Ragemage
Wept for Zion
Leo tells me who to chop. Let's go to Vegas. Leo likes Vegas.
"Oh, sweetie, you should have just heard Leo when you made the man in the box explode! He just laughed and laughed!"
Leo tells me who to chop. Let's go to Vegas. Leo likes Vegas.
True, that mutant is the best part of that quest hahhah. First time I saw him I was genuinely amused lolAntler disapproves of this comment.
Sometimes I feel you can't have the one without the other though. Or you always and up as the general after 30 sec. if you know what I mean ...I hate to say it, but there was a little bit of tediousness in New Vegas, at least after having completed it once. However, the freedom of role play more than makes up for that, so it certainly doesn't detract from it's status as a great game.
WOW il make sure to remember this comment in my second playthrough, You see its my first time and I was SUPER careful not f*ck things up...IIRC you don't 'have' to get the Boomers to side with or against you, you could just return and go "eh, ain't gon' work boss."
The Omerta's are simple, just go in and slaughter them all.
The BOS is also quite simple, go in with Veronica, discard her as a companion after talking to McNamera, then head for the destruction thingie by the sim-units and engage the core overload or whatever and destroy the bunker.
If you find it to be tedious you can always cut corners.
True, that mutant is the best part of that quest hahhah. First time I saw him I was genuinely amused lol
But I don't know man, I find those ghouls, especially their leader, sort of annoying you see, but at the same time I don't want to kill all of them because they are nice people in the end, so I do that fucking quest and keep running from one place to another to find those goddamn rocket parts or whatever that is. I usually kill that ghoul in the basement because I want his hunting rifle! Although he seems to be a nice fella, oh well such is life in the Mojave tbh
You probably do, especially with the rushed time they were given.Well some might be a little. I think what's tedious is that sometimes there were things like finding the right entrance point or exit and I just couldn't find it. Like that one tunnel place I forget which one. Spent like 20 minutes looking for the exit and not finding it for some reason, had to look up the map online. And with some significant objects it can be difficult to find them from that random closet in some random room in a huge base or something.
Also wish that they'd done some little tweaking with the missions, there were IMO opportunities for better and more fun quests and storylines that weren't implemented. Maybe I expect too much from the makers.
Who knows how the Legion could have become? Who knows what more quests we could have got?I know it sounds cheap to constantly say as an excuse, "well there was only so much time they had", but with Obsidian and Fallout New Vegas it really is the case. From what we got in their two year development time, and working with a garbage-ten-year-old-engine, it is probably true that some quests would have been even better given more time.
For my first to fifth time playing it? No. I understand the purpose of a lot of quests. Some people forget that a quest isn't a matter of getting epic lootz, or shooty shooty bad guy. It is for exploration, character development, Survival, impact and sometimes information. I have played FO:NV so many times I lost count, over 20 I think? And I could say that doing the tutorial at the beginning is tedious and that I know what to expect and I play it the same way each time. But I get the reason why it is there and it is pretty valuable for new players as well as seasoned players. You get basic gear from completing the quest. But the joy of FO:NV is I can skip it, like almost everything else in the game. I don't skip it because I kind of like the folk at Goodsprings and I RP that my drug induced character wants to keep them around, yep, even Chet, the coward D-bag.Anyone else thinks FONV missions are really tedious?
Agreed, some quests are... meh but in the end New Vegas makes up for it.It can be tedious sometimes. But the quests are well written and well done too so I can't give it much flak.
Tedious quests will always happen, that doesn't mean the game is shit though.All the Fallout game had tedious quests, generally good writing and, worthy rewards make the quests somewhat worth playing.