Automatron dlc looks completely boring

I'm pretty sure Bethesda's censoring criticism for the trailer, just a couple of days ago one of the top comments said something along the lines of: "This is everything that's wrong with Fallout 4, Fallout 4 was a disappointment and it doesn't look like you haven't improved on it at all.", now that comment (as well as several other highly rated "this trailer looks shit" comments) have disappeared.
I made a comment about more stuff to shoot and a rehash of FO3 and it's gone. On the plus side at least BGS knows they create shit now and have moved into EA and Ubisoft territory of censorship of any negativity.
 
The thing that confuses me is that there are apparently people who actually liked the Antagonizer vs. Mechanist quest in Fallout 3 instead of seeing it as being in contention for one of the worst bits in the game?

I mean, credit to Bethesda that it has non-violent solutions (something Fallout 4 could use more of, certainly) but it's a *really* silly quest that doesn't make a lot of sense and doesn't have much to say.

They couldn't have made the robot DLC for Fallout 3 star literally anybody else?
 
Watching this trailer makes me feel tired, as though it's sucking the enthusiasm to play the game directly out of my body. This is weapons-grade mediocrity.

I haven't seen anything in the trailer that makes me say "Damn, I can't wait to play this."
With the DLCs of Fallout NV was complaining months ahead that I could not wait until I could finally play them. New lands, new story, new NPCs, new stuff in general.

Even the Fallout 3 DLC trailers made me look up and consider that I should at least give them a try before I condemn them as cash grabs.
And they actually did give me something to do though I will never ever play them again.


I hope the robot building isn't mandatory, so I can try just sneak in his vault(?), assassinate him and be done with it.

Pretty much my thoughts but I am sure we need to far around for a while with the robot building before the Mechanist finally appears and we can shoot him/her.
Yeez having to play hours of a DLC you are not even that interested in just so that you can shoot an NPC. That is what gaming has become?


Heheh they'll probably force you to make 5 robots(then consider it an army because shitty engine is shitty) then you have to fight 5 robots at a time that keep respawning from out of your view to make it seem "realistic" then you break into the Mechanist's lair, kill some more useless robots then confront the monologuing idiot then choose a dialogue option that means nothing then kill them.

This probably sums up the DLC main questline well enough in a few sentences.

I am BTW pretty sure no NPC of the main game really takes notice of the Mechanist and his robots. It is mostly the player who has a problem with them.


It

It's possible to keep mechanist alive who even becomes a settler in return. Hah! You didn't see that coming right!?

Meh, I am not going to praise someone for that. If for example you could use the robots to do all the stupid settlement constructing and protection it might have been worth a small acknowledgement. Just because we don't have to do it anymore if we don't feel like it.


I'm pretty sure Bethesda's censoring criticism for the trailer, just a couple of days ago one of the top comments said something along the lines of: "This is everything that's wrong with Fallout 4, Fallout 4 was a disappointment and it doesn't look like you haven't improved on it at all.", now that comment (as well as several other highly rated "this trailer looks shit" comments) have disappeared.

"How dare you write down your mean opinion on an open forum, you anti Bethesda-ist!"


So it's the "SSSHHHHH don't say anything negative because they might actually have to improve the quality of their content!" nonsense.
Why do people like to gobble this shit up?

Simple, a lot of this audience are also the type of people who feel seriously offended when you say something that hurts their feelings.
 
The amount of shit people accept as quality in general anymore makes me sad.

You know, there are actually people who likes repetitive shooting action and wants more games like Destiny and Borderlands? They would consider it quality and the kind of game Fallout 2 is to be boring. That's just the way it is. I don't agree, and yes there is a lower standard for entertainment quality these days, but even if the standard shot back up, there's always going to be people who want to shoot things without needing a plot to justify it.

Besides, somewhere in an alternative universe where well-written cRPGs are the norm, there's a forum full of bitter cynics who complain about the lack of fast-paced FPS games.
 
To be honest, I just wish there was a balance between all genres and game types for everyone.
Not these massive changing tides in which suddenly one genre or type of game is popular and we are over flooded by them, only for the tide to change again and being overwhelmed by another type of game that only changes again when most of the sane gamers have already become more than sick of them.
 
To be honest, I just wish there was a balance between all genres and game types for everyone.
Not these massive changing tides in which suddenly one genre or type of game is popular and we are over flooded by them, only for the tide to change again and being overwhelmed by another type of game that only changes again when most of the sane gamers have already become more than sick of them.

I also wish that finding the cure to cancer and achieving world peace will be done within this year. :mrgreen:

Well, I assume we all want that, but I'm sure there's a couple of hidden lurkers around here who probably think the world would be better off imbalanced with real RPGs only and that most FPS fans crying for more of their kind of games is "karma" or "justice". Good thing those people never actually speak out, because then I would have to strike yet another forum for sensible discussions and unflinching sarcasm off my list!
 
You know, there are actually people who likes repetitive shooting action and wants more games like Destiny and Borderlands? They would consider it quality and the kind of game Fallout 2 is to be boring. That's just the way it is. I don't agree, and yes there is a lower standard for entertainment quality these days, but even if the standard shot back up, there's always going to be people who want to shoot things without needing a plot to justify it.
I picked up Call of Juarez: Gunslinger with a humble bundle not to long ago and it was arcade as shit, but it was fun. However even though I had fun with it, mostly because I like the old west, I didn't decide to take to the internet and have them retroactively make it game of the year, proclaim it an RPG experience because it has a class system, or think to myself that this should be in the next(insert RPG here). My issue isn't with the FPS genre, my issue is the FPS dudebros are what the suits in the industry think most gamers are simply because that demographic is the loudest.
 
I picked up Call of Juarez: Gunslinger with a humble bundle not to long ago and it was arcade as shit, but it was fun. However even though I had fun with it, mostly because I like the old west, I didn't decide to take to the internet and have them retroactively make it game of the year, proclaim it an RPG experience because it has a class system, or think to myself that this should be in the next(insert RPG here). My issue isn't with the FPS genre, my issue is the FPS dudebros are what the suits in the industry think most gamers are simply because that demographic is the loudest.

You know, Gunslinger was one of the actually good FPS games released in recent years that are actually good, as opposed to health-regeneration linear-corridor hand-holding "FPS" games that the Call of Duty franchise has forced everyone to emulate.

But in that sense, back then, Fallout 3 was actually progress. It's certainly less polished, but Fallout 3 allowed for much more freedom than Call of Duty games do, and if all the dudebros have moved on to that, then that's one step closer to having the suits having to target making actually good games. It's all about how relative it is, and to what. Relative to games of that generation, there's a reason why even the critics (like Yahtzee) that hate on the AAA industry praised Fallout 3 and The Elder Scrolls. It had freedom. Certainly doesn't seem like freedom to NMA's top hat wearing cultured video game snobs (only partly joking :mrgreen:) but imagine what Fallout 3 was like in the face of these "FPS dudebros".

In the face of everything else around it, it actually looks like progress. But now with Fallout 4, The Witcher 3 shows that we've progressed past that point and Bethesda has refused to progress along with everyone else. They've devolved, and it's dragging down the forward steps that mainstream gaming has been making.

Imagine an Obsidian-made Fallout, unlimited by any Bethesda requirement, marketed as loudly as Fallout 4.

Combined with The Witcher 3, ending 2014 on a high note and setting the new standard for gaming.

What would've happened instead?
 
The people who get catered to the most always insist on ONLY THEM being cattered to. You always hear them complain about turn based combat on whatever series they arrive on, even if the series is older than them or if they aren't even interested on the deeper aspects of it.

THey will say "No everything has to be an indepth RPG!" but they ignore the problem that almost NOTHING is an indepth RPG nowadays, simplistic action games are what populates most of the market and that is making other devs turn their games into action games because they are told nobody wants to play anything else. Just look at the new Valkyria Chronicles... just Instantly ruined.
 
The people who get catered to the most always insist on ONLY THEM being cattered to. You always hear them complain about turn based combat on whatever series they arrive on, even if the series is older than them or if they aren't even interested on the deeper aspects of it.

THey will say "No everything has to be an indepth RPG!" but they ignore the problem that almost NOTHING is an indepth RPG nowadays, simplistic action games are what populates most of the market and that is making other devs turn their games into action games because they are told nobody wants to play anything else. Just look at the new Valkyria Chronicles... just Instantly ruined.

Never been a fan of games with the anime art style, but I have indeed played a bit of Valkyria Chronicles, and the latest one is just trying to ape the upcoming Final Fantasy. Yes, Japan do have their own bands of "make everything like what we like, more action less thinking" majorities too, surprise surprise.

Hey, I checked out the latest one on a demo video, and found the top comment on it was by someone with the same avatar as you, complaining about Sega ruining the series. Small world. :grin:

Isn't it great to see everything you ever liked, grinded through the dirt to cater to everyone else's tastes instead? :smug:
 
Isn't it great to see everything you ever liked, grinded through the dirt to cater to everyone else's tastes instead? :smug:

It makes me wish for the inevitable killer asteroid even more.

Serious though, I have VCII on my PSP but I am not a big fan of it. But what Sega is doing now is rather stupid.
Had they perhaps announced VC4 and announced this as a spin off I could get it. But changing a franchise so much in order to appeal to a whole different audience, yeah fuck you Sega.
You are not the giant anymore I was raised with but I always thought there was some good will left. But now the company can burn for all I care.
The Sega that made Sonic 1, 2, 3 & Knuckles, Phantasy Star 1, 2, and 4 is just a note in a history book now.
 
I picked up Call of Juarez: Gunslinger with a humble bundle not to long ago and it was arcade as shit, but it was fun. However even though I had fun with it, mostly because I like the old west, I didn't decide to take to the internet and have them retroactively make it game of the year, proclaim it an RPG experience because it has a class system, or think to myself that this should be in the next(insert RPG here). My issue isn't with the FPS genre, my issue is the FPS dudebros are what the suits in the industry think most gamers are simply because that demographic is the loudest.

I wish the suits would actually listen to the FPS crowd regarding actual FPS games instead of poluting cRPGs with their repetitive boring shooter stuff.

As an FPS game dudebro myself, I am incredibly disappointed with the recent offerings in THAT genre.

There is no recent AAA game that I think is a halfway decent first person perspective twitch shooter, with good netcode and a real learning curve. I haven't seen a good COD game or Battlefield title in many years that wasn't just the same reskinned frantic pew pew with no real strategy or skill beyond spray control.

CS:Go has it's moments, but is essentially a reskin of the CS 1.6 I played in highschool with added microtransactions for the skins and stuff that we used to get and use for free from the modding scene.
It's about as stale as you can get, and even when they add a new weapon I'm not really interested in trying it out.

As a Quake fan, I find quakelive and quake 4 to both be incredibly disappointing compared to 1998's Quake 2, which I still play every so often and for which I even host a couple servers more than 15 years later.

The only fast paced shooter I even play regularly these days is the free to play title Dirty Bomb, purely because it is the only thing left on the market in the vein of the various Enemy Territory games and the guys developing it actually seem to take the community input into account when they balance it.
(ETQW died well before EA bought it up and the stat servers went down, and wolfET has a tiny persistent community but it's really hard to get a game)

It actually has strategic teamwork, rewarding objective based play and quick fluid movement with wall jumps and hitscan weapons. These are the very things that make a great twitch FPS game for me and don't exist in most of the modern FPS IPs.
 
I wish the suits would actually listen to the FPS crowd regarding actual FPS games instead of poluting cRPGs with their repetitive boring shooter stuff.

As an FPS game dudebro myself, I am incredibly disappointed with the recent offerings in THAT genre.

There is no recent AAA game that I think is a halfway decent first person perspective twitch shooter, with good netcode and a real learning curve. I haven't seen a good COD game or Battlefield title in many years that wasn't just the same reskinned frantic pew pew with no real strategy or skill beyond spray control.

CS:Go has it's moments, but is essentially a reskin of the CS 1.6 I played in highschool with added microtransactions for the skins and stuff that we used to get and use for free from the modding scene.
It's about as stale as you can get, and even when they add a new weapon I'm not really interested in trying it out.

As a Quake fan, I find quakelive and quake 4 to both be incredibly disappointing compared to 1998's Quake 2, which I still play every so often and for which I even host a couple servers more than 15 years later.

The only fast paced shooter I even play regularly these days is the free to play title Dirty Bomb, purely because it is the only thing left on the market in the vein of the various Enemy Territory games and the guys developing it actually seem to take the community input into account when they balance it.
(ETQW died well before EA bought it up and the stat servers went down, and wolfET has a tiny persistent community but it's really hard to get a game)

It actually has strategic teamwork, rewarding objective based play and quick fluid movement with wall jumps and hitscan weapons. These are the very things that make a great twitch FPS game for me and don't exist in most of the modern FPS IPs.
I wouldn't consider you a dudebro just for liking FPS games, I consider the dudebro the asshole in a MT dew commercial to sell upgrades in COD stereotype. It is a shame though that this jack of all bullshit appeal to everybody crap seems to be affecting all gaming and not just the RPG genre. So if they aren't developing for me and they aren't developing for hardcore FPS players, who the hell are they trying to appeal to?
 
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