tomatoes, but then once again after millions of years they are back to being potatoes and tomatoes seperatly, I don't think there is any precedence of de-evolution with time.
Earth is 4.54 billion years old and still we can definitely see how the continents fit almost perfectly just like puzzle pieces, from them to change from the current one (even with nuclear explosions occurring as mentioned by the video) to the same as Nirn it would have to take way more than 4.54 billions of years, to be honest I doubt it would be possible for the face of the planet to change so much:
jEBLiat.jpg


Also the Sun... This is what experts say about our Sun:
Over the next 5 billion years, it will burn the last of its hydrogen, bloat up as a red giant and consume Mercury and Venus.

This would be totally disastrous for local flora and fauna, but all life on the surface of the Earth will already be long gone.
So for Earth to change into Nirn it has to happen in less than 5 billion years.
 
I watched the first few back when they came out in 2014, and I loved the series. I always used to cringe at the voice acting, though...and personifying the 'storyteller' and introducing some 'sidekick' characters made it far, far worse. Not to mention they butchered the lore, put Bethesda above all else and just flat out forgot about lore altogether with some of the later ones.
 
Those are legitimate concerns, but as I said have you ever actually considered contacting Bethesda and telling them about your qualms to see what they say?

Ever since the release of the game, a lot of fans have. Remember Pete's famous response to Jet being Pre-War, or the Kid in a Fridge? He may be the PR guy, but if he's the only one talking while the dev team stays silent, that pretty much sums up the current mindset.

Maybe they'll have a Fallout Elder Scrolls crossover.

Professor Layton and Phoenix Wright make good crossover material, as do Persona and Fire Emblem. Those games deserve to be played over such a Bethesda mash-up.
 
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Thats actually not an unreasonable reply. I agree with them on that.
I agree realism doesn't matter. But the issue that was brought to Hines had nothing to do with realism. You see, once you lay down the rules of your fictional universe you're supposed to fuckin' follow them. That's part of being a good writer. Or if you break rules it should be for a good reason, have a decent explanation, and mean something. Kid in a fridge does none of that.
 
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Yea there's a reason Mass Effect doesn't have Wizards and Mages.

Bethesda has made enchanted weapons a thing in Fallout, with its Flamer of Freezing and nailboard of fire or whatever it was, so I'm sure their writers would think it's a cool idea to put the Brotherhood of Steel in Elder Scrolls VI.

Just wait - the Fighters Guild will be made the precursor to the Brotherhood of Steel or some dumb thing like that.
 
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