I picked up Call of Juarez: Gunslinger with a humble bundle not to long ago and it was arcade as shit, but it was fun. However even though I had fun with it, mostly because I like the old west, I didn't decide to take to the internet and have them retroactively make it game of the year, proclaim it an RPG experience because it has a class system, or think to myself that this should be in the next(insert RPG here). My issue isn't with the FPS genre, my issue is the FPS dudebros are what the suits in the industry think most gamers are simply because that demographic is the loudest.
I wish the suits would actually listen to the FPS crowd regarding actual FPS games instead of poluting cRPGs with their repetitive boring shooter stuff.
As an FPS game dudebro myself, I am incredibly disappointed with the recent offerings in THAT genre.
There is no recent AAA game that I think is a halfway decent first person perspective twitch shooter, with good netcode and a real learning curve. I haven't seen a good COD game or Battlefield title in many years that wasn't just the same reskinned frantic pew pew with no real strategy or skill beyond spray control.
CS:Go has it's moments, but is essentially a reskin of the CS 1.6 I played in highschool with added microtransactions for the skins and stuff that we used to get and use for free from the modding scene.
It's about as stale as you can get, and even when they add a new weapon I'm not really interested in trying it out.
As a Quake fan, I find quakelive and quake 4 to both be incredibly disappointing compared to 1998's Quake 2, which I still play every so often and for which I even host a couple servers more than 15 years later.
The only fast paced shooter I even play regularly these days is the free to play title Dirty Bomb, purely because it is the only thing left on the market in the vein of the various Enemy Territory games and the guys developing it actually seem to take the community input into account when they balance it.
(ETQW died well before EA bought it up and the stat servers went down, and wolfET has a tiny persistent community but it's really hard to get a game)
It actually has strategic teamwork, rewarding objective based play and quick fluid movement with wall jumps and hitscan weapons. These are the very things that make a great twitch FPS game for me and don't exist in most of the modern FPS IPs.