Woha, i have heard that folks argued hard about Fo3 but i have never seen it first hand. I just don a helmet and jump through the trenches here if you dont mind?
To be honest Fo3 was an enjoyable game. It had plotholes, was bland from the moral choice side of the Fo series, had little replay value and was "dumbed down" or rather designed to appeal to broader spectrum of gamers. But that still does not mean it could not be enjoyed. I am old enough to own the original retail copies of Fo1&2 and i enjoyed it. Lots of places to explore, little stories here and there. I give folks the point that the main quest line was not everyones cup of tea. But still the game left plenty of room for roleplaying and more than enough stuff to do if you really didnt care for the main quest. But i also have to say that i would not have keept playing Fo3 if it werent for the thriving modding community and their numerous additions to the game. The dlc´s didnt really caught me.
Operation Anchorage/broken steel had some canon value at least, but the rest was just novelty and sucked when you really think about it.
I guess what i am trying to say is stop being a grognard and enjoy things for what they are and not think about what they should be/could have been. No game ever will be perfect for everyone. And when you know a tiny bit about game development you see that you have to make compromises between some things to achive fun for the consumer.
If Fo3 had been like Van Buren was meant to be, than the other party would spurge about it beeing a crappy game while the older Fo´ers would praise it.
Its just how things are, cant change that.
Nv on the other hand is better in some areas but also has its problems. The atmosphere and story density is better imho. The companions are likeable and actually add something to the game.
In Fo3 i only traveled with Dogmeat, the rest of the followers were just bland and added nothing.
It is way more tough and balanced than Fo3 was. I never died to a giant radscorp in Fo3 and raped deathclaws with a 44. revolver. Not so much in NV.
The weapon system in general is more developed, and going for melee makes actually sense now.
Character building requires more thoughts and choices. You just cannot be good at everything. Same goes for the storyline, you can not do everything in one go and have a choice of a multitude of endings for a lot of different factions and people.
Problems are also in some plotholes and compromises, and in the design of the world overall. A lot of places could have used more travel markers and you are forced to walk a lot of ways over and over again. Invisible borders are also a really lame way to prohibit the player from traveling to some places.
Phew.
Thats enough for now i think.
One last thing though.
I am kind of new around here so i dont want to jump on the "bash outofthegamer wagon" .
But 4chan just called and said they wanted their slang back brah.